Player Matchup

Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze IV
CheeseEBacon
Arachne
Bronze IV
Level 108
God Stats
5W - 5L
1,669 SR
Queue Stats
13W - 11L
1,440 MMR
Party 1
Skadi
Skadi
Silver II
CoffeeConjurer
Skadi
Silver II
Level 158
God Stats
9W - 10L
1,552 SR
Queue Stats
35W - 38L
1,227 MMR
Party 1
Mulan
Mulan
Silver IV
runaff
Mulan
Silver IV
Level 159
God Stats
6W - 6L
1,468 SR
Queue Stats
359W - 397L
632 MMR
Solo
Fafnir
Fafnir
Bronze II
vboyy17
Fafnir
Bronze II
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
294W - 343L
529 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,538 SR
1,065 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,562 SR
1,041 MMR
Athena
Athena
Bronze III
Alpha111
Athena
Bronze III
Level 154
God Stats
5W - 5L
1,569 SR
Queue Stats
11W - 10L
1,404 MMR
Solo
Raijin
Raijin
Silver IV
GunnersFan_7
Raijin
Silver IV
Level 108
God Stats
2W - 1L
1,513 SR
Queue Stats
110W - 142L
792 MMR
Party 2
Pele
Pele
Bronze III
ThaGr3atSage
Pele
Bronze III
Level 158
God Stats
0W - 4L
1,513 SR
Queue Stats
2W - 9L
1,356 MMR
Solo
Danzaburou
Danzaburou
Silver IV
ThuggyMoose
Danzaburou
Silver IV
Level 86
God Stats
14W - 15L
1,517 SR
Queue Stats
91W - 116L
850 MMR
Party 2
Tiamat
Tiamat
Silver V
chaaavoo
Tiamat
Silver V
Level 104
God Stats
0W - 1L
1,700 SR
Queue Stats
58W - 78L
805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 1 / 0
7,348
612
6,736
5,692
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
CheeseEBacon
Arachne
13
2 / 0 / 2
7,268
606
4,055
9,945
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 1 / 1
6,987
582
8,192
6,039
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
runaff
Mulan
12
3 / 2 / 0
7,159
597
4,664
8,146
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
vboyy17
Fafnir
9
1 / 0 / 1
6,568
547
1,468
7,480
6,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MartichorasNe ZhaAo Kuang

VS

Bans
KaliCharonHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alpha111
Athena
8
0 / 1 / 0
5,260
438
2,768
9,660
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
12
0 / 2 / 1
5,943
495
2,943
6,160
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 0
6,371
531
2,505
7,771
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
ThuggyMoose
Danzaburou
9
0 / 3 / 0
5,271
439
2,908
6,884
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
chaaavoo
Tiamat
10
1 / 4 / 0
5,770
481
1,635
6,966
4,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
11
Kills
4
4
Deaths
11
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
0
2
L
Athena
Alpha111
Athena
0
1
0
0
W
Arachne
CheeseEBacon
Arachne
2
0
2
3
W
3
1
1
3.5
L
Raijin
0
2
1
0.25
L
3
1
0
3
L
Danzaburou
ThuggyMoose
Danzaburou
0
3
0
0
L
Tiamat
chaaavoo
Tiamat
1
4
0
0.25
W
Mulan
runaff
Mulan
3
2
0
1.5
W
Fafnir
vboyy17
Fafnir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,115
Damage
12,759
37,302
Taken
37,441
18,719
Mitigated
17,137
11,599
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,736
120
0
2,994
5,692
2,082
195
1,821
3,871
49,128
0
L
Athena
Alpha111
Athena
2,768
1,090
0
2,351
9,660
5,670
0
2,088
7,526
16,120
0
W
Arachne
CheeseEBacon
Arachne
4,055
2,737
0
2,874
9,945
3,781
0
1,704
8,241
0
59,659
W
8,192
3,239
0
1,068
6,039
2,064
1,985
835
5,204
0
59,416
L
Raijin
2,943
415
0
1,180
6,160
2,199
0
4,183
1,591
43,383
0
L
2,505
462
0
819
7,771
2,802
0
1,165
6,512
0
49,811
L
Danzaburou
ThuggyMoose
Danzaburou
2,908
1,120
0
1,386
6,884
2,429
0
242
6,642
0
32,811
L
Tiamat
chaaavoo
Tiamat
1,635
394
0
1,528
6,966
4,037
0
0
6,966
28,621
0
W
Mulan
runaff
Mulan
4,664
954
0
1,627
8,146
4,275
511
1,373
6,773
0
41,218
W
Fafnir
vboyy17
Fafnir
1,468
546
0
3,036
7,480
6,517
653
1,613
5,867
14,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
28,615
363
Minions Killed
301
0
Camps Cleared
0
1,236,370
Distance Traveled
1,148,044
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,348
612
93
8
0
225,497
2
L
Athena
5,260
438
16
1
0
243,424
4
W
Arachne
7,268
606
96
8
0
318,333
0
W
Skadi
6,987
582
88
7
0
231,222
0
L
Raijin
5,943
495
93
8
0
236,122
0
L
Pele
6,371
531
81
7
0
255,934
0
L
Danzaburou
5,271
439
55
5
0
211,150
0
L
Tiamat
5,770
481
56
5
0
201,414
0
W
Mulan
7,159
597
55
5
0
227,480
3
W
Fafnir
6,568
547
31
3
0
233,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role