Player Matchup

Lancelot
Lancelot
BabyFroFace9562
Lancelot
Level 149
God Stats
15W - 20L
1,427 SR
Queue Stats
206W - 171L
1,592 Elo+
Party 1
Neith
Neith
LinkTheSauceGod
Neith
Level 91
God Stats
2W - 1L
1,263 SR
Queue Stats
9W - 7L
1,608 Elo+
Party 1
Discordia
Discordia
MSHADY42
Discordia
Level 103
God Stats
16W - 13L
1,648 SR
Queue Stats
61W - 60L
1,614 Elo+
Party 1
Team Averages
Level 114
1,446 SR
1,605 Elo+

VS

Team Averages
Level 143
1,637 SR
1,455 Elo+
Janus
Janus
Dontask87
Janus
Level 146
God Stats
3W - 3L
1,557 SR
Queue Stats
49W - 49L
1,622 Elo+
Party 2
Medusa
Medusa
Jgarcia6543
Medusa
Level 158
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 6L
1,184 Elo+
Solo
Jormungandr
Jormungandr
NoobNugget096
Jormungandr
Level 126
God Stats
29W - 25L
1,599 SR
Queue Stats
465W - 454L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
2 / 0 / 8
8,173
817
5,866
9,077
7,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
6 / 0 / 3
8,827
883
7,569
7,567
2,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Discordia
MSHADY42
Discordia
11
2 / 1 / 6
7,859
786
8,226
5,027
1,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dontask87
Janus
10
1 / 3 / 0
7,374
737
5,787
6,410
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Medusa
7
0 / 3 / 1
6,456
646
1,946
7,130
2,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
NoobNugget096
Jormungandr
10
0 / 4 / 0
6,941
694
5,721
11,360
9,567
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
2
0
8
6
L
Janus
Dontask87
Janus
1
3
0
0.33
L
Medusa
0
3
1
0.17
W
6
0
3
7.5
W
Discordia
MSHADY42
Discordia
2
1
6
5
L
Jormungandr
NoobNugget096
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,661
Damage
13,454
21,671
Taken
24,900
12,214
Mitigated
14,553
3,829
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
5,866
681
0
1,981
9,077
7,671
0
3,942
5,085
0
17,670
L
Janus
Dontask87
Janus
5,787
97
0
250
6,410
2,519
0
2,279
4,131
29,304
0
L
Medusa
1,946
646
0
0
7,130
2,467
0
2,285
4,845
0
13,916
W
7,569
2,478
0
1,657
7,567
2,785
1,294
5,047
2,424
0
28,497
W
Discordia
MSHADY42
Discordia
8,226
523
0
191
5,027
1,758
16
2,630
2,395
38,118
0
L
Jormungandr
NoobNugget096
Jormungandr
5,721
993
177
3,038
11,360
9,567
0
3,882
7,478
30,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,859
Gold Earned
20,771
120
Minions Killed
111
0
Camps Cleared
0
596,543
Distance Traveled
503,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,173
817
24
2
0
234,345
0
L
Janus
7,374
737
54
5
0
178,531
0
L
Medusa
6,456
646
18
2
0
132,625
0
W
Neith
8,827
883
51
5
0
173,734
0
W
Discordia
7,859
786
45
5
0
188,464
0
L
Jormungandr
6,941
694
39
4
0
192,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role