Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GobbleUpChaos
Izanami
Level 159
God Stats
0W - 1L
1,582 SR
Queue Stats
109W - 109L
1,553 Elo+
Party 3
Bellona
Bellona
PINheadLARRY621
Bellona
Level 129
God Stats
0W - 3L
1,337 SR
Queue Stats
103W - 105L
1,553 Elo+
Party 3
Lancelot
Lancelot
SoulfulDragon
Lancelot
Level 188
God Stats
14W - 16L
1,511 SR
Queue Stats
1,004W - 995L
1,517 Elo+
Party 1
Chernobog
Chernobog
SpongeBob111235
Chernobog
Level 29
God Stats
0W - 2L
1,288 SR
Queue Stats
27W - 44L
1,415 Elo+
Party 1
Team Averages
Level 133
1,444 SR
1,508 Elo+

VS

Team Averages
Level 80
1,513 SR
1,483 Elo+
Yu Huang
Yu Huang
Gum Enjoyer
Yu Huang
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,206 Elo+
Party 2
Gilgamesh
Gilgamesh
SpineUhBifida
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,586 Elo+
Party 2
Ullr
Ullr
TheLowlyBard
Ullr
Level 121
God Stats
2W - 2L
1,345 SR
Queue Stats
152W - 135L
1,511 Elo+
Solo
Sol
Sol
ThePapaBigSmoke
Sol
Level 104
God Stats
5W - 4L
1,512 SR
Queue Stats
266W - 276L
1,562 Elo+
Solo
Da Ji
Da Ji
pwnzer3
Da Ji
Level 127
God Stats
2W - 0L
1,709 SR
Queue Stats
234W - 203L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
3 / 3 / 6
9,852
758
14,995
15,543
12,174
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
16
3 / 6 / 5
9,807
754
10,615
13,560
6,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 7 / 4
9,403
723
17,946
22,981
32,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
SoulfulDragon
Lancelot
15
1 / 7 / 5
8,648
665
8,010
17,077
10,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chernobog
SpongeBob111235
Chernobog
17
2 / 3 / 8
9,848
758
6,809
11,533
5,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Gum Enjoyer
Yu Huang
19
4 / 2 / 16
11,815
909
21,393
13,338
7,164
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SpineUhBifida
Gilgamesh
18
6 / 3 / 14
10,578
814
12,477
19,874
26,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 2 / 14
9,883
760
12,739
11,722
6,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
7 / 1 / 12
10,877
837
19,050
12,079
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
pwnzer3
Da Ji
15
4 / 4 / 13
9,822
756
10,343
15,287
15,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
12
Kills
25
26
Deaths
12
28
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
3
6
2
L
Izanami
3
6
5
0.92
W
Yu Huang
Gum Enjoyer
Yu Huang
4
2
16
6
L
3
7
4
0.71
L
Lancelot
SoulfulDragon
Lancelot
1
7
5
0.5
W
Gilgamesh
SpineUhBifida
Gilgamesh
6
3
14
4.33
L
Chernobog
SpongeBob111235
Chernobog
2
3
8
2
W
4
2
14
5.5
W
7
1
12
13
W
Da Ji
pwnzer3
Da Ji
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,375
Damage
76,002
80,694
Taken
72,300
66,715
Mitigated
61,008
21,549
Healing
25,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
14,995
240
911
4,272
15,543
12,174
42
7,414
7,941
26,843
0
L
Izanami
10,615
5,344
589
1,912
13,560
6,482
1,733
7,681
5,677
0
29,143
W
Yu Huang
Gum Enjoyer
Yu Huang
21,393
926
1,996
3,398
13,338
7,164
1,213
3,019
10,319
51,664
0
L
17,946
2,646
835
3,087
22,981
32,784
74
11,222
11,387
0
25,059
L
Lancelot
SoulfulDragon
Lancelot
8,010
1,337
641
3,788
17,077
10,025
0
9,070
7,766
0
17,319
W
Gilgamesh
SpineUhBifida
Gilgamesh
12,477
2,211
1,170
881
19,874
26,945
356
3,827
16,047
1,829
17,083
L
Chernobog
SpongeBob111235
Chernobog
6,809
3,024
1,181
4,333
11,533
5,250
608
5,495
5,819
0
20,267
W
12,739
3,778
3,016
1,763
11,722
6,067
938
2,452
9,270
0
19,022
W
19,050
4,195
2,385
6,987
12,079
5,030
4,649
3,637
8,442
34,759
0
W
Da Ji
pwnzer3
Da Ji
10,343
1,685
2,076
1,617
15,287
15,802
571
2,060
13,227
0
13,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,558
Gold Earned
52,975
138
Minions Killed
149
0
Camps Cleared
0
1,194,757
Distance Traveled
1,327,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,852
758
22
2
0
268,752
0
L
Izanami
9,807
754
53
4
0
192,760
0
W
Yu Huang
11,815
909
66
5
0
276,829
0
L
Bellona
9,403
723
10
1
0
213,389
0
L
Lancelot
8,648
665
14
1
0
280,614
0
W
Gilgamesh
10,578
814
13
1
0
261,161
0
L
Chernobog
9,848
758
39
3
0
239,242
0
W
Ullr
9,883
760
11
1
0
271,341
0
W
Sol
10,877
837
41
3
0
258,520
0
W
Da Ji
9,822
756
18
1
0
259,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role