Player Matchup

Anubis
Anubis
Ahadiel
Anubis
Level 137
God Stats
2W - 0L
1,717 SR
Queue Stats
40W - 35L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
C M3 L3g3nDaRy
Tsukuyomi
Level 85
God Stats
1W - 0L
1,438 SR
Queue Stats
20W - 24L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
SoraEmbershard
Sylvanus
Level 36
God Stats
2W - 2L
1,476 SR
Queue Stats
22W - 30L
1,475 Elo+
Party 1
Xbalanque
Xbalanque
VolatileKuma
Xbalanque
Level 62
God Stats
1W - 1L
1,241 SR
Queue Stats
72W - 63L
1,519 Elo+
Party 2
Vamana
Vamana
sweethearts4ever
Vamana
Level 166
God Stats
2W - 3L
1,500 SR
Queue Stats
270W - 263L
1,452 Elo+
Solo
Team Averages
Level 97
1,475 SR
1,501 Elo+

VS

Team Averages
Level 105
1,496 SR
1,494 Elo+
Ymir
Ymir
 
Ymir
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Dolila
Guan Yu
Level 148
God Stats
3W - 4L
1,468 SR
Queue Stats
476W - 489L
1,473 Elo+
Solo
Fenrir
Fenrir
HighestEyes
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chiron
Chiron
MOs FINEST
Chiron
Level 129
God Stats
3W - 3L
1,510 SR
Queue Stats
108W - 119L
1,498 Elo+
Solo
Susano
Susano
cambokill
Susano
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ahadiel
Anubis
17
5 / 3 / 15
10,426
869
17,307
8,115
4,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
C M3 L3g3nDaRy
Tsukuyomi
18
5 / 3 / 18
10,920
910
22,017
14,761
6,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
17
3 / 1 / 17
10,387
866
5,678
11,626
13,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
VolatileKuma
Xbalanque
19
15 / 6 / 9
12,201
1,017
28,565
15,074
7,365
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 13
9,124
760
6,524
13,608
11,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 5 / 11
9,230
769
8,363
19,333
20,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Dolila
Guan Yu
18
5 / 4 / 7
10,653
888
6,388
21,493
23,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fenrir
14
2 / 7 / 8
8,778
732
6,779
15,689
17,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chiron
MOs FINEST
Chiron
16
7 / 5 / 6
9,612
801
17,524
14,254
6,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Susano
cambokill
Susano
13
2 / 9 / 6
8,419
702
11,289
16,021
6,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
30
Kills
17
18
Deaths
30
72
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
11
1.3
W
Anubis
Ahadiel
Anubis
5
3
15
4.17
W
Tsukuyomi
C M3 L3g3nDaRy
Tsukuyomi
5
3
18
4.67
L
Guan Yu
Dolila
Guan Yu
5
4
7
2.13
L
Fenrir
2
7
8
0.86
L
Chiron
MOs FINEST
Chiron
7
5
6
2
W
Sylvanus
3
1
17
11.5
W
Xbalanque
VolatileKuma
Xbalanque
15
6
9
3.25
L
Susano
cambokill
Susano
2
9
6
0.56
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,091
Damage
50,343
63,184
Taken
86,790
43,115
Mitigated
73,324
22,798
Healing
27,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,363
2,356
517
3,615
19,333
20,065
216
5,919
13,103
17,767
0
W
Anubis
Ahadiel
Anubis
17,307
539
0
1,256
8,115
4,641
880
1,054
7,061
36,950
0
W
Tsukuyomi
C M3 L3g3nDaRy
Tsukuyomi
22,017
4,857
994
3,966
14,761
6,702
861
2,222
12,539
0
38,022
L
Guan Yu
Dolila
Guan Yu
6,388
719
7,107
8,943
21,493
23,284
80
5,909
15,378
0
19,060
L
Fenrir
6,779
2,525
44
1,538
15,689
17,655
0
3,169
12,395
0
10,001
L
Chiron
MOs FINEST
Chiron
17,524
5,257
1,660
1,861
14,254
6,119
505
4,106
10,148
0
34,571
W
Sylvanus
5,678
1,701
4,545
4,345
11,626
13,073
750
1,593
10,033
10,707
0
W
Xbalanque
VolatileKuma
Xbalanque
28,565
15,723
1,685
3,189
15,074
7,365
5,428
968
14,106
0
49,834
L
Susano
cambokill
Susano
11,289
1,516
793
1,493
16,021
6,201
484
3,882
12,003
0
17,229
W
6,524
1,828
644
2,174
13,608
11,334
442
2,526
11,082
0
13,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,058
Gold Earned
46,692
136
Minions Killed
125
0
Camps Cleared
0
1,012,772
Distance Traveled
946,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,230
769
22
2
0
164,850
0
W
Anubis
10,426
869
43
4
0
176,882
0
W
Tsukuyomi
10,920
910
28
2
0
270,938
0
L
Guan Yu
10,653
888
21
2
0
244,393
0
L
Fenrir
8,778
732
8
1
0
187,557
0
L
Chiron
9,612
801
51
4
0
177,808
0
W
Sylvanus
10,387
866
15
1
0
151,649
0
W
Xbalanque
12,201
1,017
40
3
0
196,652
0
L
Susano
8,419
702
23
2
0
171,953
0
W
Vamana
9,124
760
10
1
0
216,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role