Player Matchup

Ah Puch
Ah Puch
DaniVonDoom
Ah Puch
Level 83
God Stats
6W - 5L
1,654 SR
Queue Stats
464W - 541L
1,444 Elo+
Solo
Xing Tian
Xing Tian
Ermaquinapro1
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,219 Elo+
Party 1
Sol
Sol
KnowYourRole262
Sol
Level 125
God Stats
6W - 9L
1,505 SR
Queue Stats
862W - 969L
1,458 Elo+
Solo
Heimdallr
Heimdallr
XXMiguel10amXX
Heimdallr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,272 Elo+
Party 1
Mulan
Mulan
tmyndy
Mulan
Level 114
God Stats
5W - 5L
1,476 SR
Queue Stats
178W - 198L
1,450 Elo+
Solo
Team Averages
Level 79
1,527 SR
1,369 Elo+

VS

Team Averages
Level 89
1,522 SR
1,438 Elo+
Tiamat
Tiamat
Bisse89
Tiamat
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 216L
1,467 Elo+
Solo
Jing Wei
Jing Wei
DAVE232323
Jing Wei
Level 108
God Stats
5W - 6L
1,274 SR
Queue Stats
246W - 276L
1,401 Elo+
Solo
Jormungandr
Jormungandr
KikiGoeGaan
Jormungandr
Level 124
God Stats
5W - 6L
1,635 SR
Queue Stats
732W - 748L
1,470 Elo+
Solo
Kali
Kali
Onеvа
Kali
Level 31
God Stats
3W - 1L
1,532 SR
Queue Stats
64W - 58L
1,501 Elo+
Solo
Artemis
Artemis
olexiyHR
Artemis
Level 65
God Stats
1W - 0L
1,669 SR
Queue Stats
65W - 91L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaniVonDoom
Ah Puch
19
2 / 7 / 17
11,104
694
16,431
14,354
7,754
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xing Tian
Ermaquinapro1
Xing Tian
19
6 / 5 / 12
12,413
776
10,600
22,084
34,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 1 / 4
9,128
571
1,681
2,935
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
XXMiguel10amXX
Heimdallr
20
9 / 6 / 8
12,546
784
16,013
14,853
8,726
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
tmyndy
Mulan
19
7 / 6 / 10
11,570
723
17,990
21,574
27,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bisse89
Tiamat
20
6 / 6 / 13
13,113
820
15,369
13,062
12,362
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
DAVE232323
Jing Wei
19
2 / 3 / 16
11,595
725
7,242
9,704
5,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
KikiGoeGaan
Jormungandr
18
0 / 3 / 19
11,929
746
10,406
18,174
25,509
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
Onеvа
Kali
19
7 / 9 / 14
12,862
804
14,327
19,924
10,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
olexiyHR
Artemis
20
10 / 4 / 11
13,219
826
18,590
15,221
8,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
98
25
Kills
25
25
Deaths
25
51
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bisse89
Tiamat
6
6
13
2.08
W
Jing Wei
DAVE232323
Jing Wei
2
3
16
3.33
L
Ah Puch
DaniVonDoom
Ah Puch
2
7
17
1.5
L
Xing Tian
Ermaquinapro1
Xing Tian
6
5
12
2.4
W
Jormungandr
KikiGoeGaan
Jormungandr
0
3
19
3.17
L
1
1
4
3
W
Kali
Onеvа
Kali
7
9
14
1.56
L
Heimdallr
XXMiguel10amXX
Heimdallr
9
6
8
2.17
W
Artemis
olexiyHR
Artemis
10
4
11
3.88
L
Mulan
tmyndy
Mulan
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,715
Damage
65,934
75,800
Taken
76,085
79,788
Mitigated
62,104
16,372
Healing
23,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bisse89
Tiamat
15,369
2,213
1,119
1,994
13,062
12,362
1,341
5,130
7,932
32,235
0
W
Jing Wei
DAVE232323
Jing Wei
7,242
4,610
1,647
1,878
9,704
5,480
2,523
4,056
5,648
0
26,746
L
Ah Puch
DaniVonDoom
Ah Puch
16,431
2,726
607
1,042
14,354
7,754
448
4,859
9,495
37,766
0
L
Xing Tian
Ermaquinapro1
Xing Tian
10,600
1,177
176
3,131
22,084
34,858
288
7,650
14,434
21,478
0
W
Jormungandr
KikiGoeGaan
Jormungandr
10,406
2,027
958
4,711
18,174
25,509
234
6,471
11,703
27,711
0
L
1,681
546
261
1,250
2,935
967
0
833
2,102
5,831
0
W
Kali
Onеvа
Kali
14,327
7,068
787
5,072
19,924
10,363
1,150
6,297
13,627
0
19,663
L
Heimdallr
XXMiguel10amXX
Heimdallr
16,013
5,843
837
2,532
14,853
8,726
841
5,298
9,555
0
35,626
W
Artemis
olexiyHR
Artemis
18,590
6,604
1,573
4,149
15,221
8,390
1,885
6,758
8,463
0
41,227
L
Mulan
tmyndy
Mulan
17,990
2,358
1,012
5,524
21,574
27,483
344
7,135
14,439
0
29,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,761
Gold Earned
62,718
151
Minions Killed
229
0
Camps Cleared
0
1,349,023
Distance Traveled
1,347,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,113
820
38
2
0
325,037
0
W
Jing Wei
11,595
725
62
4
0
198,945
0
L
Ah Puch
11,104
694
46
3
0
233,029
0
L
Xing Tian
12,413
776
16
1
0
265,090
0
W
Jormungandr
11,929
746
53
3
0
276,313
0
L
Sol
9,128
571
17
1
0
329,571
0
W
Kali
12,862
804
6
0
0
251,266
0
L
Heimdallr
12,546
784
45
3
0
276,858
0
W
Artemis
13,219
826
70
4
0
296,214
0
L
Mulan
11,570
723
27
2
0
244,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role