Player Matchup

Artemis
Artemis
Harley 1Nfz
Artemis
Level 11
God Stats
9W - 12L
1,313 SR
Queue Stats
9W - 17L
1,168 Elo+
Party 1
Anubis
Anubis
Mochachoyas
Anubis
Level 69
God Stats
27W - 27L
1,468 SR
Queue Stats
53W - 58L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
Nfurz
Cthulhu
Level 14
God Stats
1W - 4L
1,332 SR
Queue Stats
18W - 25L
1,304 Elo+
Party 1
He Bo
He Bo
eR Monkyz
He Bo
Level 65
God Stats
0W - 3L
1,173 SR
Queue Stats
15W - 25L
1,299 Elo+
Party 1
Mercury
Mercury
lKranKo
Mercury
Level 103
God Stats
7W - 2L
1,772 SR
Queue Stats
83W - 79L
1,397 Elo+
Party 1
Team Averages
Level 52
1,412 SR
1,303 Elo+

VS

Team Averages
Level 71
1,580 SR
1,628 Elo+
Sobek
Sobek
GeoJoestar
Sobek
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 173L
1,553 Elo+
Party 2
Arachne
Arachne
HumpingDumping
Arachne
Level 12
God Stats
2W - 0L
1,732 SR
Queue Stats
38W - 17L
1,753 Elo+
Party 3
Chernobog
Chernobog
Seirá
Chernobog
Level 148
God Stats
5W - 3L
1,849 SR
Queue Stats
339W - 193L
1,665 Elo+
Party 3
Raijin
Raijin
ThumpingPumping
Raijin
Level 33
God Stats
10W - 5L
1,500 SR
Queue Stats
100W - 49L
1,705 Elo+
Party 3
King Arthur
King Arthur
XxDaRkEnDAllyxX
King Arthur
Level 158
God Stats
10W - 29L
1,316 SR
Queue Stats
199W - 255L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Harley 1Nfz
Artemis
7
1 / 1 / 0
4,518
452
2,821
3,081
852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
9
0 / 3 / 1
5,228
523
3,142
7,401
2,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Nfurz
Cthulhu
7
0 / 1 / 1
4,490
449
3,442
4,584
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

He Bo
eR Monkyz
He Bo
9
0 / 5 / 0
4,400
440
1,828
7,451
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
lKranKo
Mercury
9
1 / 3 / 0
5,096
510
2,022
7,414
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
0 / 0 / 2
5,073
507
879
5,543
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 1
5,458
546
4,077
8,542
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Seirá
Chernobog
13
8 / 0 / 1
7,465
747
4,997
5,822
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 2
7,638
764
4,156
3,924
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
XxDaRkEnDAllyxX
King Arthur
12
1 / 1 / 3
6,716
672
4,694
7,612
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
13
13
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
0
2
1
L
Artemis
Harley 1Nfz
Artemis
1
1
0
1
W
1
1
1
1.5
L
Anubis
0
3
1
0.17
L
Cthulhu
Nfurz
Cthulhu
0
1
1
0.5
W
Chernobog
Seirá
Chernobog
8
0
1
8.5
W
3
0
2
4
W
King Arthur
XxDaRkEnDAllyxX
King Arthur
1
1
3
2.5
L
He Bo
eR Monkyz
He Bo
0
5
0
0
L
Mercury
lKranKo
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,255
Damage
18,803
29,931
Taken
31,443
10,099
Mitigated
13,881
5,793
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
879
31
48
3,078
5,543
4,084
0
1,198
4,045
11,752
0
L
Artemis
Harley 1Nfz
Artemis
2,821
1,532
0
696
3,081
852
0
313
2,768
0
15,287
W
4,077
2,717
0
4,267
8,542
2,895
27
1,381
6,931
0
32,298
L
Anubis
3,142
133
0
2,678
7,401
2,927
0
0
7,401
34,662
0
L
Cthulhu
Nfurz
Cthulhu
3,442
204
0
315
4,584
1,887
0
566
4,018
20,527
0
W
Chernobog
Seirá
Chernobog
4,997
3,776
0
1,369
5,822
2,270
0
2,296
3,478
0
57,201
W
4,156
286
0
1,541
3,924
1,428
0
823
3,101
64,412
0
W
King Arthur
XxDaRkEnDAllyxX
King Arthur
4,694
94
0
2,257
7,612
3,204
230
2,136
5,476
0
44,616
L
He Bo
eR Monkyz
He Bo
1,828
237
0
1,530
7,451
2,120
0
3,096
4,151
26,761
0
L
Mercury
lKranKo
Mercury
2,022
1,233
0
574
7,414
2,313
0
782
6,558
0
32,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,732
Gold Earned
32,350
223
Minions Killed
377
0
Camps Cleared
0
974,321
Distance Traveled
1,045,448
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,073
507
9
1
0
160,314
0
L
Artemis
4,518
452
31
3
0
168,881
0
W
Arachne
5,458
546
62
6
0
225,392
0
L
Anubis
5,228
523
62
6
0
181,600
0
L
Cthulhu
4,490
449
37
4
0
186,188
0
W
Chernobog
7,465
747
104
10
0
241,185
1
W
Raijin
7,638
764
123
12
0
206,454
0
W
King Arthur
6,716
672
79
8
0
212,103
1
L
He Bo
4,400
440
33
3
0
192,499
2
L
Mercury
5,096
510
60
6
0
245,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role