Player Matchup

Olorun
Olorun
AyzTheDad
Olorun
Level 67
God Stats
51W - 53L
1,558 SR
Queue Stats
521W - 522L
1,516 Elo+
Solo
Chang'e
Chang'e
Chaselifeshield
Chang'e
Level 119
God Stats
22W - 15L
1,775 SR
Queue Stats
363W - 353L
1,467 Elo+
Party 2
Surtr
Surtr
MiniPluto2x
Surtr
Level 121
God Stats
6W - 8L
1,369 SR
Queue Stats
42W - 45L
1,482 Elo+
Solo
Chernobog
Chernobog
Mister_Lanes
Chernobog
Level 152
God Stats
1W - 1L
1,283 SR
Queue Stats
88W - 125L
1,439 Elo+
Party 2
Arachne
Arachne
Prosasa972
Arachne
Level 60
God Stats
5W - 4L
1,582 SR
Queue Stats
40W - 47L
1,436 Elo+
Solo
Team Averages
Level 104
1,514 SR
1,468 Elo+

VS

Team Averages
Level 117
1,506 SR
1,475 Elo+
Shiva
Shiva
BORREGA 132
Shiva
Level 157
God Stats
26W - 14L
1,655 SR
Queue Stats
201W - 201L
1,472 Elo+
Solo
Kali
Kali
LLUSST
Kali
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,434 Elo+
Solo
Hel
Hel
Macloven611
Hel
Level 148
God Stats
8W - 9L
1,247 SR
Queue Stats
607W - 585L
1,472 Elo+
Solo
Charon
Charon
PichuGotNerf
Charon
Level 97
God Stats
8W - 10L
1,538 SR
Queue Stats
375W - 387L
1,471 Elo+
Party 1
Artemis
Artemis
princessluna1716
Artemis
Level 104
God Stats
30W - 18L
1,592 SR
Queue Stats
173W - 170L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AyzTheDad
Olorun
13
0 / 1 / 1
7,335
524
5,027
7,092
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 5 / 1
7,788
556
7,058
12,479
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 0 / 4
6,875
491
7,744
11,710
9,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chernobog
Mister_Lanes
Chernobog
12
2 / 1 / 8
7,457
533
8,581
11,614
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Prosasa972
Arachne
14
8 / 0 / 0
7,791
557
11,796
10,978
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,650
618
9,070
13,899
9,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
LLUSST
Kali
11
2 / 4 / 0
6,774
484
3,593
13,076
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 2 / 1
7,325
523
7,246
10,173
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
1 / 3 / 0
6,644
475
4,866
14,338
11,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 6 / 1
6,742
482
7,538
13,483
5,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
7
7
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
AyzTheDad
Olorun
0
1
1
0.5
L
4
1
1
4.5
W
1
5
1
0.3
L
Kali
LLUSST
Kali
2
4
0
0.5
L
0
2
1
0.25
W
3
0
4
5
W
Chernobog
Mister_Lanes
Chernobog
2
1
8
6
L
Charon
1
3
0
0.33
W
Arachne
Prosasa972
Arachne
8
0
0
8
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,206
Damage
32,313
53,873
Taken
64,969
26,911
Mitigated
35,427
16,864
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AyzTheDad
Olorun
5,027
1,373
360
3,159
7,092
2,737
366
4,230
2,862
57,985
0
L
9,070
1,374
0
3,204
13,899
9,484
53
6,284
7,018
0
62,765
W
7,058
123
80
6,122
12,479
5,565
0
0
12,479
50,373
0
L
Kali
LLUSST
Kali
3,593
1,564
0
2,433
13,076
5,433
100
2,032
10,904
0
47,334
L
7,246
249
546
5,558
10,173
4,072
0
2,970
6,949
62,644
0
W
7,744
1,986
304
1,746
11,710
9,134
47
2,666
9,044
7,627
32,665
W
Chernobog
Mister_Lanes
Chernobog
8,581
4,005
275
1,363
11,614
5,209
437
1,869
9,745
0
46,309
L
Charon
4,866
1,078
0
3,035
14,338
11,191
0
577
13,761
31,648
0
W
Arachne
Prosasa972
Arachne
11,796
9,001
0
3,455
10,978
4,266
14
3,347
7,631
0
44,063
L
7,538
3,380
0
3,615
13,483
5,247
0
562
12,921
0
54,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,246
Gold Earned
36,135
395
Minions Killed
411
0
Camps Cleared
0
1,402,014
Distance Traveled
1,333,872
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,335
524
106
8
0
223,093
0
L
Shiva
8,650
618
96
7
0
286,612
2
W
Chang'e
7,788
556
108
8
0
269,454
0
L
Kali
6,774
484
89
6
0
293,225
4
L
Hel
7,325
523
109
8
0
274,695
5
W
Surtr
6,875
491
44
3
0
299,368
4
W
Chernobog
7,457
533
76
5
0
291,275
5
L
Charon
6,644
475
41
3
0
249,011
0
W
Arachne
7,791
557
61
4
0
318,824
0
L
Artemis
6,742
482
76
5
0
230,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role