Player Matchup

Fenrir
Fenrir
IJormedAnhur
Fenrir
Level 145
God Stats
7W - 11L
1,369 SR
Queue Stats
436W - 456L
1,573 Elo+
Solo
Loki
Loki
jfj1209
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,493 Elo+
Solo
Anhur
Anhur
shaggyzilla101
Anhur
Level 182
God Stats
5W - 8L
1,598 SR
Queue Stats
629W - 574L
1,482 Elo+
Solo
Hera
Hera
temp-435332
Hera
Level 138
God Stats
2W - 2L
1,556 SR
Queue Stats
102W - 108L
1,455 Elo+
Solo
Tyr
Tyr
xAnatiel
Tyr
Level 138
God Stats
0W - 1L
1,616 SR
Queue Stats
143W - 92L
1,682 Elo+
Solo
Team Averages
Level 134
1,528 SR
1,537 Elo+

VS

Team Averages
Level 80
1,565 SR
1,496 Elo+
Tiamat
Tiamat
 
Tiamat
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ersav25
Medusa
Level 27
God Stats
4W - 3L
1,484 SR
Queue Stats
63W - 63L
1,478 Elo+
Party 1
Surtr
Surtr
MyGameBrokeMan
Surtr
Level 74
God Stats
5W - 5L
1,365 SR
Queue Stats
79W - 115L
1,482 Elo+
Solo
Kali
Kali
SugarFerret
Kali
Level 143
God Stats
28W - 13L
1,658 SR
Queue Stats
285W - 278L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
giunti93
Sun Wukong
Level 124
God Stats
1W - 0L
1,819 SR
Queue Stats
123W - 116L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 5 / 3
6,651
512
3,832
14,508
11,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
jfj1209
Loki
12
2 / 4 / 2
6,748
519
5,642
13,703
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 4 / 3
7,620
586
6,485
13,797
5,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,740
518
6,615
8,322
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 4 / 0
8,117
624
11,898
16,274
16,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
4 / 0 / 4
7,734
595
8,034
8,742
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Medusa
Ersav25
Medusa
14
7 / 5 / 1
8,331
641
13,067
11,794
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 2
7,409
570
10,056
15,299
10,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 0 / 4
8,278
637
11,388
11,409
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
giunti93
Sun Wukong
11
0 / 1 / 6
6,495
500
5,823
9,150
5,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
19
19
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
4
6
W
Medusa
Ersav25
Medusa
7
5
1
1.5
L
Fenrir
1
5
3
0.5
W
2
3
2
1
W
6
0
4
8
W
Sun Wukong
giunti93
Sun Wukong
0
1
6
3
L
Loki
jfj1209
Loki
2
4
2
0.75
L
3
4
3
1.13
L
0
2
0
0
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,472
Damage
48,368
66,604
Taken
56,394
41,475
Mitigated
31,447
20,073
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,034
703
0
2,744
8,742
6,482
256
2,500
6,242
53,146
0
W
Medusa
Ersav25
Medusa
13,067
6,690
0
1,430
11,794
3,342
2,275
0
11,794
0
65,358
L
Fenrir
3,832
1,914
0
3,166
14,508
11,379
0
2,142
12,205
0
17,059
W
10,056
4,278
0
4,306
15,299
10,346
216
1,129
14,170
989
51,099
W
11,388
4,636
0
4,324
11,409
5,313
0
996
10,413
0
63,260
W
Sun Wukong
giunti93
Sun Wukong
5,823
1,188
0
787
9,150
5,964
398
1,990
7,160
0
30,218
L
Loki
jfj1209
Loki
5,642
1,491
0
4,414
13,703
5,334
0
2,514
10,999
0
47,313
L
6,485
3,428
0
4,686
13,797
5,614
1,021
0
13,797
0
51,242
L
6,615
2,181
0
1,401
8,322
3,090
0
2,579
5,492
59,803
0
L
11,898
2,128
0
6,406
16,274
16,058
54
745
15,513
0
71,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,876
Gold Earned
38,247
407
Minions Killed
384
0
Camps Cleared
0
1,346,686
Distance Traveled
1,332,705
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,734
595
99
8
0
257,543
3
W
Medusa
8,331
641
83
6
0
214,616
0
L
Fenrir
6,651
512
26
2
0
276,224
4
W
Surtr
7,409
570
68
5
0
270,834
0
W
Kali
8,278
637
85
7
0
323,523
0
W
Sun Wukong
6,495
500
49
4
0
266,189
1
L
Loki
6,748
519
71
5
0
308,066
0
L
Anhur
7,620
586
86
7
0
210,934
0
L
Hera
6,740
518
105
8
0
260,659
2
L
Tyr
8,117
624
119
9
0
290,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role