Player Matchup

Bacchus
Bacchus
Diesel56169
Bacchus
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
204W - 197L
1,503 Elo+
Solo
Ravana
Ravana
HenriqueDutra026
Ravana
Level 155
God Stats
7W - 4L
1,614 SR
Queue Stats
379W - 379L
1,461 Elo+
Solo
Nu Wa
Nu Wa
SpartanOnaBull
Nu Wa
Level 127
God Stats
1W - 4L
1,089 SR
Queue Stats
148W - 151L
1,512 Elo+
Solo
Kukulkan
Kukulkan
THE_FENIX_CLEON
Kukulkan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 55L
1,402 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ymeir
Kumbhakarna
Level 157
God Stats
3W - 5L
1,388 SR
Queue Stats
255W - 276L
1,503 Elo+
Solo
Team Averages
Level 135
1,418 SR
1,476 Elo+

VS

Team Averages
Level 140
1,481 SR
1,480 Elo+
Sun Wukong
Sun Wukong
CatNipSmoka
Sun Wukong
Level 98
God Stats
1W - 2L
1,544 SR
Queue Stats
107W - 116L
1,488 Elo+
Party 1
Ymir
Ymir
SLOTHYxSUJIYAMA
Ymir
Level 84
God Stats
2W - 1L
1,604 SR
Queue Stats
82W - 75L
1,474 Elo+
Party 1
Kali
Kali
SillyFawn434434
Kali
Level 175
God Stats
0W - 2L
1,285 SR
Queue Stats
857W - 882L
1,459 Elo+
Solo
Hercules
Hercules
iClozter
Hercules
Level 153
God Stats
6W - 3L
1,471 SR
Queue Stats
311W - 214L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
mattspurplepen
Erlang Shen
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 104L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diesel56169
Bacchus
17
4 / 1 / 14
10,517
751
10,853
19,321
21,201
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 5 / 8
11,027
788
17,384
15,586
19,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 7 / 12
9,370
669
17,077
13,106
6,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
18
6 / 1 / 9
10,950
782
17,090
9,277
6,979
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Ymeir
Kumbhakarna
17
2 / 2 / 13
9,766
698
7,980
21,242
21,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CatNipSmoka
Sun Wukong
18
6 / 4 / 5
10,452
747
16,441
23,639
25,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 8
8,700
621
10,270
12,552
6,324
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 4 / 8
9,297
664
7,818
14,269
5,810
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
iClozter
Hercules
19
6 / 2 / 7
10,707
765
18,090
17,949
23,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Erlang Shen
mattspurplepen
Erlang Shen
12
1 / 6 / 5
8,029
574
10,030
15,168
14,764
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
49
20
Kills
16
16
Deaths
20
56
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CatNipSmoka
Sun Wukong
6
4
5
2.13
W
Bacchus
Diesel56169
Bacchus
4
1
14
11
W
6
5
8
2
L
2
4
8
1.5
L
1
4
8
1.25
W
2
7
12
1.14
W
Kukulkan
6
1
9
10.5
W
Kumbhakarna
Ymeir
Kumbhakarna
2
2
13
4.25
L
Hercules
iClozter
Hercules
6
2
7
4.75
L
Erlang Shen
mattspurplepen
Erlang Shen
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,384
Damage
62,649
78,532
Taken
83,577
75,939
Mitigated
75,350
24,369
Healing
30,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CatNipSmoka
Sun Wukong
16,441
1,994
431
8,278
23,639
25,123
37
13,516
10,123
0
39,625
W
Bacchus
Diesel56169
Bacchus
10,853
970
2,713
7,921
19,321
21,201
487
3,441
15,482
23,124
0
W
17,384
3,456
1,472
1,863
15,586
19,558
2,076
3,550
11,693
3,687
24,482
L
10,270
879
0
470
12,552
6,324
0
9,457
3,095
19,473
0
L
7,818
3,766
355
5,406
14,269
5,810
0
9,084
5,185
0
21,272
W
17,077
6,611
910
836
13,106
6,792
948
195
12,644
32,049
0
W
Kukulkan
17,090
3,642
802
1,032
9,277
6,979
291
299
8,822
37,868
0
W
Kumbhakarna
Ymeir
Kumbhakarna
7,980
1,651
1,999
4,821
21,242
21,409
298
3,314
17,312
14,519
0
L
Hercules
iClozter
Hercules
18,090
4,080
970
10,434
17,949
23,329
0
12,454
5,495
240
38,689
L
Erlang Shen
mattspurplepen
Erlang Shen
10,030
3,305
1,345
2,420
15,168
14,764
494
10,951
4,217
1,112
17,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,630
Gold Earned
47,185
149
Minions Killed
159
0
Camps Cleared
0
1,253,366
Distance Traveled
1,150,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,452
747
43
3
0
233,424
0
W
Bacchus
10,517
751
29
2
0
292,447
0
W
Ravana
11,027
788
22
2
0
222,144
0
L
Ymir
8,700
621
19
1
0
218,443
0
L
Kali
9,297
664
27
2
0
254,604
0
W
Nu Wa
9,370
669
27
2
0
227,140
0
W
Kukulkan
10,950
782
60
4
0
254,344
0
W
Kumbhakarna
9,766
698
11
1
0
257,291
0
L
Hercules
10,707
765
61
4
0
262,353
0
L
Erlang Shen
8,029
574
9
1
0
181,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role