Player Matchup

Bacchus
Bacchus
Gold I
I P0GBA I6I
Bacchus
Gold I
Level 158
God Stats
9W - 6L
1,674 SR
Queue Stats
122W - 122L
1,726 MMR
Party 1
Ravana
Ravana
Platinum V
Matty55
Ravana
Platinum V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 235L
1,771 MMR
Solo
Pele
Pele
Gold IV
SargentSuper
Pele
Gold IV
Level 60
God Stats
4W - 2L
1,766 SR
Queue Stats
29W - 25L
1,698 MMR
Solo
Chernobog
Chernobog
Gold I
Senshi EU
Chernobog
Gold I
Level 157
God Stats
2W - 1L
1,574 SR
Queue Stats
126W - 128L
1,719 MMR
Party 1
Zeus
Zeus
Platinum IV
bytermi
Zeus
Platinum IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 264L
1,766 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,603 SR
1,736 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,715 SR
1,737 MMR
Janus
Janus
Platinum II
Derrondad
Janus
Platinum II
Level 65
God Stats
9W - 8L
1,625 SR
Queue Stats
109W - 102L
1,757 MMR
Solo
Camazotz
Camazotz
Platinum V
IdontCallMissing
Camazotz
Platinum V
Level 110
God Stats
1W - 0L
1,636 SR
Queue Stats
375W - 377L
1,756 MMR
Solo
Athena
Athena
Diamond V
SheT00KTheKids7
Athena
Diamond V
Level 203
God Stats
6W - 6L
1,639 SR
Queue Stats
204W - 201L
1,852 MMR
Solo
Hou Yi
Hou Yi
Gold V
TrashyTreasures
Hou Yi
Gold V
Level 124
God Stats
1W - 0L
1,790 SR
Queue Stats
40W - 12L
1,660 MMR
Solo
Geb
Geb
Platinum III
kkeeno92
Geb
Platinum III
Level 124
God Stats
13W - 7L
1,886 SR
Queue Stats
171W - 136L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
I P0GBA I6I
Bacchus
7
0 / 3 / 2
5,805
447
3,267
10,525
7,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Matty55
Ravana
12
0 / 1 / 1
6,962
536
8,077
8,820
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

13
4 / 5 / 0
7,430
572
6,410
12,188
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Senshi EU
Chernobog
12
0 / 3 / 1
6,535
503
6,186
10,029
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
bytermi
Zeus
12
0 / 5 / 0
6,849
527
7,593
8,299
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CharonKaliThothAo Kuang

VS

Bans
RaijinBakasuraFreyaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Derrondad
Janus
14
4 / 1 / 6
7,990
615
7,411
6,092
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 1
7,442
572
6,647
14,824
14,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 0 / 5
8,263
636
6,794
10,026
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 4
8,842
680
12,113
10,412
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 11
7,325
563
4,117
10,453
7,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
17
17
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
Derrondad
Janus
4
1
6
7
L
Bacchus
I P0GBA I6I
Bacchus
0
3
2
0.33
W
0
1
1
0.5
L
Ravana
Matty55
Ravana
0
1
1
0.5
L
4
5
0
0.8
L
Chernobog
Senshi EU
Chernobog
0
3
1
0.17
W
7
0
5
9.5
W
5
2
4
3.5
L
Zeus
bytermi
Zeus
0
5
0
0
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,533
Damage
37,082
49,861
Taken
51,807
22,214
Mitigated
35,380
10,097
Healing
21,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Derrondad
Janus
7,411
863
0
555
6,092
2,765
0
3,399
2,472
65,650
0
L
Bacchus
I P0GBA I6I
Bacchus
3,267
565
873
2,136
10,525
7,534
0
4,370
6,068
12,785
0
W
6,647
2,404
0
7,426
14,824
14,914
0
0
14,824
1,468
56,815
L
Ravana
Matty55
Ravana
8,077
3,113
0
2,406
8,820
3,830
0
361
8,459
0
57,867
L
6,410
1,356
0
1,222
12,188
4,501
0
4,926
7,160
0
64,620
L
Chernobog
Senshi EU
Chernobog
6,186
3,159
0
2,835
10,029
3,630
0
2,457
7,532
0
54,736
W
6,794
1,684
0
4,664
10,026
5,387
0
1,841
8,087
57,743
822
W
12,113
7,748
0
4,227
10,412
4,802
749
2,475
7,903
0
85,362
L
Zeus
bytermi
Zeus
7,593
743
0
625
8,299
2,719
0
6,156
2,042
54,641
0
W
4,117
900
1,865
2,526
10,453
7,512
0
2,926
7,421
15,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,581
Gold Earned
39,862
407
Minions Killed
440
0
Camps Cleared
0
1,346,025
Distance Traveled
1,396,263
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,990
615
108
8
0
306,936
0
L
Bacchus
5,805
447
26
2
0
279,785
3
W
Camazotz
7,442
572
80
6
0
241,003
0
L
Ravana
6,962
536
87
7
0
252,219
3
L
Pele
7,430
572
110
8
0
298,874
0
L
Chernobog
6,535
503
87
7
0
273,941
1
W
Athena
8,263
636
93
7
0
332,446
0
W
Hou Yi
8,842
680
148
11
0
243,106
3
L
Zeus
6,849
527
97
7
0
241,206
2
W
Geb
7,325
563
11
1
0
272,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role