Player Matchup

Zhong Kui
Zhong Kui
ChefBaba
Zhong Kui
Level 108
God Stats
11W - 5L
1,562 SR
Queue Stats
463W - 585L
1,437 Elo+
Party 3
Fenrir
Fenrir
ForceSaken
Fenrir
Level 27
God Stats
3W - 2L
1,509 SR
Queue Stats
60W - 59L
1,364 Elo+
Party 1
Pele
Pele
KashoHyokaa
Pele
Level 44
God Stats
3W - 7L
1,259 SR
Queue Stats
64W - 59L
1,381 Elo+
Party 1
Hachiman
Hachiman
ShmeatJenkins
Hachiman
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 32L
1,397 Elo+
Party 3
Hel
Hel
iizakore
Hel
Level 164
God Stats
23W - 31L
1,521 SR
Queue Stats
391W - 517L
1,410 Elo+
Party 3
Team Averages
Level 70
1,470 SR
1,398 Elo+

VS

Team Averages
Level 30
1,385 SR
1,211 Elo+
Freya
Freya
Bishop6986
Freya
Level 43
God Stats
3W - 3L
1,411 SR
Queue Stats
23W - 45L
1,266 Elo+
Party 2
Nike
Nike
MarshShmallow
Nike
Level 16
God Stats
1W - 9L
1,190 SR
Queue Stats
1W - 12L
1,061 Elo+
Party 2
Ares
Ares
SpookyCeaser
Ares
Level 18
God Stats
1W - 2L
1,538 SR
Queue Stats
2W - 17L
1,076 Elo+
Party 2
Hades
Hades
aj00927
Hades
Level 44
God Stats
23W - 26L
1,492 SR
Queue Stats
539W - 502L
1,368 Elo+
Solo
Hel
Hel
katylunar
Hel
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
22W - 41L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChefBaba
Zhong Kui
12
4 / 1 / 2
6,777
678
6,158
8,297
6,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
ForceSaken
Fenrir
9
1 / 1 / 0
4,912
491
2,780
8,005
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
4,947
495
2,899
7,838
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
ShmeatJenkins
Hachiman
10
6 / 0 / 0
6,348
635
6,989
4,871
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 0 / 6
6,129
613
3,354
3,908
2,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
8
1 / 3 / 0
5,051
505
1,659
6,742
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
2 / 1 / 0
6,230
623
4,312
5,303
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 2 / 1
5,207
521
2,076
7,085
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
aj00927
Hades
7
0 / 2 / 0
4,664
466
2,444
5,385
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 3 / 0
4,760
476
1,647
7,190
2,330
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Freya
1
3
0
0.33
W
Zhong Kui
ChefBaba
Zhong Kui
4
1
2
5
W
Fenrir
ForceSaken
Fenrir
1
1
0
1
W
0
1
1
0.5
L
2
1
0
2
W
Hachiman
ShmeatJenkins
Hachiman
6
0
0
6
L
0
2
1
0.25
L
Hades
aj00927
Hades
0
2
0
0
W
0
0
6
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,180
Damage
12,138
32,919
Taken
31,705
16,122
Mitigated
17,312
15,652
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
1,659
542
0
1,792
6,742
2,500
0
1,379
5,363
21,475
0
W
Zhong Kui
ChefBaba
Zhong Kui
6,158
740
0
5,581
8,297
6,009
0
2,873
5,424
55,059
0
W
Fenrir
ForceSaken
Fenrir
2,780
319
0
1,698
8,005
3,012
0
31
7,974
0
23,248
W
2,899
1,002
0
1,273
7,838
2,648
0
1,661
6,177
0
29,863
L
4,312
808
0
160
5,303
3,995
0
0
5,303
50
38,950
W
Hachiman
ShmeatJenkins
Hachiman
6,989
4,497
0
1,187
4,871
1,778
701
1,372
3,499
0
40,533
L
2,076
268
0
2,155
7,085
6,192
0
1,806
5,279
13,376
0
L
Hades
aj00927
Hades
2,444
107
20
2,392
5,385
2,295
0
2,463
2,922
22,310
0
W
3,354
516
2,743
3,170
3,908
2,675
288
1,920
1,988
16,680
0
L
1,647
489
44
2,752
7,190
2,330
200
3,864
3,326
29,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,113
Gold Earned
25,912
273
Minions Killed
184
0
Camps Cleared
0
993,097
Distance Traveled
965,640
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,051
505
43
4
0
223,273
2
W
Zhong Kui
6,777
678
96
10
0
207,436
0
W
Fenrir
4,912
491
37
4
0
205,806
0
W
Pele
4,947
495
47
5
0
207,180
0
L
Nike
6,230
623
57
6
0
192,607
0
W
Hachiman
6,348
635
71
7
0
178,817
0
L
Ares
5,207
521
14
1
0
220,059
0
L
Hades
4,664
466
36
4
0
151,121
0
W
Hel
6,129
613
22
2
0
193,858
0
L
Hel
4,760
476
34
3
0
178,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role