Player Matchup

Charon
Charon
BallSchmuckers
Charon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 53L
1,567 Elo+
Party 1
Thanatos
Thanatos
BinggBongg
Thanatos
Level 86
God Stats
29W - 16L
1,740 SR
Queue Stats
281W - 231L
1,439 Elo+
Party 1
Bastet
Bastet
CantGetGood
Bastet
Level 83
God Stats
3W - 2L
1,564 SR
Queue Stats
20W - 18L
1,532 Elo+
Solo
Bellona
Bellona
Nicco925
Bellona
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 83L
1,527 Elo+
Party 1
Sol
Sol
noishme
Sol
Level 109
God Stats
2W - 5L
1,393 SR
Queue Stats
89W - 68L
1,557 Elo+
Party 1
Team Averages
Level 95
1,539 SR
1,524 Elo+

VS

Team Averages
Level 118
1,552 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
AJadeRabbitt
Tsukuyomi
Level 166
God Stats
1W - 0L
1,715 SR
Queue Stats
423W - 410L
1,555 Elo+
Solo
King Arthur
King Arthur
BalanFromSchool
King Arthur
Level 106
God Stats
3W - 4L
1,328 SR
Queue Stats
219W - 261L
1,482 Elo+
Party 2
Sol
Sol
FatalShadow12
Sol
Level 107
God Stats
3W - 4L
1,536 SR
Queue Stats
152W - 136L
1,562 Elo+
Party 3
Hercules
Hercules
RiiGht x TwiiX
Hercules
Level 142
God Stats
10W - 15L
1,459 SR
Queue Stats
225W - 278L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
UtopianBear1105
Kukulkan
Level 69
God Stats
3W - 3L
1,723 SR
Queue Stats
52W - 49L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
941
188
0
0
0
Thanatos
BinggBongg
Thanatos
6
0 / 0 / 0
3,109
622
1,686
3,071
1,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
4
0 / 0 / 0
3,007
601
509
3,209
790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Nicco925
Bellona
5
0 / 1 / 0
3,263
653
1,766
3,787
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
6
0 / 0 / 0
3,446
689
868
2,822
980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AJadeRabbitt
Tsukuyomi
6
1 / 0 / 0
3,717
743
1,411
3,545
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
BalanFromSchool
King Arthur
6
0 / 0 / 1
3,625
725
1,762
3,681
2,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 0
3,217
643
1,132
1,308
366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
5
0 / 0 / 0
3,229
646
743
3,025
1,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
5
0 / 0 / 0
3,450
690
1,544
1,615
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AJadeRabbitt
Tsukuyomi
1
0
0
1
W
King Arthur
BalanFromSchool
King Arthur
0
0
1
0.5
L
0
0
0
0
L
Thanatos
BinggBongg
Thanatos
0
0
0
0
L
Bastet
0
0
0
0
W
0
0
0
0
L
Bellona
Nicco925
Bellona
0
1
0
0
W
Hercules
0
0
0
0
W
Kukulkan
0
0
0
0
L
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,829
Damage
6,592
12,889
Taken
13,174
5,580
Mitigated
5,591
6,405
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AJadeRabbitt
Tsukuyomi
1,411
685
0
2,364
3,545
1,047
0
216
3,329
0
16,766
W
King Arthur
BalanFromSchool
King Arthur
1,762
368
0
1,127
3,681
2,273
0
0
3,681
0
15,073
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
BinggBongg
Thanatos
1,686
109
0
2,629
3,071
1,209
0
439
2,632
0
14,403
L
Bastet
509
94
0
1,311
3,209
790
0
585
2,624
0
12,028
W
1,132
748
0
1,019
1,308
366
0
0
1,308
19,414
4,046
L
Bellona
Nicco925
Bellona
1,766
578
0
1,400
3,787
2,601
0
0
3,787
0
13,340
W
Hercules
743
443
0
1,107
3,025
1,432
0
0
3,025
0
8,304
W
Kukulkan
1,544
352
0
500
1,615
473
0
636
979
17,456
0
L
Sol
868
115
0
1,065
2,822
980
0
1,544
1,278
14,456
2,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,766
Gold Earned
17,238
118
Minions Killed
136
0
Camps Cleared
0
377,727
Distance Traveled
527,060
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,717
743
29
6
0
114,883
0
W
King Arthur
3,625
725
29
6
0
103,290
0
L
Charon
941
188
0
0
0
0
0
L
Thanatos
3,109
622
31
6
0
94,864
1
L
Bastet
3,007
601
26
5
0
65,874
0
W
Sol
3,217
643
34
7
0
102,196
0
L
Bellona
3,263
653
31
6
0
115,492
0
W
Hercules
3,229
646
14
3
0
103,964
2
W
Kukulkan
3,450
690
30
6
0
102,727
0
L
Sol
3,446
689
30
6
0
101,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role