Player Matchup

Ishtar
Ishtar
DONMIRIKA
Ishtar
Level 129
God Stats
4W - 7L
1,515 SR
Queue Stats
87W - 83L
1,367 Elo+
Solo
Arachne
Arachne
Nimanrz
Arachne
Level 65
God Stats
7W - 4L
1,569 SR
Queue Stats
32W - 42L
1,374 Elo+
Party 1
Zhong Kui
Zhong Kui
asot0001monash
Zhong Kui
Level 88
God Stats
60W - 61L
1,478 SR
Queue Stats
124W - 144L
1,406 Elo+
Party 1
Ymir
Ymir
beleydrunner
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,672 Elo+
Party 1
Vulcan
Vulcan
x8_xtreme_7x
Vulcan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 46L
1,395 Elo+
Party 1
Team Averages
Level 63
1,512 SR
1,443 Elo+

VS

Team Averages
Level 70
1,451 SR
1,415 Elo+
Kuzenbo
Kuzenbo
Aitor9
Kuzenbo
Level 59
God Stats
3W - 5L
1,321 SR
Queue Stats
119W - 125L
1,353 Elo+
Party 2
Zeus
Zeus
Cever78
Zeus
Level 47
God Stats
151W - 125L
1,363 SR
Queue Stats
234W - 230L
1,367 Elo+
Solo
Thanatos
Thanatos
ObSiDiAn-GhOsT18
Thanatos
Level 69
God Stats
17W - 20L
1,484 SR
Queue Stats
128W - 145L
1,341 Elo+
Party 2
Xbalanque
Xbalanque
betTERthAnFly
Xbalanque
Level 44
God Stats
2W - 4L
1,489 SR
Queue Stats
54W - 74L
1,347 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
neoczeck
Ah Muzen Cab
Level 132
God Stats
3W - 2L
1,597 SR
Queue Stats
10W - 9L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DONMIRIKA
Ishtar
8
0 / 2 / 1
4,877
443
2,118
6,578
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Nimanrz
Arachne
9
1 / 3 / 1
5,395
490
2,644
9,594
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
asot0001monash
Zhong Kui
10
0 / 2 / 1
6,004
546
2,167
8,583
5,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 5 / 1
5,027
457
2,291
8,255
7,846
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
12
2 / 1 / 0
6,268
570
2,615
5,159
1,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aitor9
Kuzenbo
9
2 / 0 / 6
5,965
542
3,170
4,206
3,288
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
Cever78
Zeus
11
1 / 2 / 0
6,532
594
3,708
4,505
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 2 / 2
6,802
618
4,499
8,209
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
betTERthAnFly
Xbalanque
10
4 / 1 / 5
6,431
585
8,104
6,428
2,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
neoczeck
Ah Muzen Cab
13
2 / 0 / 0
7,612
692
5,560
5,491
2,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
13
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aitor9
Kuzenbo
2
0
6
5
W
Zeus
Cever78
Zeus
1
2
0
0.5
L
Ishtar
DONMIRIKA
Ishtar
0
2
1
0.25
L
Arachne
Nimanrz
Arachne
1
3
1
0.5
W
4
2
2
2.5
L
Zhong Kui
asot0001monash
Zhong Kui
0
2
1
0.25
L
1
5
1
0.3
W
Xbalanque
betTERthAnFly
Xbalanque
4
1
5
6.5
W
Ah Muzen Cab
neoczeck
Ah Muzen Cab
2
0
0
2
L
Vulcan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,835
Damage
25,041
38,169
Taken
28,839
20,610
Mitigated
12,125
5,876
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aitor9
Kuzenbo
3,170
1,459
0
997
4,206
3,288
296
739
3,467
14,395
70
W
Zeus
Cever78
Zeus
3,708
437
0
889
4,505
1,399
649
1,459
3,046
43,000
0
L
Ishtar
DONMIRIKA
Ishtar
2,118
1,214
0
987
6,578
1,953
0
691
5,887
0
26,547
L
Arachne
Nimanrz
Arachne
2,644
2,019
0
40
9,594
2,993
0
668
8,876
0
31,155
W
4,499
1,183
0
4,732
8,209
3,150
0
1,339
6,870
0
54,171
L
Zhong Kui
asot0001monash
Zhong Kui
2,167
139
0
3,827
8,583
5,998
0
0
8,583
36,100
0
L
2,291
368
0
160
8,255
7,846
81
1,950
6,305
15,446
0
W
Xbalanque
betTERthAnFly
Xbalanque
8,104
5,076
0
1,797
6,428
2,215
369
1,369
5,059
0
36,003
W
Ah Muzen Cab
neoczeck
Ah Muzen Cab
5,560
2,239
0
1,505
5,491
2,073
788
2,167
3,324
0
61,933
L
Vulcan
2,615
1,017
0
862
5,159
1,820
0
3,141
1,710
39,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,571
Gold Earned
33,342
280
Minions Killed
346
0
Camps Cleared
0
1,037,861
Distance Traveled
1,129,658
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,965
542
20
2
0
224,748
0
W
Zeus
6,532
594
87
8
0
196,487
0
L
Ishtar
4,877
443
48
4
0
186,856
0
L
Arachne
5,395
490
55
5
0
250,060
0
W
Thanatos
6,802
618
84
8
0
263,609
0
L
Zhong Kui
6,004
546
84
8
0
214,393
0
L
Ymir
5,027
457
21
2
0
190,546
0
W
Xbalanque
6,431
585
44
4
0
196,581
1
W
Ah Muzen Cab
7,612
692
111
10
0
248,233
0
L
Vulcan
6,268
570
72
7
0
196,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role