Player Matchup

Medusa
Medusa
Gold V
BeezyBros_CA
Medusa
Gold V
Level 159
God Stats
1W - 2L
1,293 SR
Queue Stats
810W - 846L
1,290 MMR
Solo
Shiva
Shiva
Silver V
BelongingBoseck
Shiva
Silver V
Level 102
God Stats
9W - 11L
1,585 SR
Queue Stats
33W - 62L
648 MMR
Solo
Ne Zha
Ne Zha
Gold V
BunniBambi
Ne Zha
Gold V
Level 178
God Stats
19W - 21L
1,428 SR
Queue Stats
205W - 224L
1,098 MMR
Party 1
Ares
Ares
Silver III
DaTacoMane
Ares
Silver III
Level 144
God Stats
2W - 0L
1,404 SR
Queue Stats
21W - 28L
1,277 MMR
Solo
Thoth
Thoth
Gold V
Pain Astro
Thoth
Gold V
Level 183
God Stats
2W - 4L
1,446 SR
Queue Stats
286W - 304L
1,357 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 153
1,431 SR
1,134 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,491 SR
1,327 MMR
He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Silver III
 
Hachiman
Silver III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
Mary_Raccoon
Artemis
Silver I
Level 69
God Stats
239W - 234L
1,560 SR
Queue Stats
278W - 302L
1,275 MMR
Solo
Discordia
Discordia
Silver V
Nachte Tod
Discordia
Silver V
Level 119
God Stats
0W - 2L
1,291 SR
Queue Stats
116W - 150L
839 MMR
Solo
Geb
Geb
Gold II
mrgambitsg
Geb
Gold II
Level 146
God Stats
3W - 3L
1,605 SR
Queue Stats
103W - 96L
1,522 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 1 / 2
6,446
586
4,213
6,821
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
1 / 0 / 2
6,052
550
5,422
8,013
5,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
BunniBambi
Ne Zha
11
3 / 1 / 5
6,284
571
3,883
9,230
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 1 / 1
6,241
567
3,335
7,728
5,106
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
11
2 / 0 / 2
5,933
539
3,469
4,696
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
JanusSun WukongThanatosPoseidon

VS

Bans
Ao KuangAthenaArachneRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 1 / 0
5,508
501
3,344
7,366
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
 
Hachiman
7
1 / 1 / 1
4,957
451
5,444
4,758
1,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Mary_Raccoon
Artemis
9
1 / 2 / 0
5,894
536
3,234
7,369
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Discordia
Nachte Tod
Discordia
9
0 / 4 / 0
5,119
465
4,594
7,661
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
5,647
513
2,362
5,739
2,155
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
3
3
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
0
0
L
Hachiman
 
Hachiman
1
1
1
1.5
W
Medusa
0
1
2
1
W
1
0
2
2
W
Ne Zha
BunniBambi
Ne Zha
3
1
5
5.5
W
3
1
1
3.5
L
Artemis
Mary_Raccoon
Artemis
1
2
0
0.5
L
Discordia
Nachte Tod
Discordia
0
4
0
0
W
Thoth
2
0
2
3
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,322
Damage
18,978
36,488
Taken
32,893
19,095
Mitigated
10,224
8,608
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,344
120
0
3,597
7,366
1,961
0
679
6,687
46,339
0
L
Hachiman
 
Hachiman
5,444
3,781
0
1,885
4,758
1,371
0
748
4,010
0
27,827
W
Medusa
4,213
2,274
0
1,970
6,821
2,639
458
722
6,099
0
55,191
W
5,422
280
0
1,055
8,013
5,870
115
932
7,081
0
41,238
W
Ne Zha
BunniBambi
Ne Zha
3,883
902
0
1,279
9,230
3,657
35
1,995
7,235
0
47,764
W
3,335
217
1,384
2,152
7,728
5,106
0
3,311
4,417
14,426
0
L
Artemis
Mary_Raccoon
Artemis
3,234
1,125
0
2,962
7,369
2,486
0
0
7,369
0
31,823
L
Discordia
Nachte Tod
Discordia
4,594
146
192
2,084
7,661
2,251
0
4,064
3,597
31,114
0
W
Thoth
3,469
111
0
768
4,696
1,823
0
3,340
1,356
46,733
0
L
2,362
491
960
1,321
5,739
2,155
0
1,313
4,426
17,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,956
Gold Earned
27,125
300
Minions Killed
251
0
Camps Cleared
0
1,078,496
Distance Traveled
925,427
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,508
501
78
7
0
213,458
0
L
Hachiman
4,957
451
44
4
0
166,600
0
W
Medusa
6,446
586
88
8
0
154,506
0
W
Shiva
6,052
550
51
5
0
231,088
2
W
Ne Zha
6,284
571
63
6
0
257,903
3
W
Ares
6,241
567
10
1
0
220,263
2
L
Artemis
5,894
536
51
5
0
174,130
0
L
Discordia
5,119
465
53
5
0
189,722
0
W
Thoth
5,933
539
88
8
0
214,736
0
L
Geb
5,647
513
25
2
0
181,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role