Player Matchup

Erlang Shen
Erlang Shen
PrincyPlayz
Erlang Shen
Level 66
God Stats
2W - 0L
1,718 SR
Queue Stats
35W - 33L
1,448 Elo+
Solo
Arachne
Arachne
RattlebonesJones
Arachne
Level 69
God Stats
3W - 0L
1,720 SR
Queue Stats
141W - 92L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
youngbeefman
Baron Samedi
Level 104
God Stats
21W - 10L
1,919 SR
Queue Stats
220W - 147L
1,437 Elo+
Party 1
Team Averages
Level 80
1,786 SR
1,458 Elo+

VS

Team Averages
Level 126
1,580 SR
1,499 Elo+
Charon
Charon
FedyouHog
Charon
Level 102
God Stats
3W - 2L
1,772 SR
Queue Stats
13W - 10L
1,579 Elo+
Solo
Ra
Ra
MartyredMessiah
Ra
Level 155
God Stats
74W - 110L
1,470 SR
Queue Stats
738W - 764L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Patonthebac
Ah Muzen Cab
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PrincyPlayz
Erlang Shen
10
0 / 0 / 5
7,099
710
3,773
5,357
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
5 / 1 / 0
7,703
770
4,997
4,632
1,888
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
youngbeefman
Baron Samedi
12
1 / 0 / 5
7,926
793
9,352
6,029
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
FedyouHog
Charon
9
0 / 1 / 1
6,544
654
2,699
7,182
4,896
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
6,581
658
3,097
6,213
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Patonthebac
Ah Muzen Cab
10
1 / 1 / 0
7,327
733
4,209
6,333
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
FedyouHog
Charon
0
1
1
0.5
L
0
4
1
0.13
L
Ah Muzen Cab
Patonthebac
Ah Muzen Cab
1
1
0
1
W
Erlang Shen
PrincyPlayz
Erlang Shen
0
0
5
2.5
W
5
1
0
5
W
Baron Samedi
youngbeefman
Baron Samedi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,122
Damage
10,005
16,018
Taken
19,728
6,989
Mitigated
9,487
5,598
Healing
1,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
FedyouHog
Charon
2,699
343
63
251
7,182
4,896
0
2,705
4,477
9,959
0
L
3,097
0
84
1,075
6,213
2,130
0
2,766
3,447
20,174
0
L
Ah Muzen Cab
Patonthebac
Ah Muzen Cab
4,209
749
201
264
6,333
2,461
0
4,035
2,298
0
23,390
W
Erlang Shen
PrincyPlayz
Erlang Shen
3,773
1,828
0
1,537
5,357
2,548
0
2,399
2,891
0
29,646
W
4,997
3,617
0
625
4,632
1,888
0
1,962
2,534
0
9,473
W
Baron Samedi
youngbeefman
Baron Samedi
9,352
289
95
3,341
6,029
2,553
123
1,727
4,023
42,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,728
Gold Earned
20,452
128
Minions Killed
97
0
Camps Cleared
0
618,491
Distance Traveled
545,127
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,544
654
18
2
0
179,437
0
L
Ra
6,581
658
52
5
0
168,173
0
L
Ah Muzen Cab
7,327
733
27
3
0
197,517
3
W
Erlang Shen
7,099
710
55
6
0
203,669
0
W
Arachne
7,703
770
7
1
0
207,738
0
W
Baron Samedi
7,926
793
66
7
0
207,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role