Player Matchup

Arachne
Arachne
HammyUGN
Arachne
Level 66
God Stats
6W - 6L
1,698 SR
Queue Stats
86W - 83L
1,508 Elo+
Party 2
Chernobog
Chernobog
Transformer10
Chernobog
Level 66
God Stats
0W - 4L
1,557 SR
Queue Stats
104W - 96L
1,497 Elo+
Party 2
Achilles
Achilles
ricebowl1337
Achilles
Level 26
God Stats
24W - 13L
1,665 SR
Queue Stats
43W - 45L
1,499 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
treeonwifi
Morgan Le Fay
Level 13
God Stats
3W - 3L
1,698 SR
Queue Stats
8W - 14L
1,411 Elo+
Party 2
Artio
Artio
trishadow1337
Artio
Level 87
God Stats
1W - 1L
1,598 SR
Queue Stats
13W - 19L
1,187 Elo+
Solo
Team Averages
Level 52
1,643 SR
1,420 Elo+

VS

Team Averages
Level 100
1,599 SR
1,478 Elo+
Janus
Janus
Chase7Petty
Janus
Level 149
God Stats
49W - 41L
1,582 SR
Queue Stats
234W - 232L
1,476 Elo+
Solo
Cabrakan
Cabrakan
Havoc Rainbow
Cabrakan
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 75L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xx_Sran_xX
Cu Chulainn
Level 119
God Stats
2W - 1L
1,728 SR
Queue Stats
440W - 448L
1,494 Elo+
Party 1
Anubis
Anubis
kobezakjordan10
Anubis
Level 131
God Stats
69W - 41L
1,612 SR
Queue Stats
633W - 643L
1,516 Elo+
Party 1
Skadi
Skadi
payable_pickle76
Skadi
Level 28
God Stats
10W - 12L
1,570 SR
Queue Stats
116W - 128L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HammyUGN
Arachne
8
1 / 1 / 0
5,178
518
2,487
7,532
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Transformer10
Chernobog
7
0 / 4 / 0
4,561
456
5,652
7,580
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
ricebowl1337
Achilles
10
1 / 1 / 0
5,479
548
4,586
10,231
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
treeonwifi
Morgan Le Fay
8
0 / 4 / 1
4,771
477
2,038
7,279
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 4 / 0
4,307
431
2,413
8,897
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
6,329
633
2,783
7,421
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Havoc Rainbow
Cabrakan
8
1 / 0 / 8
5,123
512
3,704
8,506
6,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Xx_Sran_xX
Cu Chulainn
10
0 / 2 / 0
5,980
598
5,498
8,088
5,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
7 / 0 / 2
7,022
702
8,617
4,589
2,368
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
4 / 1 / 4
5,742
574
5,464
4,702
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
14
14
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Arachne
HammyUGN
Arachne
1
1
0
1
W
Cabrakan
Havoc Rainbow
Cabrakan
1
0
8
5
L
Chernobog
Transformer10
Chernobog
0
4
0
0
W
Cu Chulainn
Xx_Sran_xX
Cu Chulainn
0
2
0
0
W
7
0
2
8
W
4
1
4
6
L
Achilles
ricebowl1337
Achilles
1
1
0
1
L
Morgan Le Fay
treeonwifi
Morgan Le Fay
0
4
1
0.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,176
Damage
26,066
41,519
Taken
33,306
19,753
Mitigated
19,092
9,413
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,783
363
0
3,686
7,421
2,573
0
454
6,923
49,781
0
L
Arachne
HammyUGN
Arachne
2,487
2,091
0
2,537
7,532
2,429
0
2,389
5,143
0
26,754
W
Cabrakan
Havoc Rainbow
Cabrakan
3,704
505
147
2,337
8,506
6,703
116
1,650
6,841
15,569
0
L
Chernobog
Transformer10
Chernobog
5,652
3,606
0
1,401
7,580
2,273
0
3,545
4,035
0
27,787
W
Cu Chulainn
Xx_Sran_xX
Cu Chulainn
5,498
1,173
0
1,174
8,088
5,845
0
0
8,088
0
45,600
W
8,617
559
0
3,296
4,589
2,368
104
785
3,672
56,914
0
W
5,464
2,046
0
340
4,702
1,603
494
1,367
3,331
0
28,045
L
Achilles
ricebowl1337
Achilles
4,586
1,318
0
3,301
10,231
7,146
0
498
9,733
0
34,698
L
Morgan Le Fay
treeonwifi
Morgan Le Fay
2,038
133
0
263
7,279
1,824
0
5,079
2,200
19,609
0
L
2,413
377
130
1,781
8,897
6,081
0
3,593
5,304
8,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,296
Gold Earned
30,196
187
Minions Killed
313
0
Camps Cleared
0
990,874
Distance Traveled
977,717
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,329
633
96
10
0
230,509
1
L
Arachne
5,178
518
49
5
0
196,760
2
W
Cabrakan
5,123
512
11
1
0
176,648
2
L
Chernobog
4,561
456
40
4
0
195,246
4
W
Cu Chulainn
5,980
598
63
6
0
178,274
0
W
Anubis
7,022
702
99
10
0
186,855
2
W
Skadi
5,742
574
44
4
0
205,431
0
L
Achilles
5,479
548
53
5
0
192,219
0
L
Morgan Le Fay
4,771
477
40
4
0
195,916
0
L
Artio
4,307
431
5
1
0
210,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role