Player Matchup

Raijin
Raijin
Blooper R33l
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,725 Elo+
Party 1
Surtr
Surtr
D13G0X7897
Surtr
Level 49
God Stats
31W - 45L
1,398 SR
Queue Stats
101W - 118L
1,455 Elo+
Solo
Ra
Ra
Zach1eChan2
Ra
Level 128
God Stats
0W - 2L
1,327 SR
Queue Stats
36W - 24L
1,607 Elo+
Party 1
Mercury
Mercury
iVans1125
Mercury
Level 88
God Stats
49W - 56L
1,797 SR
Queue Stats
212W - 174L
1,528 Elo+
Solo
Chronos
Chronos
ibww
Chronos
Level 129
God Stats
9W - 7L
1,652 SR
Queue Stats
160W - 163L
1,476 Elo+
Party 1
Team Averages
Level 80
1,535 SR
1,558 Elo+

VS

Team Averages
Level 105
1,577 SR
1,545 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Devotedlime7
Anubis
Level 65
God Stats
5W - 1L
1,649 SR
Queue Stats
100W - 79L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
FinestLand77826
Sun Wukong
Level 109
God Stats
350W - 299L
1,588 SR
Queue Stats
518W - 523L
1,558 Elo+
Solo
Heimdallr
Heimdallr
ImThe--One
Heimdallr
Level 123
God Stats
13W - 16L
1,506 SR
Queue Stats
54W - 48L
1,539 Elo+
Solo
Eset
Eset
Negruto180
Eset
Level 108
God Stats
31W - 17L
1,641 SR
Queue Stats
254W - 251L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
0 / 0 / 2
5,188
1,038
1,725
800
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
10
0 / 2 / 2
5,467
1,093
1,934
6,773
3,455
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 1
5,619
1,124
5,097
5,429
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
iVans1125
Mercury
10
0 / 2 / 1
5,457
1,091
1,646
6,160
1,399
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
ibww
Chronos
9
1 / 2 / 1
5,451
1,090
3,701
3,093
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

344

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 2 / 5
6,238
1,248
2,095
7,022
7,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
2 / 0 / 5
6,340
1,268
3,951
1,512
858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
FinestLand77826
Sun Wukong
10
0 / 0 / 4
5,706
1,141
2,701
3,123
1,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heimdallr
ImThe--One
Heimdallr
11
2 / 0 / 6
6,464
1,293
2,344
1,679
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 3
7,176
1,435
8,748
2,578
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
2
Kills
9
9
Deaths
2
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
2
5
1.25
L
Raijin
0
0
2
1
L
Surtr
0
2
2
0.5
W
Anubis
2
0
5
4.5
W
Sun Wukong
FinestLand77826
Sun Wukong
0
0
4
2
W
Heimdallr
ImThe--One
Heimdallr
2
0
6
5
W
5
0
3
6.5
L
1
3
1
0.5
L
Mercury
iVans1125
Mercury
0
2
1
0.25
L
Chronos
ibww
Chronos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,103
Damage
19,839
22,255
Taken
15,914
7,417
Mitigated
12,077
3,587
Healing
2,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,095
307
0
834
7,022
7,356
0
4,713
2,098
3,528
0
L
Raijin
1,725
44
0
0
800
200
0
246
404
5,243
0
L
Surtr
1,934
717
0
1,893
6,773
3,455
0
3,928
2,845
368
10,153
W
Anubis
3,951
95
0
454
1,512
858
0
1,089
353
15,817
0
W
Sun Wukong
FinestLand77826
Sun Wukong
2,701
93
0
429
3,123
1,990
0
2,334
704
0
4,291
W
Heimdallr
ImThe--One
Heimdallr
2,344
622
0
884
1,679
756
0
424
1,233
0
15,072
W
8,748
130
75
152
2,578
1,117
0
1,566
954
19,850
0
L
5,097
256
312
707
5,429
1,460
0
3,842
1,287
13,694
0
L
Mercury
iVans1125
Mercury
1,646
303
0
0
6,160
1,399
0
4,216
1,644
0
10,691
L
Chronos
ibww
Chronos
3,701
1,750
0
675
3,093
903
0
1,812
1,281
6,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,182
Gold Earned
31,924
91
Minions Killed
132
3
Camps Cleared
5
392,076
Distance Traveled
482,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,238
1,248
15
3
0
100,729
0
L
Raijin
5,188
1,038
19
4
0
53,531
0
L
Surtr
5,467
1,093
21
4
1
96,226
0
W
Anubis
6,340
1,268
32
6
3
100,209
0
W
Sun Wukong
5,706
1,141
3
1
0
71,614
0
W
Heimdallr
6,464
1,293
46
9
0
99,892
0
W
Eset
7,176
1,435
36
7
2
110,200
0
L
Ra
5,619
1,124
23
5
1
92,830
0
L
Mercury
5,457
1,091
22
4
1
108,003
0
L
Chronos
5,451
1,090
6
1
0
41,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role