Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ASerag
Baron Samedi
Level 157
God Stats
32W - 16L
1,656 SR
Queue Stats
83W - 76L
1,549 Elo+
Solo
Bacchus
Bacchus
ChIoë
Bacchus
Level 144
God Stats
7W - 5L
1,708 SR
Queue Stats
109W - 96L
1,554 Elo+
Solo
Raijin
Raijin
ILikeChiefKeef
Raijin
Level 39
God Stats
4W - 5L
1,504 SR
Queue Stats
109W - 104L
1,487 Elo+
Solo
Chernobog
Chernobog
derio24
Chernobog
Level 153
God Stats
2W - 5L
1,330 SR
Queue Stats
351W - 317L
1,606 Elo+
Solo
Team Averages
Level 124
1,540 SR
1,539 Elo+

VS

Team Averages
Level 152
1,497 SR
1,527 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GUNAARM01
Tsukuyomi
Level 154
God Stats
22W - 15L
1,694 SR
Queue Stats
158W - 138L
1,593 Elo+
Party 1
Raijin
Raijin
nefox01
Raijin
Level 148
God Stats
0W - 2L
1,292 SR
Queue Stats
116W - 108L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
3 / 0 / 1
3,824
765
1,826
3,843
1,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
ASerag
Baron Samedi
7
1 / 0 / 0
4,049
810
1,185
1,935
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
ChIoë
Bacchus
7
2 / 0 / 3
4,225
845
2,666
2,405
1,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 2
3,991
798
1,469
1,969
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
derio24
Chernobog
6
3 / 1 / 2
3,937
787
3,500
2,694
754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
4
1 / 3 / 0
3,143
629
1,255
4,270
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
 
Athena
4
0 / 2 / 1
3,094
619
753
4,651
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
 
Osiris
3
0 / 1 / 0
2,718
544
403
1,891
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
GUNAARM01
Tsukuyomi
6
0 / 2 / 1
3,310
662
1,267
3,719
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
nefox01
Raijin
6
0 / 1 / 0
3,222
644
553
2,553
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
1
1
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
1
3.5
L
Ishtar
 
Ishtar
1
3
0
0.33
L
Athena
 
Athena
0
2
1
0.25
L
Osiris
 
Osiris
0
1
0
0
W
Baron Samedi
ASerag
Baron Samedi
1
0
0
1
W
Bacchus
ChIoë
Bacchus
2
0
3
3.5
L
Tsukuyomi
GUNAARM01
Tsukuyomi
0
2
1
0.25
W
0
0
2
1
W
Chernobog
derio24
Chernobog
3
1
2
4
L
Raijin
nefox01
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,646
Damage
4,231
12,846
Taken
17,084
4,519
Mitigated
6,870
4,593
Healing
4,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,826
1,570
0
522
3,843
1,049
0
341
3,502
0
12,304
L
Ishtar
 
Ishtar
1,255
623
0
1,009
4,270
1,275
48
1,379
2,891
0
11,545
L
Athena
 
Athena
753
78
61
1,141
4,651
2,809
0
858
3,793
7,577
0
L
Osiris
 
Osiris
403
178
0
680
1,891
993
0
1,092
706
0
5,292
W
Baron Samedi
ASerag
Baron Samedi
1,185
538
0
598
1,935
685
0
0
1,935
21,510
0
W
Bacchus
ChIoë
Bacchus
2,666
718
0
1,165
2,405
1,535
0
269
2,136
13,617
0
L
Tsukuyomi
GUNAARM01
Tsukuyomi
1,267
432
0
1,180
3,719
1,127
0
878
2,801
0
13,792
W
1,469
56
0
1,172
1,969
496
0
321
1,648
25,845
0
W
Chernobog
derio24
Chernobog
3,500
2,354
0
1,136
2,694
754
0
375
2,319
0
21,185
L
Raijin
nefox01
Raijin
553
212
0
620
2,553
666
0
858
1,573
20,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,026
Gold Earned
15,487
168
Minions Killed
117
0
Camps Cleared
0
489,082
Distance Traveled
442,977
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,824
765
18
4
0
103,998
0
L
Ishtar
3,143
629
22
4
0
90,924
0
L
Athena
3,094
619
8
2
0
105,412
2
L
Osiris
2,718
544
8
2
0
36,266
0
W
Baron Samedi
4,049
810
50
10
0
88,949
0
W
Bacchus
4,225
845
20
4
0
105,951
0
L
Tsukuyomi
3,310
662
39
8
0
115,356
0
W
Raijin
3,991
798
46
9
0
97,109
0
W
Chernobog
3,937
787
34
7
0
93,075
0
L
Raijin
3,222
644
40
8
0
95,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role