Player Matchup

Cernunnos
Cernunnos
Silver V
 
Cernunnos
Silver V
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver V
Mr_Tea1308
Jormungandr
Silver V
Level 83
God Stats
9W - 7L
1,560 SR
Queue Stats
264W - 296L
505 MMR
Solo
Ah Puch
Ah Puch
Silver V
joohn9877
Ah Puch
Silver V
Level 120
God Stats
5W - 7L
1,462 SR
Queue Stats
120W - 154L
786 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
one1hand3797
Sun Wukong
Bronze II
Level 109
God Stats
6W - 8L
1,450 SR
Queue Stats
141W - 211L
487 MMR
Solo
Susano
Susano
Silver II
Фартуна
Susano
Silver II
Level 64
God Stats
5W - 5L
1,439 SR
Queue Stats
194W - 200L
789 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,482 SR
813 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,528 SR
844 MMR
Ratatoskr
Ratatoskr
Bronze III
 
Ratatoskr
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Bronze II
BuckelBjorn2
Anubis
Bronze II
Level 84
God Stats
2W - 0L
1,930 SR
Queue Stats
23W - 56L
597 MMR
Party 1
Anhur
Anhur
Silver III
NovaAD3
Anhur
Silver III
Level 149
God Stats
17W - 18L
1,342 SR
Queue Stats
734W - 768L
829 MMR
Solo
Janus
Janus
Silver IV
V_a_N-G_o_G
Janus
Silver IV
Level 156
God Stats
1W - 7L
1,369 SR
Queue Stats
217W - 235L
668 MMR
Solo
Shiva
Shiva
Silver V
dionolthof
Shiva
Silver V
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
952W - 975L
627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 3 / 0
5,847
450
1,785
7,397
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Mr_Tea1308
Jormungandr
11
0 / 2 / 2
6,109
470
3,931
9,351
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
joohn9877
Ah Puch
9
0 / 4 / 1
6,029
464
5,812
7,977
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
one1hand3797
Sun Wukong
11
1 / 2 / 0
6,562
505
3,348
10,929
6,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

10
2 / 2 / 1
6,369
490
6,528
10,064
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HadesArachneChernobogAo Kuang

VS

Bans
AwilixKaliZeusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
1 / 1 / 4
6,839
526
3,486
7,127
2,514
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
2 / 1 / 2
8,402
646
8,292
7,499
3,945
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
NovaAD3
Anhur
14
5 / 0 / 2
8,866
682
6,073
7,084
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 0
7,547
581
4,026
8,233
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
11
3 / 0 / 7
8,086
622
7,119
9,309
7,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
13
13
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
0
0
W
Ratatoskr
 
Ratatoskr
1
1
4
3
W
Anubis
2
1
2
3
L
Jormungandr
Mr_Tea1308
Jormungandr
0
2
2
0.5
W
Anhur
NovaAD3
Anhur
5
0
2
6
W
2
1
0
2
W
Shiva
3
0
7
6.5
L
Ah Puch
joohn9877
Ah Puch
0
4
1
0.13
L
Sun Wukong
one1hand3797
Sun Wukong
1
2
0
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,404
Damage
28,996
45,718
Taken
39,252
20,177
Mitigated
19,891
9,305
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
1,785
463
0
1,050
7,397
1,957
0
162
7,235
0
29,122
W
Ratatoskr
 
Ratatoskr
3,486
813
0
353
7,127
2,514
762
1,764
5,363
0
42,749
W
Anubis
8,292
635
0
4,800
7,499
3,945
952
855
6,644
73,239
0
L
Jormungandr
Mr_Tea1308
Jormungandr
3,931
1,320
148
2,909
9,351
6,033
0
2,471
6,841
33,623
0
W
Anhur
NovaAD3
Anhur
6,073
2,267
0
535
7,084
2,822
648
891
6,193
0
75,087
W
4,026
203
0
738
8,233
3,187
528
2,074
6,159
64,023
0
W
Shiva
7,119
786
2,029
2,525
9,309
7,423
391
4,159
5,150
0
26,139
L
Ah Puch
joohn9877
Ah Puch
5,812
99
0
1,465
7,977
2,697
0
1,003
6,856
45,326
0
L
Sun Wukong
one1hand3797
Sun Wukong
3,348
532
0
2,439
10,929
6,082
0
5,936
4,945
0
37,274
L
6,528
1,510
0
1,294
10,064
3,408
0
2,477
7,523
0
40,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
39,740
312
Minions Killed
459
0
Camps Cleared
0
1,199,368
Distance Traveled
1,358,932
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,847
450
62
5
0
197,559
2
W
Ratatoskr
6,839
526
66
5
0
328,994
1
W
Anubis
8,402
646
128
10
0
250,482
1
L
Jormungandr
6,109
470
37
3
0
247,370
3
W
Anhur
8,866
682
131
10
0
235,185
6
W
Janus
7,547
581
110
8
0
274,845
0
W
Shiva
8,086
622
24
2
0
269,426
0
L
Ah Puch
6,029
464
81
6
0
196,171
0
L
Sun Wukong
6,562
505
75
6
0
259,552
0
L
Susano
6,369
490
57
4
0
298,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role