Player Matchup

Kukulkan
Kukulkan
ClydeLit
Kukulkan
Level 68
God Stats
74W - 53L
1,541 SR
Queue Stats
281W - 272L
1,432 Elo+
Solo
Awilix
Awilix
KILLINGMAN4563
Awilix
Level 80
God Stats
1W - 1L
1,336 SR
Queue Stats
60W - 57L
1,451 Elo+
Party 1
Chronos
Chronos
SaltyBunny70243
Chronos
Level 100
God Stats
11W - 3L
1,720 SR
Queue Stats
171W - 139L
1,457 Elo+
Party 1
Cerberus
Cerberus
opossum6662683
Cerberus
Level 44
God Stats
2W - 1L
1,456 SR
Queue Stats
13W - 15L
1,252 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xAlphaxLivex
Ah Muzen Cab
Level 66
God Stats
8W - 6L
1,342 SR
Queue Stats
256W - 275L
1,317 Elo+
Solo
Team Averages
Level 72
1,479 SR
1,382 Elo+

VS

Team Averages
Level 60
1,624 SR
1,433 Elo+
Hercules
Hercules
BukasBims
Hercules
Level 28
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
LSOxKrypton
Mercury
Level 79
God Stats
5W - 13L
1,321 SR
Queue Stats
121W - 128L
1,387 Elo+
Solo
Medusa
Medusa
Legendgamer1768
Medusa
Level 87
God Stats
12W - 8L
1,681 SR
Queue Stats
99W - 86L
1,489 Elo+
Solo
Ix Chel
Ix Chel
Wizard_Neko
Ix Chel
Level 71
God Stats
1W - 2L
1,644 SR
Queue Stats
249W - 253L
1,320 Elo+
Solo
Terra
Terra
quantaviusg
Terra
Level 33
God Stats
2W - 2L
1,796 SR
Queue Stats
2W - 3L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ClydeLit
Kukulkan
19
4 / 0 / 5
12,646
666
12,090
10,597
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
7 / 0 / 8
11,430
602
9,474
13,791
6,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 0 / 3
13,960
735
15,357
18,109
8,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
14
1 / 5 / 4
9,097
479
5,983
18,674
9,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
xAlphaxLivex
Ah Muzen Cab
15
1 / 4 / 1
9,650
508
8,958
14,540
6,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BukasBims
Hercules
11
0 / 11 / 0
7,197
379
7,010
19,979
15,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
LSOxKrypton
Mercury
6
0 / 3 / 0
5,867
309
834
5,962
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
9 / 2 / 0
9,955
524
24,228
15,343
5,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
Wizard_Neko
Ix Chel
11
0 / 5 / 0
7,010
369
4,049
11,759
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 6
8,371
441
5,025
17,632
15,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
23
Kills
9
9
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
BukasBims
Hercules
0
11
0
0
W
Kukulkan
ClydeLit
Kukulkan
4
0
5
6.5
W
7
0
8
11
L
Mercury
LSOxKrypton
Mercury
0
3
0
0
L
9
2
0
4.5
W
10
0
3
11.5
L
Ix Chel
Wizard_Neko
Ix Chel
0
5
0
0
W
Cerberus
1
5
4
0.6
L
0
2
6
1.5
W
Ah Muzen Cab
xAlphaxLivex
Ah Muzen Cab
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,862
Damage
41,146
75,711
Taken
70,675
36,934
Mitigated
42,312
16,272
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BukasBims
Hercules
7,010
4,364
0
2,349
19,979
15,462
0
13,076
6,903
0
37,638
W
Kukulkan
ClydeLit
Kukulkan
12,090
1,397
0
1,388
10,597
5,357
7,002
3,345
7,252
118,260
0
W
9,474
4,169
0
2,057
13,791
6,659
767
1,804
11,987
0
90,413
L
Mercury
LSOxKrypton
Mercury
834
549
0
460
5,962
1,625
0
1,708
4,254
0
13,296
L
24,228
10,297
0
960
15,343
5,913
156
5,678
9,665
0
98,083
W
15,357
4,164
0
7,264
18,109
8,798
5,391
770
17,339
124,052
0
L
Ix Chel
Wizard_Neko
Ix Chel
4,049
788
0
2,036
11,759
3,370
0
7,223
4,536
45,044
0
W
Cerberus
5,983
140
76
2,981
18,674
9,914
904
2,680
15,813
30,129
0
L
5,025
983
2,515
2,432
17,632
15,942
112
5,745
11,887
16,770
0
W
Ah Muzen Cab
xAlphaxLivex
Ah Muzen Cab
8,958
2,540
0
2,506
14,540
6,206
2,052
1,245
13,295
0
77,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,783
Gold Earned
38,400
649
Minions Killed
319
0
Camps Cleared
0
1,987,739
Distance Traveled
1,499,935
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,197
379
45
2
0
339,265
0
W
Kukulkan
12,646
666
184
10
0
399,356
0
W
Awilix
11,430
602
125
7
0
458,560
0
L
Mercury
5,867
309
21
1
0
165,214
0
L
Medusa
9,955
524
161
8
0
368,251
0
W
Chronos
13,960
735
185
10
0
382,442
3
L
Ix Chel
7,010
369
72
4
0
212,317
0
W
Cerberus
9,097
479
41
2
0
403,408
0
L
Terra
8,371
441
20
1
0
414,888
0
W
Ah Muzen Cab
9,650
508
114
6
0
343,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role