Player Matchup

Serqet
Serqet
Devinm
Serqet
Level 115
God Stats
3W - 8L
1,389 SR
Queue Stats
203W - 155L
1,594 Elo+
Party 1
Kumbhakarna
Kumbhakarna
InFaMoUsChUkE69
Kumbhakarna
Level 133
God Stats
2W - 1L
1,556 SR
Queue Stats
39W - 36L
1,542 Elo+
Party 3
Chang'e
Chang'e
M11stro
Chang'e
Level 90
God Stats
32W - 15L
1,752 SR
Queue Stats
649W - 559L
1,564 Elo+
Party 1
Jing Wei
Jing Wei
TheAshenFlame
Jing Wei
Level 28
God Stats
9W - 9L
1,604 SR
Queue Stats
26W - 18L
1,599 Elo+
Party 3
Tiamat
Tiamat
xRipSaitama
Tiamat
Level 155
God Stats
3W - 1L
1,477 SR
Queue Stats
103W - 82L
1,594 Elo+
Party 3
Team Averages
Level 104
1,556 SR
1,579 Elo+

VS

Team Averages
Level 123
1,520 SR
1,513 Elo+
Janus
Janus
CustosRex
Janus
Level 112
God Stats
4W - 7L
1,414 SR
Queue Stats
199W - 211L
1,485 Elo+
Solo
Freya
Freya
DrPeanutClan
Freya
Level 130
God Stats
15W - 14L
1,593 SR
Queue Stats
142W - 132L
1,481 Elo+
Party 2
Da Ji
Da Ji
ItsMeAgain22
Da Ji
Level 45
God Stats
1W - 2L
1,513 SR
Queue Stats
76W - 74L
1,480 Elo+
Party 2
Ymir
Ymir
Rømans
Ymir
Level 202
God Stats
19W - 14L
1,637 SR
Queue Stats
75W - 77L
1,527 Elo+
Solo
Hercules
Hercules
Trampus Cofer
Hercules
Level 125
God Stats
4W - 6L
1,445 SR
Queue Stats
141W - 110L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Devinm
Serqet
9
1 / 1 / 3
5,263
658
1,656
5,224
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
InFaMoUsChUkE69
Kumbhakarna
7
1 / 0 / 1
4,810
601
2,669
5,704
2,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
M11stro
Chang'e
10
3 / 0 / 0
5,864
733
4,530
4,017
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
TheAshenFlame
Jing Wei
8
0 / 1 / 1
4,544
568
2,633
5,792
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
9
2 / 1 / 1
5,600
700
2,550
3,074
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CustosRex
Janus
10
1 / 1 / 0
5,437
680
1,383
3,056
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 2
4,445
556
4,056
4,186
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
2 / 1 / 1
5,170
646
2,298
5,970
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Rømans
Ymir
7
0 / 1 / 2
4,541
568
2,593
6,273
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Trampus Cofer
Hercules
7
0 / 3 / 0
4,278
535
1,264
5,608
3,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
3
3
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
CustosRex
Janus
1
1
0
1
W
Serqet
Devinm
Serqet
1
1
3
2.5
L
0
1
2
1
W
Kumbhakarna
InFaMoUsChUkE69
Kumbhakarna
1
0
1
1.5
L
2
1
1
2.5
W
Chang'e
M11stro
Chang'e
3
0
0
3
L
Ymir
Rømans
Ymir
0
1
2
1
W
Jing Wei
TheAshenFlame
Jing Wei
0
1
1
0.5
L
Hercules
Trampus Cofer
Hercules
0
3
0
0
W
Tiamat
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,038
Damage
11,594
23,811
Taken
25,093
9,462
Mitigated
11,391
8,323
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CustosRex
Janus
1,383
59
0
1,098
3,056
828
0
820
2,074
42,325
0
W
Serqet
Devinm
Serqet
1,656
228
0
834
5,224
1,921
0
878
4,326
0
34,019
L
4,056
1,731
0
2,025
4,186
1,373
144
1,314
2,872
25,437
185
W
Kumbhakarna
InFaMoUsChUkE69
Kumbhakarna
2,669
304
949
2,001
5,704
2,529
0
2,626
3,056
15,619
0
L
2,298
599
0
3,495
5,970
2,127
0
907
5,063
0
31,006
W
Chang'e
M11stro
Chang'e
4,530
416
40
2,162
4,017
1,214
20
178
3,839
34,245
0
L
Ymir
Rømans
Ymir
2,593
60
0
1,588
6,273
3,981
0
2,683
3,590
16,248
0
W
Jing Wei
TheAshenFlame
Jing Wei
2,633
1,891
0
1,471
5,792
1,911
215
3,362
2,430
0
21,967
L
Hercules
Trampus Cofer
Hercules
1,264
423
0
1,545
5,608
3,082
0
4,025
1,583
0
19,838
W
Tiamat
2,550
397
0
866
3,074
1,887
0
906
2,128
37,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,081
Gold Earned
23,871
262
Minions Killed
248
0
Camps Cleared
0
887,184
Distance Traveled
775,969
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,437
680
82
10
0
179,870
2
W
Serqet
5,263
658
59
7
0
187,815
0
L
Freya
4,445
556
47
6
0
148,120
0
W
Kumbhakarna
4,810
601
15
2
0
190,987
4
L
Da Ji
5,170
646
68
9
0
181,587
1
W
Chang'e
5,864
733
61
8
0
182,265
2
L
Ymir
4,541
568
13
2
0
141,875
3
W
Jing Wei
4,544
568
53
7
0
169,368
0
L
Hercules
4,278
535
38
5
0
124,517
0
W
Tiamat
5,600
700
74
9
0
156,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role