Player Matchup

Scylla
Scylla
Gold I
FPSiator
Scylla
Gold I
Level 43
God Stats
18W - 11L
1,604 SR
Queue Stats
45W - 38L
1,759 MMR
Party 3
Thanatos
Thanatos
Gold I
OP Zumba
Thanatos
Gold I
Level 168
God Stats
0W - 1L
1,697 SR
Queue Stats
211W - 199L
1,613 MMR
Party 3
Neith
Neith
Platinum V
Solowswan
Neith
Platinum V
Level 99
God Stats
2W - 1L
1,837 SR
Queue Stats
152W - 162L
1,662 MMR
Solo
Izanami
Izanami
Platinum IV
YmirIsWhere
Izanami
Platinum IV
Level 155
God Stats
13W - 7L
1,678 SR
Queue Stats
842W - 806L
1,775 MMR
Party 1
The Morrigan
The Morrigan
Gold II
ZelDUUUUUH
The Morrigan
Gold II
Level 159
God Stats
19W - 25L
1,547 SR
Queue Stats
669W - 668L
1,532 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,673 SR
1,668 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,537 SR
1,668 MMR
Olorun
Olorun
Platinum V
AIius
Olorun
Platinum V
Level 125
God Stats
35W - 21L
1,497 SR
Queue Stats
151W - 129L
1,665 MMR
Solo
Nike
Nike
Gold I
APOLL0 VEX
Nike
Gold I
Level 147
God Stats
1W - 0L
1,207 SR
Queue Stats
328W - 348L
1,648 MMR
Solo
Hun Batz
Hun Batz
Platinum III
HolloW CT
Hun Batz
Platinum III
Level 170
God Stats
4W - 2L
1,554 SR
Queue Stats
140W - 129L
1,632 MMR
Party 2
Martichoras
Martichoras
Platinum I
HolloWGraffix
Martichoras
Platinum I
Level 102
God Stats
25W - 25L
1,605 SR
Queue Stats
350W - 327L
1,744 MMR
Party 2
Charon
Charon
Platinum V
kromarroth
Charon
Platinum V
Level 158
God Stats
3W - 4L
1,822 SR
Queue Stats
190W - 189L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FPSiator
Scylla
18
2 / 5 / 2
11,173
508
11,085
13,916
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
OP Zumba
Thanatos
19
4 / 6 / 5
11,694
532
12,644
21,620
9,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Solowswan
Neith
19
1 / 2 / 0
12,057
548
13,206
14,867
7,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
YmirIsWhere
Izanami
19
7 / 7 / 2
12,829
583
15,510
20,951
9,338
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
ZelDUUUUUH
The Morrigan
14
1 / 4 / 8
9,534
433
8,051
10,653
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ArachneSusanoPeleAthena

VS

Bans
BastetFreyaAo KuangChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AIius
Olorun
20
3 / 7 / 11
13,837
629
16,022
18,791
8,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 0 / 2
14,257
648
9,805
21,654
26,815
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
HolloW CT
Hun Batz
20
7 / 3 / 8
14,618
664
11,908
21,172
10,522
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Martichoras
HolloWGraffix
Martichoras
20
2 / 3 / 9
13,299
605
13,932
17,721
9,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
kromarroth
Charon
20
7 / 2 / 11
14,429
656
10,855
21,638
29,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
15
Kills
24
24
Deaths
15
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Olorun
AIius
Olorun
3
7
11
1.21
W
5
0
2
6
L
Scylla
FPSiator
Scylla
2
5
2
0.6
W
Hun Batz
HolloW CT
Hun Batz
7
3
8
3.67
W
Martichoras
HolloWGraffix
Martichoras
2
3
9
2.17
L
Thanatos
OP Zumba
Thanatos
4
6
5
1.08
L
Neith
Solowswan
Neith
1
2
0
0.5
L
Izanami
YmirIsWhere
Izanami
7
7
2
1.14
L
The Morrigan
ZelDUUUUUH
The Morrigan
1
4
8
1.25
W
Charon
kromarroth
Charon
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,496
Damage
62,522
82,007
Taken
100,976
34,742
Mitigated
85,470
21,069
Healing
25,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AIius
Olorun
16,022
7,438
1,157
6,863
18,791
8,887
7,084
4,808
13,705
123,246
9,756
W
9,805
204
0
4,779
21,654
26,815
622
1,431
19,978
1,222
106,771
L
Scylla
FPSiator
Scylla
11,085
784
0
1,125
13,916
4,887
0
5,938
7,906
98,646
0
W
Hun Batz
HolloW CT
Hun Batz
11,908
3,443
0
1,663
21,172
10,522
2,493
3,272
17,658
0
138,214
W
Martichoras
HolloWGraffix
Martichoras
13,932
5,422
0
5,577
17,721
9,777
2,367
4,201
13,210
48
142,031
L
Thanatos
OP Zumba
Thanatos
12,644
3,253
0
11,531
21,620
9,171
0
4,680
16,824
0
112,942
L
Neith
Solowswan
Neith
13,206
3,290
0
4,173
14,867
7,229
2,520
1,238
13,629
0
121,570
L
Izanami
YmirIsWhere
Izanami
15,510
8,386
0
3,355
20,951
9,338
3,141
10,860
9,651
0
116,077
L
The Morrigan
ZelDUUUUUH
The Morrigan
8,051
1,528
0
885
10,653
4,117
0
3,382
7,018
42,191
1,601
W
Charon
kromarroth
Charon
10,855
1,748
0
5,379
21,638
29,469
384
4,542
16,579
53,184
820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,287
Gold Earned
70,440
747
Minions Killed
749
0
Camps Cleared
0
2,115,313
Distance Traveled
2,254,063
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,837
629
179
8
0
391,422
0
W
Nike
14,257
648
164
7
0
464,354
7
L
Scylla
11,173
508
170
8
0
420,334
1
W
Hun Batz
14,618
664
160
7
0
529,225
3
W
Martichoras
13,299
605
187
9
0
425,778
1
L
Thanatos
11,694
532
146
7
0
510,851
1
L
Neith
12,057
548
185
8
0
442,083
0
L
Izanami
12,829
583
181
8
0
385,550
2
L
The Morrigan
9,534
433
65
3
0
356,495
0
W
Charon
14,429
656
59
3
0
443,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role