Player Matchup

Cu Chulainn
Cu Chulainn
Guardian of War
Cu Chulainn
Level 157
God Stats
6W - 7L
1,446 SR
Queue Stats
190W - 173L
1,481 Elo+
Party 1
Sol
Sol
NoCanada62
Sol
Level 53
God Stats
3W - 2L
1,649 SR
Queue Stats
24W - 21L
1,470 Elo+
Solo
Mercury
Mercury
Soulesspawn
Mercury
Level 154
God Stats
7W - 5L
1,697 SR
Queue Stats
323W - 357L
1,452 Elo+
Party 1
Terra
Terra
XTARN1SHEDX
Terra
Level 184
God Stats
4W - 4L
1,561 SR
Queue Stats
801W - 804L
1,568 Elo+
Party 1
Ullr
Ullr
stucashflow
Ullr
Level 148
God Stats
0W - 2L
1,529 SR
Queue Stats
437W - 400L
1,577 Elo+
Party 1
Team Averages
Level 139
1,576 SR
1,510 Elo+

VS

Team Averages
Level 158
1,518 SR
1,488 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ZenMartian
Sol
Level 202
God Stats
20W - 25L
1,456 SR
Queue Stats
1,360W - 1,267L
1,438 Elo+
Solo
Chang'e
Chang'e
dafdafdaffy
Chang'e
Level 157
God Stats
11W - 5L
1,700 SR
Queue Stats
224W - 226L
1,484 Elo+
Solo
Hades
Hades
elbeny001
Hades
Level 122
God Stats
5W - 9L
1,357 SR
Queue Stats
423W - 392L
1,543 Elo+
Solo
Mercury
Mercury
weazal321
Mercury
Level 149
God Stats
7W - 4L
1,579 SR
Queue Stats
292W - 285L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Guardian of War
Cu Chulainn
9
0 / 0 / 2
5,621
432
6,192
14,088
8,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 1
7,267
559
5,482
9,640
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mercury
Soulesspawn
Mercury
11
4 / 3 / 0
7,005
539
5,628
11,695
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 2
5,898
454
6,522
12,646
6,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 0
6,619
509
3,402
9,356
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 0 / 2
8,087
622
12,509
10,445
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 1
7,283
560
7,201
4,431
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
dafdafdaffy
Chang'e
12
3 / 2 / 0
7,094
546
9,815
10,466
6,362
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
elbeny001
Hades
11
1 / 0 / 0
6,613
509
4,180
10,246
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
weazal321
Mercury
14
2 / 3 / 6
7,676
590
6,216
11,843
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
11
11
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
2
5
L
Cu Chulainn
Guardian of War
Cu Chulainn
0
0
2
1
L
1
2
1
0.75
L
Mercury
Soulesspawn
Mercury
4
3
0
1.33
L
0
4
2
0.25
W
1
0
1
1.5
W
Chang'e
dafdafdaffy
Chang'e
3
2
0
1.5
W
Hades
elbeny001
Hades
1
0
0
1
L
0
2
0
0
W
Mercury
weazal321
Mercury
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,226
Damage
39,921
57,425
Taken
47,431
27,488
Mitigated
26,006
16,329
Healing
20,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,509
7,967
0
6,384
10,445
5,337
0
1,495
8,950
0
72,924
L
Cu Chulainn
Guardian of War
Cu Chulainn
6,192
692
0
3,585
14,088
8,753
0
7,090
6,838
820
35,703
L
5,482
1,079
0
4,716
9,640
3,256
0
4,823
4,441
54,834
0
L
Mercury
Soulesspawn
Mercury
5,628
3,184
0
1,750
11,695
4,535
0
2,306
9,365
0
45,451
L
6,522
936
166
3,298
12,646
6,990
0
5,877
6,769
36,079
0
W
7,201
1,303
0
3,359
4,431
1,558
0
1,553
2,878
61,461
639
W
Chang'e
dafdafdaffy
Chang'e
9,815
1,036
200
5,490
10,466
6,362
748
4,169
6,297
47,688
0
W
Hades
elbeny001
Hades
4,180
295
359
3,827
10,246
8,128
0
2,758
7,488
24,772
0
L
3,402
1,458
0
2,814
9,356
3,954
0
540
8,809
0
48,283
W
Mercury
weazal321
Mercury
6,216
3,544
0
1,188
11,843
4,621
0
2,515
9,328
0
64,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,410
Gold Earned
36,753
368
Minions Killed
402
0
Camps Cleared
0
1,399,273
Distance Traveled
1,299,663
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,087
622
116
9
0
236,227
3
L
Cu Chulainn
5,621
432
43
3
0
279,609
0
L
Sol
7,267
559
95
7
0
246,732
0
L
Mercury
7,005
539
77
6
0
343,623
0
L
Terra
5,898
454
54
4
0
259,810
3
W
Sol
7,283
560
111
9
0
229,283
0
W
Chang'e
7,094
546
57
4
0
226,686
0
W
Hades
6,613
509
23
2
0
271,051
0
L
Ullr
6,619
509
99
8
0
269,499
1
W
Mercury
7,676
590
95
7
0
336,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role