Player Matchup

King Arthur
King Arthur
BloodWist
King Arthur
Level 60
God Stats
41W - 48L
1,413 SR
Queue Stats
173W - 182L
1,462 Elo+
Party 1
Charon
Charon
Gator404
Charon
Level 152
God Stats
5W - 2L
1,545 SR
Queue Stats
413W - 393L
1,616 Elo+
Solo
Nu Wa
Nu Wa
Skyzzz_Rolin
Nu Wa
Level 143
God Stats
15W - 8L
1,599 SR
Queue Stats
393W - 378L
1,518 Elo+
Solo
Poseidon
Poseidon
TheSkilled95
Poseidon
Level 67
God Stats
5W - 2L
1,465 SR
Queue Stats
12W - 12L
1,371 Elo+
Solo
Izanami
Izanami
sov7drugaya
Izanami
Level 45
God Stats
26W - 20L
1,624 SR
Queue Stats
124W - 142L
1,449 Elo+
Party 1
Team Averages
Level 93
1,529 SR
1,483 Elo+

VS

Team Averages
Level 126
1,518 SR
1,461 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Le Phoenix 91
King Arthur
Level 102
God Stats
19W - 22L
1,711 SR
Queue Stats
40W - 37L
1,358 Elo+
Solo
Ares
Ares
Shinobi1KinObi
Ares
Level 117
God Stats
3W - 6L
1,539 SR
Queue Stats
295W - 298L
1,483 Elo+
Solo
Anhur
Anhur
Striker71001
Anhur
Level 117
God Stats
13W - 8L
1,456 SR
Queue Stats
423W - 450L
1,471 Elo+
Solo
Ix Chel
Ix Chel
Wolerento
Ix Chel
Level 148
God Stats
18W - 23L
1,386 SR
Queue Stats
148W - 132L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodWist
King Arthur
11
4 / 0 / 0
7,090
709
4,536
7,864
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
Gator404
Charon
9
2 / 0 / 1
6,165
617
3,954
6,226
4,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 4
6,271
627
4,190
4,189
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
TheSkilled95
Poseidon
10
4 / 0 / 0
5,867
587
3,765
3,329
1,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
sov7drugaya
Izanami
9
0 / 0 / 0
5,266
527
2,914
3,912
1,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 3 / 0
4,740
474
4,281
6,664
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Le Phoenix 91
King Arthur
7
0 / 3 / 0
4,493
449
2,550
7,045
2,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 1
4,885
489
2,225
8,177
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,668
467
732
6,820
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Wolerento
Ix Chel
10
1 / 2 / 0
5,378
538
3,471
5,389
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
10
Kills
1
1
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
W
King Arthur
BloodWist
King Arthur
4
0
0
4
W
Charon
Gator404
Charon
2
0
1
2.5
L
King Arthur
Le Phoenix 91
King Arthur
0
3
0
0
L
0
1
1
0.5
W
0
1
4
2
L
0
2
0
0
W
Poseidon
TheSkilled95
Poseidon
4
0
0
4
L
Ix Chel
Wolerento
Ix Chel
1
2
0
0.5
W
Izanami
sov7drugaya
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,359
Damage
13,259
25,520
Taken
34,095
13,057
Mitigated
14,773
6,147
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,281
1,634
0
2,653
6,664
2,087
0
3,381
3,283
35,464
0
W
King Arthur
BloodWist
King Arthur
4,536
387
0
1,000
7,864
5,039
39
178
7,686
0
49,133
W
Charon
Gator404
Charon
3,954
1,038
0
1,897
6,226
4,344
0
3,307
2,919
17,349
0
L
King Arthur
Le Phoenix 91
King Arthur
2,550
433
0
598
7,045
2,849
0
919
6,126
0
20,144
L
2,225
68
0
2,226
8,177
5,965
0
3,078
5,099
17,940
0
W
4,190
1,828
0
1,000
4,189
1,465
91
3,031
1,158
50,157
0
L
732
287
0
1,648
6,820
2,019
0
719
6,101
0
28,595
W
Poseidon
TheSkilled95
Poseidon
3,765
725
0
500
3,329
1,029
0
823
2,506
36,365
0
L
Ix Chel
Wolerento
Ix Chel
3,471
363
85
765
5,389
1,853
0
3,812
1,577
42,312
0
W
Izanami
sov7drugaya
Izanami
2,914
1,806
0
1,750
3,912
1,180
615
2,638
1,274
0
52,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,659
Gold Earned
24,164
348
Minions Killed
236
0
Camps Cleared
0
977,353
Distance Traveled
845,523
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,740
474
53
5
0
179,235
0
W
King Arthur
7,090
709
80
8
0
202,984
0
W
Charon
6,165
617
18
2
0
212,347
1
L
King Arthur
4,493
449
32
3
0
124,836
2
L
Ares
4,885
489
37
4
0
192,732
2
W
Nu Wa
6,271
627
87
9
0
182,912
0
L
Anhur
4,668
467
41
4
0
157,097
0
W
Poseidon
5,867
587
56
6
0
200,712
1
L
Ix Chel
5,378
538
73
7
0
191,623
3
W
Izanami
5,266
527
107
11
0
178,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role