Player Matchup

Artemis
Artemis
 
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BARBİE
Ah Puch
Level 170
God Stats
2W - 0L
1,742 SR
Queue Stats
128W - 113L
1,540 Elo+
Solo
Aphrodite
Aphrodite
Guillenvi2002
Aphrodite
Level 106
God Stats
3W - 1L
1,872 SR
Queue Stats
233W - 218L
1,588 Elo+
Solo
Baba Yaga
Baba Yaga
KosaWNerke
Baba Yaga
Level 117
God Stats
2W - 3L
1,326 SR
Queue Stats
315W - 315L
1,530 Elo+
Solo
Persephone
Persephone
kaiiku
Persephone
Level 120
God Stats
8W - 3L
1,821 SR
Queue Stats
201W - 202L
1,495 Elo+
Solo
Team Averages
Level 131
1,652 SR
1,530 Elo+

VS

Team Averages
Level 103
1,510 SR
1,539 Elo+
Sol
Sol
AaronBrr
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,490 Elo+
Solo
Hel
Hel
AngelSuhanc
Hel
Level 123
God Stats
5W - 6L
1,532 SR
Queue Stats
162W - 149L
1,605 Elo+
Solo
Nike
Nike
Danromrod
Nike
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 247L
1,482 Elo+
Solo
Awilix
Awilix
Skcat
Awilix
Level 149
God Stats
0W - 2L
1,520 SR
Queue Stats
68W - 67L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
xElendril
Zhong Kui
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 60L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 3 / 8
9,092
909
15,067
10,871
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
BARBİE
Ah Puch
15
0 / 2 / 16
8,892
889
7,858
12,675
13,624
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Guillenvi2002
Aphrodite
14
4 / 3 / 7
8,425
843
7,774
13,042
8,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
KosaWNerke
Baba Yaga
16
6 / 2 / 8
9,111
911
13,061
8,562
4,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Persephone
kaiiku
Persephone
17
5 / 1 / 14
9,662
966
14,618
9,666
6,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,026
803
13,421
11,304
5,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 2
7,507
751
5,102
12,830
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nike
13
3 / 3 / 3
7,525
753
11,689
15,227
15,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
Skcat
Awilix
12
1 / 5 / 5
7,063
706
5,796
11,496
5,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
xElendril
Zhong Kui
14
2 / 3 / 4
7,925
793
9,410
11,089
14,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
21
Kills
10
11
Deaths
21
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
8
3.33
L
3
4
2
1
L
1
6
2
0.33
W
Ah Puch
BARBİE
Ah Puch
0
2
16
4
L
Nike
3
3
3
1.5
W
Aphrodite
Guillenvi2002
Aphrodite
4
3
7
2.5
W
Baba Yaga
KosaWNerke
Baba Yaga
6
2
8
5
L
Awilix
Skcat
Awilix
1
5
5
0.7
W
Persephone
kaiiku
Persephone
5
1
14
12
L
Zhong Kui
xElendril
Zhong Kui
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,378
Damage
45,418
54,816
Taken
61,946
38,534
Mitigated
47,236
25,981
Healing
23,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,067
6,357
539
1,883
10,871
5,742
2,375
5,355
5,516
0
28,400
L
13,421
3,976
16
2,654
11,304
5,054
426
9,607
1,697
25,391
0
L
5,102
166
7,255
4,851
12,830
6,494
0
9,202
3,628
11,471
0
W
Ah Puch
BARBİE
Ah Puch
7,858
113
0
5,265
12,675
13,624
515
6,138
6,537
12,775
0
L
Nike
11,689
539
506
1,766
15,227
15,918
0
10,404
4,823
325
19,144
W
Aphrodite
Guillenvi2002
Aphrodite
7,774
905
4,395
7,537
13,042
8,621
795
8,562
4,480
16,667
0
W
Baba Yaga
KosaWNerke
Baba Yaga
13,061
274
524
2,873
8,562
4,423
860
4,137
4,425
22,772
0
L
Awilix
Skcat
Awilix
5,796
1,806
938
1,169
11,496
5,624
0
7,225
4,271
0
8,369
W
Persephone
kaiiku
Persephone
14,618
1,209
289
2,676
9,666
6,124
1,417
4,052
5,600
24,613
0
L
Zhong Kui
xElendril
Zhong Kui
9,410
1,345
1,249
3,201
11,089
14,146
0
6,873
4,216
21,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,182
Gold Earned
38,046
108
Minions Killed
110
0
Camps Cleared
0
899,557
Distance Traveled
869,481
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,092
909
34
3
0
171,433
0
L
Sol
8,026
803
32
3
0
168,854
0
L
Hel
7,507
751
12
1
0
163,633
0
W
Ah Puch
8,892
889
4
0
0
149,767
0
L
Nike
7,525
753
13
1
0
194,276
0
W
Aphrodite
8,425
843
20
2
0
169,718
0
W
Baba Yaga
9,111
911
23
2
0
206,322
0
L
Awilix
7,063
706
7
1
0
173,965
0
W
Persephone
9,662
966
27
3
0
202,317
0
L
Zhong Kui
7,925
793
46
5
0
168,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role