Player Matchup

Charon
Charon
AuraxApex
Charon
Level 16
God Stats
3W - 2L
1,565 SR
Queue Stats
23W - 22L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
White-Husky--
Ah Puch
Level 75
God Stats
4W - 5L
1,345 SR
Queue Stats
240W - 251L
1,447 Elo+
Party 1
Horus
Horus
stl83power
Horus
Level 49
God Stats
15W - 11L
1,613 SR
Queue Stats
105W - 126L
1,409 Elo+
Party 1
Team Averages
Level 47
1,508 SR
1,440 Elo+

VS

Team Averages
Level 89
1,556 SR
1,431 Elo+
Mulan
Mulan
 
Mulan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Miguelitoaugusto
Ne Zha
Level 59
God Stats
6W - 3L
1,598 SR
Queue Stats
85W - 95L
1,373 Elo+
Solo
Ah Puch
Ah Puch
krzysRozbojnik
Ah Puch
Level 127
God Stats
6W - 5L
1,569 SR
Queue Stats
85W - 98L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AuraxApex
Charon
9
2 / 4 / 2
7,336
734
5,395
11,753
6,107
Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
9
1 / 6 / 3
7,287
729
7,697
8,928
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
9
1 / 3 / 3
6,855
686
5,315
11,395
8,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
9 / 1 / 4
9,142
914
11,933
11,494
11,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 9
8,153
815
7,327
6,605
2,533
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 8
7,563
756
8,905
6,141
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
13
13
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
1
4
11
L
Charon
AuraxApex
Charon
2
4
2
0.75
W
3
1
9
7.5
L
Ah Puch
1
6
3
0.42
W
1
2
8
2.5
L
Horus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,407
Damage
28,165
32,076
Taken
24,240
17,220
Mitigated
16,376
7,928
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,933
1,513
0
4,655
11,494
11,709
110
6,124
5,253
175
29,487
L
Charon
AuraxApex
Charon
5,395
1,415
0
2,336
11,753
6,107
0
4,995
6,621
20,250
0
W
7,327
1,503
0
2,725
6,605
2,533
0
4,422
2,172
24
17,331
L
Ah Puch
7,697
239
0
110
8,928
3,063
0
1,315
7,313
27,035
0
W
8,905
82
0
421
6,141
2,134
403
3,070
3,045
34,794
0
L
Horus
5,315
2,598
2,857
2,625
11,395
8,050
0
2,887
7,989
0
14,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,478
Gold Earned
24,858
81
Minions Killed
101
0
Camps Cleared
0
510,033
Distance Traveled
589,624
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,142
914
28
3
0
197,933
0
L
Charon
7,336
734
33
3
0
172,732
3
W
Ne Zha
8,153
815
25
3
0
193,842
0
L
Ah Puch
7,287
729
39
4
0
158,074
4
W
Ah Puch
7,563
756
48
5
0
197,849
0
L
Horus
6,855
686
9
1
0
179,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role