Player Matchup

Nike
Nike
BizarreofSho
Nike
Level 80
God Stats
2W - 0L
1,506 SR
Queue Stats
142W - 193L
1,386 Elo+
Solo
Sol
Sol
Boogl
Sol
Level 89
God Stats
16W - 16L
1,585 SR
Queue Stats
358W - 303L
1,523 Elo+
Solo
Thanatos
Thanatos
HateVillain
Thanatos
Level 53
God Stats
5W - 2L
1,607 SR
Queue Stats
50W - 45L
1,470 Elo+
Solo
Yu Huang
Yu Huang
RoundedTikTak
Yu Huang
Level 167
God Stats
1W - 3L
1,231 SR
Queue Stats
574W - 509L
1,491 Elo+
Solo
Hades
Hades
kansasfan7
Hades
Level 37
God Stats
5W - 2L
1,397 SR
Queue Stats
23W - 21L
1,254 Elo+
Solo
Team Averages
Level 85
1,465 SR
1,425 Elo+

VS

Team Averages
Level 117
1,616 SR
1,548 Elo+
Arachne
Arachne
DrealRauseo
Arachne
Level 128
God Stats
11W - 8L
1,562 SR
Queue Stats
352W - 343L
1,475 Elo+
Solo
Hercules
Hercules
SSFernando
Hercules
Level 124
God Stats
77W - 63L
1,656 SR
Queue Stats
244W - 214L
1,544 Elo+
Solo
Artemis
Artemis
ShuryMH
Artemis
Level 66
God Stats
1W - 1L
1,850 SR
Queue Stats
13W - 10L
1,630 Elo+
Party 1
Ganesha
Ganesha
Sliceofcheese
Ganesha
Level 124
God Stats
17W - 17L
1,490 SR
Queue Stats
232W - 207L
1,545 Elo+
Party 1
Janus
Janus
TheCasVa
Janus
Level 144
God Stats
11W - 15L
1,521 SR
Queue Stats
278W - 267L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,896
493
3,090
8,256
4,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Boogl
Sol
13
2 / 2 / 1
7,980
570
8,232
9,898
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
HateVillain
Thanatos
13
7 / 3 / 1
8,162
583
9,649
15,031
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
RoundedTikTak
Yu Huang
13
0 / 0 / 4
7,593
542
8,454
4,521
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
12
0 / 4 / 3
7,664
547
3,103
11,650
6,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrealRauseo
Arachne
12
3 / 3 / 0
7,009
501
3,554
14,263
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SSFernando
Hercules
11
2 / 1 / 1
7,237
517
3,953
7,856
5,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
ShuryMH
Artemis
10
1 / 3 / 2
6,448
461
5,661
7,710
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
10
0 / 2 / 6
6,779
484
4,625
12,105
9,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
TheCasVa
Janus
14
4 / 1 / 1
8,230
588
6,795
7,010
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
10
Kills
10
10
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Sol
Boogl
Sol
2
2
1
1.25
L
Arachne
DrealRauseo
Arachne
3
3
0
1
W
Thanatos
HateVillain
Thanatos
7
3
1
2.5
W
Yu Huang
RoundedTikTak
Yu Huang
0
0
4
2
L
Hercules
SSFernando
Hercules
2
1
1
2.5
L
Artemis
ShuryMH
Artemis
1
3
2
0.67
L
Ganesha
0
2
6
1.5
L
Janus
TheCasVa
Janus
4
1
1
4.5
W
Hades
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
24,588
49,356
Taken
48,944
21,924
Mitigated
25,831
26,958
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,090
364
0
1,252
8,256
4,798
0
2,159
6,095
0
22,472
W
Sol
Boogl
Sol
8,232
3,573
0
5,284
9,898
3,098
1,419
1,865
8,033
70,371
0
L
Arachne
DrealRauseo
Arachne
3,554
2,625
0
1,686
14,263
5,502
0
3,323
10,940
0
40,460
W
Thanatos
HateVillain
Thanatos
9,649
3,119
0
13,725
15,031
5,776
0
4,327
10,494
0
48,882
W
Yu Huang
RoundedTikTak
Yu Huang
8,454
671
120
1,404
4,521
1,794
0
1,268
3,115
72,686
0
L
Hercules
SSFernando
Hercules
3,953
2,066
0
2,996
7,856
5,827
320
2,423
5,433
0
34,631
L
Artemis
ShuryMH
Artemis
5,661
2,698
0
513
7,710
2,810
248
4,861
2,849
0
34,956
L
Ganesha
4,625
322
1,776
2,449
12,105
9,206
0
5,334
6,771
18,170
0
L
Janus
TheCasVa
Janus
6,795
412
0
885
7,010
2,486
0
3,848
3,162
61,427
0
W
Hades
3,103
331
140
5,033
11,650
6,458
0
1,887
9,659
54,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,295
Gold Earned
35,703
403
Minions Killed
313
0
Camps Cleared
0
1,497,772
Distance Traveled
1,365,499
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,896
493
36
3
0
314,855
0
W
Sol
7,980
570
99
7
0
291,052
0
L
Arachne
7,009
501
62
4
0
290,779
0
W
Thanatos
8,162
583
64
5
0
326,126
0
W
Yu Huang
7,593
542
116
8
0
286,037
0
L
Hercules
7,237
517
62
4
0
208,084
2
L
Artemis
6,448
461
58
4
0
249,113
0
L
Ganesha
6,779
484
4
0
0
316,511
2
L
Janus
8,230
588
127
9
0
301,012
0
W
Hades
7,664
547
88
6
0
279,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role