Player Matchup

Pele
Pele
Billynatorr
Pele
Level 107
God Stats
22W - 23L
1,244 SR
Queue Stats
154W - 174L
1,486 Elo+
Solo
Hades
Hades
Esriya
Hades
Level 145
God Stats
1W - 3L
1,286 SR
Queue Stats
63W - 56L
1,535 Elo+
Solo
Neith
Neith
MaidènHeaven
Neith
Level 118
God Stats
4W - 8L
1,516 SR
Queue Stats
289W - 256L
1,618 Elo+
Party 1
Charon
Charon
chefbigmeme
Charon
Level 104
God Stats
6W - 5L
1,609 SR
Queue Stats
148W - 137L
1,609 Elo+
Party 1
Nemesis
Nemesis
xman16
Nemesis
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 159L
1,593 Elo+
Party 1
Team Averages
Level 108
1,431 SR
1,568 Elo+

VS

Team Averages
Level 85
1,676 SR
1,514 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Alucard601
Bacchus
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 13L
1,477 Elo+
Party 3
Arachne
Arachne
ImKindaTrolling
Arachne
Level 111
God Stats
9W - 4L
1,920 SR
Queue Stats
344W - 317L
1,556 Elo+
Solo
Martichoras
Martichoras
KeiosuKai
Martichoras
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 117L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Valianŧh
Morgan Le Fay
Level 182
God Stats
2W - 1L
1,958 SR
Queue Stats
164W - 152L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,131
826
1,463
6,356
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Esriya
Hades
3
0 / 2 / 0
2,834
567
464
2,200
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 0 / 0
3,750
750
1,987
1,531
453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
6
0 / 1 / 1
3,722
744
1,582
4,307
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
xman16
Nemesis
6
0 / 1 / 0
3,134
627
1,281
4,287
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
1 / 1 / 0
3,840
768
3,159
3,285
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Alucard601
Bacchus
6
0 / 0 / 0
3,506
701
741
2,031
1,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 0 / 0
4,022
804
2,113
4,652
1,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Martichoras
KeiosuKai
Martichoras
6
0 / 1 / 0
3,334
667
1,234
3,441
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Valianŧh
Morgan Le Fay
8
2 / 0 / 2
4,523
905
3,474
2,196
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
5
5
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
0
1
W
Bacchus
Alucard601
Bacchus
0
0
0
0
L
1
1
0
1
L
Hades
Esriya
Hades
0
2
0
0
W
2
0
0
2
W
Martichoras
KeiosuKai
Martichoras
0
1
0
0
L
1
0
0
1
W
Morgan Le Fay
Valianŧh
Morgan Le Fay
2
0
2
3
L
Charon
0
1
1
0.5
L
Nemesis
xman16
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,777
Damage
10,721
18,681
Taken
15,605
7,226
Mitigated
6,502
6,871
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,159
809
0
996
3,285
2,270
0
0
3,285
18,230
3,730
W
Bacchus
Alucard601
Bacchus
741
151
555
580
2,031
1,003
0
409
1,622
4,301
0
L
1,463
116
0
2,456
6,356
2,044
0
2,953
3,403
0
25,047
L
Hades
Esriya
Hades
464
76
80
370
2,200
683
0
734
1,466
5,698
0
W
2,113
1,623
0
1,278
4,652
1,371
0
317
4,335
0
20,735
W
Martichoras
KeiosuKai
Martichoras
1,234
472
0
884
3,441
1,104
0
748
2,693
0
23,302
L
1,987
1,309
0
883
1,531
453
0
351
1,180
0
21,958
W
Morgan Le Fay
Valianŧh
Morgan Le Fay
3,474
707
0
571
2,196
754
0
572
1,624
26,476
0
L
Charon
1,582
459
0
1,773
4,307
2,713
0
1,415
2,892
13,310
0
L
Nemesis
xman16
Nemesis
1,281
479
0
1,309
4,287
1,333
0
1,715
2,572
0
10,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,571
Gold Earned
19,225
142
Minions Killed
155
0
Camps Cleared
0
483,586
Distance Traveled
568,280
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,840
768
28
6
0
101,686
0
W
Bacchus
3,506
701
15
3
0
127,768
1
L
Pele
4,131
826
38
8
0
115,837
0
L
Hades
2,834
567
15
3
0
41,643
0
W
Arachne
4,022
804
31
6
0
108,808
0
W
Martichoras
3,334
667
38
8
0
110,985
0
L
Neith
3,750
750
48
10
0
105,601
0
W
Morgan Le Fay
4,523
905
43
9
0
119,033
0
L
Charon
3,722
744
18
4
0
99,598
1
L
Nemesis
3,134
627
23
5
0
120,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role