Player Matchup

Skadi
Skadi
Copy_Kakashi-_
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,362 Elo+
Party 3
Achilles
Achilles
ForceSaken
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,386 Elo+
Party 2
Pele
Pele
KashoHyokaa
Pele
Level 44
God Stats
3W - 7L
1,436 SR
Queue Stats
64W - 59L
1,400 Elo+
Party 2
Mulan
Mulan
SoNic_X24
Mulan
Level 104
God Stats
3W - 5L
1,461 SR
Queue Stats
90W - 87L
1,413 Elo+
Party 3
Agni
Agni
ThePrincePeachez
Agni
Level 59
God Stats
0W - 3L
1,260 SR
Queue Stats
201W - 187L
1,516 Elo+
Party 3
Team Averages
Level 50
1,431 SR
1,415 Elo+

VS

Team Averages
Level 49
1,470 SR
1,308 Elo+
Horus
Horus
BigScarab
Horus
Level 85
God Stats
4W - 8L
1,480 SR
Queue Stats
30W - 45L
1,363 Elo+
Party 4
Fafnir
Fafnir
PapiNuggetss
Fafnir
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,231 Elo+
Party 1
Chang'e
Chang'e
RohanVeidt
Chang'e
Level 48
God Stats
20W - 20L
1,422 SR
Queue Stats
215W - 194L
1,420 Elo+
Solo
Olorun
Olorun
RosepeachQc
Olorun
Level 18
God Stats
9W - 15L
1,533 SR
Queue Stats
20W - 32L
1,297 Elo+
Party 4
Bakasura
Bakasura
TheLonesomeWolf
Bakasura
Level 67
God Stats
1W - 0L
1,418 SR
Queue Stats
3W - 4L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,169
470
3,229
4,589
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
ForceSaken
Achilles
10
0 / 2 / 0
5,487
499
4,424
9,285
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
5,046
459
2,667
8,264
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
SoNic_X24
Mulan
8
0 / 2 / 0
5,264
479
2,537
7,235
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 0 / 0
7,258
660
2,362
4,519
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigScarab
Horus
9
2 / 0 / 0
4,929
448
3,274
8,293
7,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
10
0 / 0 / 4
6,693
608
3,010
8,251
9,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
RohanVeidt
Chang'e
11
0 / 0 / 0
5,983
544
2,289
6,586
1,938
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
8
0 / 0 / 0
4,854
441
1,758
3,106
1,179
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
11
4 / 0 / 2
6,707
610
7,297
9,610
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
BigScarab
Horus
2
0
0
2
L
0
0
0
0
L
Achilles
ForceSaken
Achilles
0
2
0
0
L
0
2
0
0
W
Fafnir
0
0
4
2
W
Chang'e
RohanVeidt
Chang'e
0
0
0
0
W
Olorun
0
0
0
0
L
Mulan
SoNic_X24
Mulan
0
2
0
0
W
Bakasura
4
0
2
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,219
Damage
17,628
33,892
Taken
35,846
14,979
Mitigated
23,008
6,800
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BigScarab
Horus
3,274
1,339
567
3,111
8,293
7,079
0
0
8,293
0
17,895
L
3,229
882
0
967
4,589
1,211
0
628
3,900
0
33,012
L
Achilles
ForceSaken
Achilles
4,424
1,700
0
2,186
9,285
5,164
0
2,257
6,713
40
28,614
L
2,667
587
0
1,305
8,264
2,550
0
851
7,267
0
31,570
W
Fafnir
3,010
1,318
869
2,108
8,251
9,024
208
40
8,211
17,805
0
W
Chang'e
RohanVeidt
Chang'e
2,289
223
21
2,116
6,586
1,938
0
2,213
4,373
40,641
0
W
Olorun
1,758
51
0
631
3,106
1,179
825
0
3,106
28,181
0
L
Mulan
SoNic_X24
Mulan
2,537
260
0
992
7,235
4,546
0
1,317
4,927
0
19,203
W
Bakasura
7,297
4,632
0
2,445
9,610
3,788
276
149
9,461
0
41,868
L
2,362
379
0
1,350
4,519
1,508
302
1,840
2,551
71,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,224
Gold Earned
29,166
327
Minions Killed
253
0
Camps Cleared
0
1,080,981
Distance Traveled
1,116,332
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,929
448
17
2
0
220,818
3
L
Skadi
5,169
470
56
5
0
204,541
0
L
Achilles
5,487
499
44
4
0
215,986
0
L
Pele
5,046
459
47
4
0
222,268
0
W
Fafnir
6,693
608
32
3
0
217,592
3
W
Chang'e
5,983
544
80
7
0
219,518
0
W
Olorun
4,854
441
43
4
0
198,208
2
L
Mulan
5,264
479
38
3
0
210,460
0
W
Bakasura
6,707
610
81
7
0
260,196
1
L
Agni
7,258
660
142
13
0
227,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role