Player Matchup

Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Internalize
Kuzenbo
Level 104
God Stats
3W - 0L
1,453 SR
Queue Stats
71W - 70L
1,493 Elo+
Party 1
Hera
Hera
KingofGods10
Hera
Level 129
God Stats
2W - 0L
1,318 SR
Queue Stats
44W - 35L
1,529 Elo+
Party 1
Team Averages
Level 133
1,454 SR
1,504 Elo+

VS

Team Averages
Level 166
1,420 SR
1,546 Elo+
Ravana
Ravana
Chito Too ez
Ravana
Level 234
God Stats
0W - 3L
1,145 SR
Queue Stats
351W - 349L
1,494 Elo+
Solo
Raijin
Raijin
MicroPeener
Raijin
Level 136
God Stats
3W - 4L
1,629 SR
Queue Stats
466W - 441L
1,544 Elo+
Solo
Susano
Susano
My Little Lando
Susano
Level 146
God Stats
6W - 10L
1,476 SR
Queue Stats
950W - 970L
1,549 Elo+
Solo
Geb
Geb
StankAzTaco
Geb
Level 164
God Stats
6W - 9L
1,445 SR
Queue Stats
465W - 478L
1,591 Elo+
Solo
Hera
Hera
Zinedson
Hera
Level 149
God Stats
4W - 9L
1,406 SR
Queue Stats
1,013W - 985L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
8 / 2 / 7
7,335
1,223
7,072
6,003
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
 
Xing Tian
13
3 / 1 / 12
6,672
1,112
3,842
7,302
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
 
Anubis
10
3 / 3 / 6
6,427
1,071
5,343
4,454
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Internalize
Kuzenbo
11
0 / 1 / 12
6,439
1,073
3,706
6,410
6,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 9
7,184
1,197
6,694
4,080
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 3 / 3
5,846
974
4,552
6,258
3,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
11
2 / 3 / 6
6,220
1,037
8,120
5,372
2,101
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
2 / 4 / 2
5,798
966
1,942
5,405
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 4 / 4
6,360
1,060
3,511
8,754
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
11
2 / 4 / 4
6,473
1,079
4,988
4,874
2,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
18
Kills
8
8
Deaths
18
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
2
7
5.75
W
Xing Tian
 
Xing Tian
3
1
12
9
W
Anubis
 
Anubis
3
3
6
2
L
Ravana
1
3
3
0.83
W
Kuzenbo
Internalize
Kuzenbo
0
1
12
6
W
4
1
9
8.5
L
Raijin
2
3
6
1.67
L
2
4
2
0.75
L
1
4
4
0.75
L
Hera
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,657
Damage
23,113
28,249
Taken
30,663
20,185
Mitigated
18,531
9,309
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,072
3,061
848
1,071
6,003
2,962
314
3,768
2,235
0
11,808
W
Xing Tian
 
Xing Tian
3,842
152
428
2,396
7,302
6,034
427
3,207
4,095
7,364
0
W
Anubis
 
Anubis
5,343
234
390
260
4,454
2,631
0
3,543
911
13,303
0
L
Ravana
4,552
323
497
1,500
6,258
3,903
0
4,801
1,457
0
9,308
W
Kuzenbo
Internalize
Kuzenbo
3,706
1,727
1,336
1,382
6,410
6,876
507
3,535
2,875
4,632
0
W
6,694
1,442
474
724
4,080
1,682
507
2,566
1,514
15,721
0
L
Raijin
8,120
346
25
225
5,372
2,101
0
4,208
1,164
15,396
0
L
1,942
74
134
173
5,405
2,084
0
3,269
2,136
0
5,091
L
3,511
163
318
1,017
8,754
8,122
0
3,693
5,061
7,769
0
L
Hera
4,988
1,495
0
0
4,874
2,321
0
3,614
1,260
13,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,057
Gold Earned
30,697
60
Minions Killed
67
0
Camps Cleared
0
591,766
Distance Traveled
485,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,335
1,223
8
1
0
130,666
0
W
Xing Tian
6,672
1,112
3
1
0
118,907
0
W
Anubis
6,427
1,071
16
3
0
94,419
0
L
Ravana
5,846
974
8
1
0
106,919
0
W
Kuzenbo
6,439
1,073
1
0
0
122,001
0
W
Hera
7,184
1,197
32
5
0
125,773
0
L
Raijin
6,220
1,037
21
4
0
111,298
0
L
Susano
5,798
966
9
2
0
60,027
0
L
Geb
6,360
1,060
6
1
0
113,128
0
L
Hera
6,473
1,079
23
4
0
93,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role