Player Matchup

Bakasura
Bakasura
GWALK-801
Bakasura
Level 52
God Stats
0W - 1L
1,680 SR
Queue Stats
113W - 142L
1,237 Elo+
Party 2
Discordia
Discordia
Lightyer
Discordia
Level 45
God Stats
28W - 22L
1,264 SR
Queue Stats
110W - 126L
1,263 Elo+
Party 2
Jormungandr
Jormungandr
qw23ergttttuyh
Jormungandr
Level 69
God Stats
2W - 2L
1,502 SR
Queue Stats
36W - 31L
1,397 Elo+
Party 2
Team Averages
Level 55
1,482 SR
1,299 Elo+

VS

Team Averages
Level 67
1,450 SR
1,419 Elo+
Achilles
Achilles
PsychoAlexYT
Achilles
Level 51
God Stats
1W - 1L
1,379 SR
Queue Stats
16W - 14L
1,485 Elo+
Solo
Hun Batz
Hun Batz
Smilunibrow
Hun Batz
Level 84
God Stats
8W - 8L
1,422 SR
Queue Stats
179W - 189L
1,377 Elo+
Party 1
Janus
Janus
TigerChonk
Janus
Level 67
God Stats
20W - 19L
1,550 SR
Queue Stats
145W - 144L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GWALK-801
Bakasura
11
2 / 3 / 1
8,279
753
8,921
11,041
5,081
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Lightyer
Discordia
10
0 / 4 / 1
7,534
685
5,261
9,427
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
qw23ergttttuyh
Jormungandr
10
1 / 3 / 2
8,013
728
5,304
12,376
9,678
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PsychoAlexYT
Achilles
12
6 / 2 / 3
9,442
858
7,284
11,648
8,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Smilunibrow
Hun Batz
12
1 / 1 / 8
8,762
797
9,007
9,054
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
12
3 / 0 / 7
8,998
818
11,136
5,605
1,844
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
10
10
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
GWALK-801
Bakasura
2
3
1
0.83
L
Discordia
Lightyer
Discordia
0
4
1
0.13
W
Achilles
PsychoAlexYT
Achilles
6
2
3
3.75
W
Hun Batz
Smilunibrow
Hun Batz
1
1
8
5
W
Janus
3
0
7
6.5
L
Jormungandr
qw23ergttttuyh
Jormungandr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,486
Damage
27,427
32,844
Taken
26,307
17,302
Mitigated
14,357
1,401
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
GWALK-801
Bakasura
8,921
6,312
0
1,401
11,041
5,081
0
4,320
6,721
0
25,015
L
Discordia
Lightyer
Discordia
5,261
788
0
0
9,427
2,543
0
2,849
6,578
27,650
0
W
Achilles
PsychoAlexYT
Achilles
7,284
3,406
0
1,160
11,648
8,037
395
4,404
6,825
0
22,480
W
Hun Batz
Smilunibrow
Hun Batz
9,007
1,903
0
1,132
9,054
4,476
462
4,096
4,772
0
36,161
W
Janus
11,136
1,629
0
12
5,605
1,844
442
2,021
3,372
38,306
0
L
Jormungandr
qw23ergttttuyh
Jormungandr
5,304
1,999
0
0
12,376
9,678
20
4,461
7,915
21,913
349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,826
Gold Earned
27,202
100
Minions Killed
131
0
Camps Cleared
0
621,371
Distance Traveled
632,083
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,279
753
48
4
0
233,333
0
L
Discordia
7,534
685
30
3
0
184,201
0
W
Achilles
9,442
858
26
2
0
207,930
0
W
Hun Batz
8,762
797
53
5
0
211,492
0
W
Janus
8,998
818
52
5
0
212,661
2
L
Jormungandr
8,013
728
22
2
0
203,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role