Player Matchup

Thoth
Thoth
JesusPS20
Thoth
Level 98
God Stats
8W - 5L
1,694 SR
Queue Stats
279W - 235L
1,578 Elo+
Solo
Cu Chulainn
Cu Chulainn
SaltStorm13
Cu Chulainn
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,333 Elo+
Party 3
Ao Kuang
Ao Kuang
jokerbhoi
Ao Kuang
Level 127
God Stats
4W - 3L
1,461 SR
Queue Stats
205W - 206L
1,503 Elo+
Party 1
Ra
Ra
yaj_empire
Ra
Level 127
God Stats
5W - 0L
1,949 SR
Queue Stats
477W - 477L
1,471 Elo+
Party 1
Kumbhakarna
Kumbhakarna
yonitemare
Kumbhakarna
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 79L
1,559 Elo+
Party 3
Team Averages
Level 112
1,621 SR
1,489 Elo+

VS

Team Averages
Level 148
1,556 SR
1,566 Elo+
Janus
Janus
AWeebySpirit
Janus
Level 126
God Stats
2W - 4L
1,366 SR
Queue Stats
160W - 154L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
Hypnotiqq
Sylvanus
Level 159
God Stats
4W - 2L
1,577 SR
Queue Stats
196W - 184L
1,612 Elo+
Party 2
Merlin
Merlin
Lust Corruption
Merlin
Level 154
God Stats
8W - 2L
1,926 SR
Queue Stats
153W - 141L
1,578 Elo+
Party 2
Anubis
Anubis
Sum1 Psycho
Anubis
Level 153
God Stats
7W - 4L
1,657 SR
Queue Stats
151W - 152L
1,545 Elo+
Party 2
Zeus
Zeus
circox14
Zeus
Level 146
God Stats
0W - 2L
1,253 SR
Queue Stats
173W - 185L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JesusPS20
Thoth
16
1 / 4 / 6
9,634
741
9,235
8,397
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
SaltStorm13
Cu Chulainn
16
1 / 2 / 16
9,766
751
16,071
14,215
17,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ao Kuang
jokerbhoi
Ao Kuang
18
12 / 3 / 9
11,154
858
12,361
15,269
14,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 2 / 9
11,496
884
11,806
11,362
5,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
yonitemare
Kumbhakarna
17
2 / 2 / 15
10,409
801
9,597
23,488
21,879
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,010
693
10,186
10,369
5,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Hypnotiqq
Sylvanus
16
3 / 3 / 7
9,258
712
7,469
16,465
19,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 5 / 6
8,572
659
12,896
10,380
5,592
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
16
1 / 5 / 4
8,806
677
7,892
10,666
7,566
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
15
3 / 4 / 5
9,052
696
11,954
16,099
9,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
23
Kills
11
13
Deaths
23
55
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Sylvanus
Hypnotiqq
Sylvanus
3
3
7
2.17
W
Thoth
JesusPS20
Thoth
1
4
6
1
L
1
5
6
0.8
W
Cu Chulainn
SaltStorm13
Cu Chulainn
1
2
16
4.5
L
Anubis
1
5
4
0.6
L
Zeus
3
4
5
1.38
W
Ao Kuang
jokerbhoi
Ao Kuang
12
3
9
5.5
W
7
2
9
5.75
W
Kumbhakarna
yonitemare
Kumbhakarna
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,070
Damage
50,397
72,731
Taken
63,979
62,701
Mitigated
47,970
33,481
Healing
20,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,186
923
577
487
10,369
5,655
0
6,946
2,966
17,395
0
L
Sylvanus
Hypnotiqq
Sylvanus
7,469
409
5,591
5,780
16,465
19,313
0
10,208
5,760
11,784
0
W
Thoth
JesusPS20
Thoth
9,235
396
447
524
8,397
3,409
1,088
6,681
1,634
28,808
0
L
12,896
669
1,441
631
10,380
5,592
315
5,600
4,415
24,019
0
W
Cu Chulainn
SaltStorm13
Cu Chulainn
16,071
2,684
285
2,165
14,215
17,291
400
11,833
2,164
0
23,452
L
Anubis
7,892
79
287
1,709
10,666
7,566
82
7,366
3,016
27,663
0
L
Zeus
11,954
2,141
299
4,083
16,099
9,844
114
11,792
3,947
23,861
0
W
Ao Kuang
jokerbhoi
Ao Kuang
12,361
3,015
1,769
5,034
15,269
14,153
1,051
10,423
4,716
14,783
0
W
11,806
752
8,707
5,591
11,362
5,969
593
7,412
3,850
41,470
0
W
Kumbhakarna
yonitemare
Kumbhakarna
9,597
1,011
1,990
6,969
23,488
21,879
179
13,168
9,970
14,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,459
Gold Earned
44,698
159
Minions Killed
126
0
Camps Cleared
0
1,151,558
Distance Traveled
1,071,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,010
693
26
2
0
226,147
0
L
Sylvanus
9,258
712
9
1
0
233,210
0
W
Thoth
9,634
741
39
3
0
205,536
0
L
Merlin
8,572
659
34
3
0
168,601
0
W
Cu Chulainn
9,766
751
30
2
0
226,367
0
L
Anubis
8,806
677
40
3
0
232,973
0
L
Zeus
9,052
696
17
1
0
210,157
0
W
Ao Kuang
11,154
858
5
0
0
217,001
0
W
Ra
11,496
884
77
6
0
242,834
0
W
Kumbhakarna
10,409
801
8
1
0
259,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role