Player Matchup

Arachne
Arachne
HammyUGN
Arachne
Level 66
God Stats
6W - 6L
1,599 SR
Queue Stats
86W - 83L
1,506 Elo+
Party 2
Ares
Ares
MRalia
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,459 Elo+
Party 2
Chernobog
Chernobog
Transformer10
Chernobog
Level 66
God Stats
0W - 4L
1,497 SR
Queue Stats
104W - 96L
1,496 Elo+
Party 2
Achilles
Achilles
ricebowl1337
Achilles
Level 26
God Stats
24W - 13L
1,654 SR
Queue Stats
43W - 45L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
treeonwifi
Morgan Le Fay
Level 13
God Stats
3W - 3L
1,599 SR
Queue Stats
8W - 14L
1,420 Elo+
Party 2
Team Averages
Level 36
1,570 SR
1,476 Elo+

VS

Team Averages
Level 88
1,681 SR
1,541 Elo+
Ares
Ares
HoboBubba
Ares
Level 123
God Stats
4W - 1L
1,693 SR
Queue Stats
66W - 58L
1,627 Elo+
Party 1
Zhong Kui
Zhong Kui
PræcastEMU
Zhong Kui
Level 45
God Stats
19W - 13L
1,607 SR
Queue Stats
288W - 291L
1,443 Elo+
Solo
Medusa
Medusa
TerroBubba
Medusa
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,589 Elo+
Party 1
Thanatos
Thanatos
lFenr1rI
Thanatos
Level 121
God Stats
4W - 0L
1,855 SR
Queue Stats
168W - 155L
1,508 Elo+
Solo
Pele
Pele
oKx5o
Pele
Level 113
God Stats
3W - 1L
1,751 SR
Queue Stats
361W - 325L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HammyUGN
Arachne
14
6 / 9 / 3
9,164
509
16,289
23,958
8,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
MRalia
Ares
12
1 / 7 / 2
7,929
441
1,965
18,157
14,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
Transformer10
Chernobog
15
2 / 5 / 2
8,488
472
8,853
16,660
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
ricebowl1337
Achilles
13
2 / 4 / 4
7,996
444
11,576
24,271
17,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
treeonwifi
Morgan Le Fay
12
3 / 9 / 1
7,769
432
9,995
16,814
6,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 4 / 16
9,621
535
12,423
18,282
19,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
PræcastEMU
Zhong Kui
15
6 / 3 / 20
10,474
582
21,072
14,555
12,537
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
TerroBubba
Medusa
15
4 / 2 / 9
9,517
529
12,730
12,639
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
lFenr1rI
Thanatos
17
8 / 4 / 10
10,710
595
11,120
14,696
8,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
oKx5o
Pele
17
12 / 1 / 7
11,530
641
19,355
15,560
10,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
14
Kills
34
34
Deaths
14
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Arachne
HammyUGN
Arachne
6
9
3
0.83
W
Ares
4
4
16
3
L
Ares
MRalia
Ares
1
7
2
0.29
W
Zhong Kui
PræcastEMU
Zhong Kui
6
3
20
5.33
W
Medusa
TerroBubba
Medusa
4
2
9
4.25
L
Chernobog
Transformer10
Chernobog
2
5
2
0.6
W
Thanatos
lFenr1rI
Thanatos
8
4
10
3.25
W
Pele
oKx5o
Pele
12
1
7
15.5
L
Achilles
ricebowl1337
Achilles
2
4
4
1
L
Morgan Le Fay
treeonwifi
Morgan Le Fay
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,678
Damage
76,700
99,860
Taken
75,732
52,633
Mitigated
57,142
18,574
Healing
30,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
HammyUGN
Arachne
16,289
13,026
0
5,403
23,958
8,377
8
7,862
16,096
0
54,583
W
Ares
12,423
1,585
0
1,894
18,282
19,577
147
2,412
15,668
26,198
0
L
Ares
MRalia
Ares
1,965
358
70
2,164
18,157
14,190
0
8,219
9,938
17,887
0
W
Zhong Kui
PræcastEMU
Zhong Kui
21,072
3,793
0
6,618
14,555
12,537
3,297
5,784
8,365
70,641
0
W
Medusa
TerroBubba
Medusa
12,730
5,226
0
2,919
12,639
5,540
2,138
709
11,912
0
73,836
L
Chernobog
Transformer10
Chernobog
8,853
4,743
0
4,612
16,660
5,883
0
3,162
13,498
0
69,737
W
Thanatos
lFenr1rI
Thanatos
11,120
4,479
0
11,813
14,696
8,864
698
608
14,078
0
94,413
W
Pele
oKx5o
Pele
19,355
4,442
0
7,228
15,560
10,624
1,329
1,764
13,704
0
88,216
L
Achilles
ricebowl1337
Achilles
11,576
3,048
0
5,719
24,271
17,576
0
7,251
17,020
45
49,305
L
Morgan Le Fay
treeonwifi
Morgan Le Fay
9,995
1,338
0
606
16,814
6,607
0
7,001
9,813
42,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
51,852
307
Minions Killed
516
0
Camps Cleared
0
1,641,580
Distance Traveled
1,729,319
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,164
509
60
3
0
354,381
2
W
Ares
9,621
535
19
1
0
343,381
0
L
Ares
7,929
441
28
2
0
332,363
0
W
Zhong Kui
10,474
582
123
7
0
309,909
2
W
Medusa
9,517
529
112
6
0
339,547
0
L
Chernobog
8,488
472
103
6
0
323,333
5
W
Thanatos
10,710
595
128
7
0
385,813
0
W
Pele
11,530
641
134
7
0
350,669
0
L
Achilles
7,996
444
57
3
0
326,831
0
L
Morgan Le Fay
7,769
432
59
3
0
304,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role