Player Matchup

Ratatoskr
Ratatoskr
Anti_Sober_
Ratatoskr
Level 95
God Stats
2W - 0L
1,252 SR
Queue Stats
737W - 683L
1,563 Elo+
Solo
Hercules
Hercules
Garrosh97
Hercules
Level 114
God Stats
10W - 3L
1,612 SR
Queue Stats
266W - 208L
1,582 Elo+
Solo
Izanami
Izanami
Masterfonn
Izanami
Level 120
God Stats
12W - 3L
1,672 SR
Queue Stats
70W - 44L
1,601 Elo+
Solo
Ix Chel
Ix Chel
Nerevar76
Ix Chel
Level 106
God Stats
2W - 3L
1,633 SR
Queue Stats
383W - 308L
1,538 Elo+
Solo
Chang'e
Chang'e
SunKingLux
Chang'e
Level 237
God Stats
291W - 183L
1,669 SR
Queue Stats
417W - 391L
1,548 Elo+
Solo
Team Averages
Level 134
1,568 SR
1,566 Elo+

VS

Team Averages
Level 116
1,461 SR
1,533 Elo+
Scylla
Scylla
MeatyFlapz
Scylla
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
465W - 479L
1,555 Elo+
Solo
Bellona
Bellona
Ocheese
Bellona
Level 69
God Stats
0W - 4L
1,227 SR
Queue Stats
56W - 54L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
PR0 CATALYST
Guan Yu
Level 136
God Stats
1W - 2L
1,510 SR
Queue Stats
128W - 116L
1,509 Elo+
Solo
Maui
Maui
ThinidanXO
Maui
Level 155
God Stats
1W - 2L
1,372 SR
Queue Stats
440W - 374L
1,545 Elo+
Solo
Apollo
Apollo
TigertTheTony
Apollo
Level 123
God Stats
14W - 9L
1,694 SR
Queue Stats
101W - 69L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Anti_Sober_
Ratatoskr
11
2 / 1 / 5
6,213
565
3,523
8,208
2,897
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Garrosh97
Hercules
11
4 / 2 / 5
7,285
662
5,515
9,754
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Masterfonn
Izanami
11
0 / 1 / 4
6,862
624
3,663
4,031
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Nerevar76
Ix Chel
13
5 / 1 / 5
7,516
683
9,779
4,614
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
SunKingLux
Chang'e
13
2 / 0 / 0
7,638
694
7,373
6,528
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MeatyFlapz
Scylla
8
2 / 3 / 0
5,687
517
4,255
6,711
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ocheese
Bellona
11
3 / 2 / 2
6,687
608
5,181
10,203
8,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
PR0 CATALYST
Guan Yu
8
0 / 5 / 2
4,938
449
2,189
12,487
7,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 1
5,663
515
2,963
10,793
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 3
6,668
606
4,070
6,731
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Anti_Sober_
Ratatoskr
2
1
5
4.5
W
Hercules
Garrosh97
Hercules
4
2
5
3.25
W
Izanami
Masterfonn
Izanami
0
1
4
2
L
Scylla
MeatyFlapz
Scylla
2
3
0
0.67
W
Ix Chel
Nerevar76
Ix Chel
5
1
5
7.5
L
Bellona
Ocheese
Bellona
3
2
2
2
L
Guan Yu
PR0 CATALYST
Guan Yu
0
5
2
0.2
W
Chang'e
SunKingLux
Chang'e
2
0
0
2
L
0
2
1
0.25
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,853
Damage
18,658
33,135
Taken
46,925
18,118
Mitigated
27,377
13,401
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Anti_Sober_
Ratatoskr
3,523
1,085
0
1,078
8,208
2,897
0
788
7,420
0
43,293
W
Hercules
Garrosh97
Hercules
5,515
1,846
0
3,658
9,754
9,047
0
1,831
7,923
0
25,075
W
Izanami
Masterfonn
Izanami
3,663
2,656
0
1,623
4,031
1,886
804
0
4,031
0
57,912
L
Scylla
MeatyFlapz
Scylla
4,255
802
0
1,490
6,711
2,223
0
4,272
2,439
24,220
0
W
Ix Chel
Nerevar76
Ix Chel
9,779
1,629
593
1,520
4,614
1,816
0
2,266
2,348
52,990
0
L
Bellona
Ocheese
Bellona
5,181
2,594
0
2,657
10,203
8,611
12
1,113
9,090
0
52,514
L
Guan Yu
PR0 CATALYST
Guan Yu
2,189
392
312
2,054
12,487
7,778
0
3,365
9,122
0
19,143
W
Chang'e
SunKingLux
Chang'e
7,373
437
75
4,854
6,528
2,472
312
2,128
4,400
61,739
0
L
2,963
873
0
2,199
10,793
6,379
0
7,110
3,683
32,698
6,930
L
4,070
3,432
0
2,232
6,731
2,386
600
1,292
5,439
0
54,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,514
Gold Earned
29,643
415
Minions Killed
343
0
Camps Cleared
0
1,160,437
Distance Traveled
1,164,181
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,213
565
66
6
0
273,283
0
W
Hercules
7,285
662
22
2
0
235,714
2
W
Izanami
6,862
624
121
11
0
197,056
2
L
Scylla
5,687
517
42
4
0
179,303
1
W
Ix Chel
7,516
683
99
9
0
237,802
0
L
Bellona
6,687
608
81
7
0
281,645
0
L
Guan Yu
4,938
449
27
2
0
242,945
3
W
Chang'e
7,638
694
107
10
0
216,582
0
L
Maui
5,663
515
72
7
0
250,172
1
L
Apollo
6,668
606
121
11
0
210,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role