Player Matchup

Gilgamesh
Gilgamesh
Belky93
Gilgamesh
Level 109
God Stats
17W - 19L
1,343 SR
Queue Stats
279W - 252L
1,480 Elo+
Party 2
He Bo
He Bo
DarthxFuzz
He Bo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,416 Elo+
Party 3
Kuzenbo
Kuzenbo
Exlixr
Kuzenbo
Level 142
God Stats
3W - 1L
1,714 SR
Queue Stats
6W - 4L
1,416 Elo+
Party 3
Janus
Janus
H2foe
Janus
Level 121
God Stats
8W - 12L
1,398 SR
Queue Stats
60W - 62L
1,514 Elo+
Solo
Medusa
Medusa
Lecompte10
Medusa
Level 146
God Stats
7W - 3L
1,655 SR
Queue Stats
280W - 255L
1,480 Elo+
Party 2
Team Averages
Level 128
1,522 SR
1,461 Elo+

VS

Team Averages
Level 136
1,473 SR
1,323 Elo+
Ganesha
Ganesha
Dr_ZenLin
Ganesha
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,361 Elo+
Party 1
Hun Batz
Hun Batz
EchoXAce
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,272 Elo+
Solo
Chang'e
Chang'e
Izcoatl_lml
Chang'e
Level 157
God Stats
0W - 2L
1,447 SR
Queue Stats
5W - 9L
1,223 Elo+
Party 1
He Bo
He Bo
Lord_Zero-I-
He Bo
Level 162
God Stats
0W - 1L
1,301 SR
Queue Stats
6W - 7L
1,259 Elo+
Party 1
Nox
Nox
Vaalhak
Nox
Level 154
God Stats
0W - 1L
1,617 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Belky93
Gilgamesh
12
1 / 2 / 10
6,801
680
6,137
10,650
6,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
15
5 / 1 / 5
7,915
792
5,264
4,624
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Exlixr
Kuzenbo
12
0 / 2 / 13
6,605
661
4,862
9,748
11,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
H2foe
Janus
14
5 / 0 / 8
7,779
778
6,992
4,160
1,363
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Lecompte10
Medusa
15
5 / 0 / 5
8,468
847
8,221
7,981
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dr_ZenLin
Ganesha
12
0 / 1 / 5
7,170
717
3,044
8,154
7,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
EchoXAce
Hun Batz
12
1 / 6 / 3
6,769
677
7,849
11,149
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
Izcoatl_lml
Chang'e
13
3 / 3 / 0
7,341
734
7,877
11,316
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 4
6,910
691
10,349
7,664
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
14
0 / 2 / 2
6,949
695
3,735
5,494
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
16
Kills
5
5
Deaths
16
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Belky93
Gilgamesh
1
2
10
3
W
He Bo
5
1
5
7.5
L
Ganesha
Dr_ZenLin
Ganesha
0
1
5
2.5
L
Hun Batz
EchoXAce
Hun Batz
1
6
3
0.42
W
Kuzenbo
Exlixr
Kuzenbo
0
2
13
3.25
W
Janus
H2foe
Janus
5
0
8
9
L
Chang'e
Izcoatl_lml
Chang'e
3
3
0
1
W
Medusa
Lecompte10
Medusa
5
0
5
7.5
L
1
4
4
0.75
L
Nox
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
32,854
37,163
Taken
43,777
24,264
Mitigated
22,032
4,052
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Belky93
Gilgamesh
6,137
904
0
2,162
10,650
6,803
332
7,793
2,664
0
8,635
W
He Bo
5,264
219
0
793
4,624
1,641
0
2,606
1,930
23,662
0
L
Ganesha
Dr_ZenLin
Ganesha
3,044
67
0
868
8,154
7,101
0
1,651
6,109
8,404
0
L
Hun Batz
EchoXAce
Hun Batz
7,849
399
0
1,379
11,149
5,399
0
4,328
6,561
0
18,662
W
Kuzenbo
Exlixr
Kuzenbo
4,862
1,270
0
892
9,748
11,563
0
6,772
2,826
8,892
0
W
Janus
H2foe
Janus
6,992
423
0
6
4,160
1,363
621
2,294
1,724
24,581
0
L
Chang'e
Izcoatl_lml
Chang'e
7,877
337
1,455
2,897
11,316
4,589
448
4,253
6,661
23,945
0
W
Medusa
Lecompte10
Medusa
8,221
2,848
0
199
7,981
2,894
410
4,861
3,014
0
42,648
L
10,349
0
0
0
7,664
2,729
0
3,011
4,363
22,722
0
L
Nox
3,735
202
0
500
5,494
2,214
336
3,249
2,086
29,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
35,139
192
Minions Killed
188
0
Camps Cleared
0
1,039,805
Distance Traveled
967,145
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,801
680
21
2
0
208,879
0
W
He Bo
7,915
792
37
4
0
202,011
0
L
Ganesha
7,170
717
2
0
0
177,668
0
L
Hun Batz
6,769
677
24
2
0
189,062
0
W
Kuzenbo
6,605
661
9
1
0
200,079
0
W
Janus
7,779
778
50
5
0
216,534
1
L
Chang'e
7,341
734
45
5
0
195,041
2
W
Medusa
8,468
847
75
8
0
212,302
0
L
He Bo
6,910
691
39
4
0
206,012
0
L
Nox
6,949
695
78
8
0
199,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role