Player Matchup

Morgan Le Fay
Morgan Le Fay
Dddkey
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,652 SR
Queue Stats
13W - 4L
1,613 Elo+
Party 1
Sobek
Sobek
КАНТЕЙНЕР
Sobek
Level 66
God Stats
1W - 1L
1,487 SR
Queue Stats
24W - 16L
1,523 Elo+
Party 1
Medusa
Medusa
Снорри
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,294 Elo+
Party 1
Team Averages
Level 73
1,546 SR
1,476 Elo+

VS

Team Averages
Level 159
1,595 SR
1,467 Elo+
Anubis
Anubis
 
Anubis
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TrueMatty
Chaac
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 57L
1,437 Elo+
Solo
Arachne
Arachne
Untario
Arachne
Level 95
God Stats
14W - 1L
1,785 SR
Queue Stats
37W - 26L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dddkey
Morgan Le Fay
11
1 / 4 / 1
8,145
679
8,767
9,781
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
2 / 4 / 1
8,197
683
5,030
12,521
11,483
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
9
0 / 6 / 3
7,719
643
3,091
13,469
3,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 0 / 3
10,581
882
12,854
5,809
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
TrueMatty
Chaac
13
3 / 2 / 8
10,179
848
13,947
15,329
11,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Untario
Arachne
12
3 / 1 / 7
9,267
772
4,254
8,156
4,171
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
14
14
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
3
9.5
L
Morgan Le Fay
Dddkey
Morgan Le Fay
1
4
1
0.38
W
Chaac
TrueMatty
Chaac
3
2
8
3.5
W
Arachne
Untario
Arachne
3
1
7
6.5
L
2
4
1
0.63
L
Medusa
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,888
Damage
31,055
35,771
Taken
29,294
18,816
Mitigated
19,036
3,972
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,854
461
0
3,275
5,809
3,253
481
2,675
3,134
53,123
0
L
Morgan Le Fay
Dddkey
Morgan Le Fay
8,767
1,114
0
174
9,781
3,422
0
4,188
5,593
35,475
0
W
Chaac
TrueMatty
Chaac
13,947
1,119
0
4,722
15,329
11,612
51
7,499
7,830
0
49,798
W
Arachne
Untario
Arachne
4,254
3,489
0
3,117
8,156
4,171
561
4,922
3,234
0
23,923
L
5,030
764
0
2,335
12,521
11,483
0
4,333
8,188
20,035
0
L
Medusa
3,091
867
280
1,183
13,469
3,911
0
4,333
9,136
0
19,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,061
Gold Earned
30,027
98
Minions Killed
168
0
Camps Cleared
0
591,181
Distance Traveled
680,475
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,581
882
78
7
0
203,735
0
L
Morgan Le Fay
8,145
679
57
5
0
201,003
0
W
Chaac
10,179
848
51
4
0
250,656
3
W
Arachne
9,267
772
39
3
0
226,084
1
L
Sobek
8,197
683
23
2
0
200,573
2
L
Medusa
7,719
643
18
2
0
189,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role