Player Matchup

Awilix
Awilix
Masters
 
Awilix
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
ICarryTony07m
Tiamat
Masters
Level 117
God Stats
9W - 7L
1,735 SR
Queue Stats
458W - 389L
2,662 MMR
Solo
Nike
Nike
Diamond III
ReKe36
Nike
Diamond III
Level 225
God Stats
3W - 3L
1,913 SR
Queue Stats
186W - 162L
2,276 MMR
Solo
Anhur
Anhur
Diamond I
RealOnesKnow
Anhur
Diamond I
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 39L
2,972 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
lIlINC
Kuzenbo
Diamond IV
Level 118
God Stats
0W - 2L
1,370 SR
Queue Stats
526W - 513L
2,287 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,604 SR
2,340 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 164
1,456 SR
2,064 MMR
Cliodhna
Cliodhna
Diamond III
 
Cliodhna
Diamond III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Masters
 
Charon
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Masters
Dlchotomy
Artemis
Masters
Level 159
God Stats
1W - 2L
1,272 SR
Queue Stats
474W - 441L
2,457 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Picoways
Ao Kuang
Masters
Level 187
God Stats
25W - 19L
1,628 SR
Queue Stats
800W - 636L
2,623 MMR
Party 1
Sol
Sol
Diamond III
ubayea00
Sol
Diamond III
Level 203
God Stats
1W - 2L
1,381 SR
Queue Stats
326W - 285L
2,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
0 / 4 / 0
7,118
419
4,843
12,076
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
2 / 2 / 0
9,553
562
7,862
11,800
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nike
ReKe36
Nike
16
3 / 2 / 1
9,986
587
11,935
15,638
14,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 3 / 2
8,793
517
11,672
14,934
6,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
lIlINC
Kuzenbo
10
1 / 4 / 1
7,482
440
4,849
15,125
15,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Sun WukongAresHe BoRaijin

VS

Bans
AthenaCabrakanRaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
1 / 3 / 1
10,661
627
8,468
15,936
6,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
 
Charon
15
5 / 0 / 5
10,299
606
7,657
17,147
15,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Dlchotomy
Artemis
16
0 / 1 / 6
9,647
567
8,489
10,545
4,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Picoways
Ao Kuang
17
8 / 1 / 4
10,529
619
16,580
17,100
6,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 5
9,403
553
10,239
14,609
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
15
15
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
4
0
0
W
Cliodhna
 
Cliodhna
1
3
1
0.5
W
Charon
 
Charon
5
0
5
7.5
W
Artemis
Dlchotomy
Artemis
0
1
6
3
L
2
2
0
1
W
Ao Kuang
Picoways
Ao Kuang
8
1
4
10
L
Nike
ReKe36
Nike
3
2
1
1.75
L
2
3
2
1
L
Kuzenbo
lIlINC
Kuzenbo
1
4
1
0.38
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,161
Damage
51,433
69,573
Taken
75,337
49,705
Mitigated
37,829
16,274
Healing
23,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,843
1,254
0
3,775
12,076
5,247
0
5,964
6,112
0
51,191
W
Cliodhna
 
Cliodhna
8,468
1,324
0
5,808
15,936
6,599
336
1,392
14,544
0
94,748
W
Charon
 
Charon
7,657
2,084
304
2,757
17,147
15,692
155
3,459
13,688
26,820
0
W
Artemis
Dlchotomy
Artemis
8,489
2,814
0
842
10,545
4,748
1,182
3,671
6,874
0
88,512
L
7,862
1,127
0
2,917
11,800
7,575
205
6,212
5,588
95,599
0
W
Ao Kuang
Picoways
Ao Kuang
16,580
2,648
0
4,385
17,100
6,697
0
2,859
14,241
93,079
0
L
Nike
ReKe36
Nike
11,935
1,363
0
2,035
15,638
14,797
0
2,045
13,593
0
84,393
L
11,672
6,206
0
5,222
14,934
6,799
0
10,876
4,058
0
79,062
L
Kuzenbo
lIlINC
Kuzenbo
4,849
1,788
0
2,325
15,125
15,287
11
9,272
5,853
19,424
0
W
10,239
4,204
0
9,082
14,609
4,093
118
2,679
11,930
68,904
5,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,932
Gold Earned
50,539
548
Minions Killed
608
0
Camps Cleared
0
1,684,740
Distance Traveled
1,748,804
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,118
419
83
5
0
323,895
1
W
Cliodhna
10,661
627
180
11
0
365,312
0
W
Charon
10,299
606
35
2
0
370,559
7
W
Artemis
9,647
567
153
9
0
317,954
4
L
Tiamat
9,553
562
187
11
0
348,631
3
W
Ao Kuang
10,529
619
102
6
0
386,227
6
L
Nike
9,986
587
136
8
0
348,119
4
L
Anhur
8,793
517
126
7
0
314,075
2
L
Kuzenbo
7,482
440
16
1
0
350,020
3
W
Sol
9,403
553
138
8
0
308,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role