Player Matchup

Hercules
Hercules
FadedVulture
Hercules
Level 123
God Stats
5W - 2L
1,864 SR
Queue Stats
36W - 53L
1,409 Elo+
Party 1
Thanatos
Thanatos
Morpheus_1214
Thanatos
Level 81
God Stats
4W - 4L
1,364 SR
Queue Stats
225W - 252L
1,467 Elo+
Solo
Raijin
Raijin
TM36Banko
Raijin
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 73L
1,433 Elo+
Party 1
Rama
Rama
TSnuggie
Rama
Level 69
God Stats
2W - 8L
1,407 SR
Queue Stats
55W - 79L
1,414 Elo+
Party 1
Aphrodite
Aphrodite
katxsss
Aphrodite
Level 27
God Stats
12W - 14L
1,495 SR
Queue Stats
41W - 57L
1,393 Elo+
Party 1
Team Averages
Level 82
1,526 SR
1,423 Elo+

VS

Team Averages
Level 64
1,511 SR
1,457 Elo+
Nemesis
Nemesis
GyroBanks
Nemesis
Level 52
God Stats
0W - 1L
1,371 SR
Queue Stats
54W - 73L
1,403 Elo+
Solo
Ishtar
Ishtar
Rocky Racoon 7
Ishtar
Level 97
God Stats
32W - 57L
1,410 SR
Queue Stats
402W - 531L
1,491 Elo+
Solo
Mulan
Mulan
Steady_Assassin_
Mulan
Level 48
God Stats
2W - 3L
1,584 SR
Queue Stats
96W - 110L
1,485 Elo+
Party 2
Bacchus
Bacchus
WhackticalNuke
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,382 Elo+
Solo
He Bo
He Bo
quasaars
He Bo
Level 85
God Stats
0W - 2L
1,691 SR
Queue Stats
238W - 254L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FadedVulture
Hercules
15
8 / 3 / 5
9,824
614
11,558
15,525
17,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
Morpheus_1214
Thanatos
14
7 / 3 / 2
8,580
536
10,280
14,714
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
TM36Banko
Raijin
15
3 / 3 / 7
9,192
575
13,881
9,853
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
5 / 1 / 3
8,781
549
14,287
11,178
5,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
katxsss
Aphrodite
14
0 / 1 / 7
8,390
524
2,806
8,670
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GyroBanks
Nemesis
12
1 / 5 / 5
7,425
464
7,785
17,008
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 1
7,175
448
6,720
14,076
5,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 9 / 3
6,289
393
5,987
18,174
9,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 2
7,776
486
5,340
13,496
15,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
quasaars
He Bo
13
5 / 5 / 0
8,351
522
11,341
12,643
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
23
Kills
8
11
Deaths
24
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
FadedVulture
Hercules
8
3
5
3.5
L
Nemesis
GyroBanks
Nemesis
1
5
5
0.7
W
Thanatos
Morpheus_1214
Thanatos
7
3
2
2.67
L
0
3
1
0.17
L
0
9
3
0.17
W
Raijin
TM36Banko
Raijin
3
3
7
2.17
W
Rama
5
1
3
6.5
L
2
2
2
1.5
W
Aphrodite
katxsss
Aphrodite
0
1
7
3.5
L
He Bo
quasaars
He Bo
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,812
Damage
37,173
59,940
Taken
75,397
39,327
Mitigated
41,088
23,724
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FadedVulture
Hercules
11,558
2,925
0
3,425
15,525
17,153
728
3,433
12,092
0
59,622
L
Nemesis
GyroBanks
Nemesis
7,785
2,600
0
3,250
17,008
6,089
0
2,664
14,074
0
43,743
W
Thanatos
Morpheus_1214
Thanatos
10,280
2,571
0
7,049
14,714
6,164
409
4,614
10,100
0
52,963
L
6,720
1,777
0
3,660
14,076
5,524
0
1,932
12,126
0
59,860
L
5,987
812
0
1,495
18,174
9,771
0
4,761
13,187
0
24,002
W
Raijin
TM36Banko
Raijin
13,881
795
0
1,050
9,853
4,099
680
2,039
7,814
78,692
0
W
Rama
14,287
10,905
0
4,268
11,178
5,719
2,067
3,134
8,044
0
81,828
L
5,340
224
0
2,472
13,496
15,036
0
3,638
9,701
23,732
0
W
Aphrodite
katxsss
Aphrodite
2,806
682
3,434
4,498
8,670
6,192
246
3,461
5,209
27,834
0
L
He Bo
quasaars
He Bo
11,341
297
0
2,605
12,643
4,668
13
2,815
9,622
58,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
37,016
435
Minions Killed
303
0
Camps Cleared
0
1,542,326
Distance Traveled
1,649,688
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,824
614
91
6
0
287,937
0
L
Nemesis
7,425
464
50
3
0
368,861
0
W
Thanatos
8,580
536
59
4
0
378,454
0
L
Ishtar
7,175
448
102
6
0
296,835
6
L
Mulan
6,289
393
39
2
0
303,016
0
W
Raijin
9,192
575
136
9
0
317,998
1
W
Rama
8,781
549
105
7
0
275,690
0
L
Bacchus
7,776
486
24
2
0
363,153
0
W
Aphrodite
8,390
524
44
3
0
282,247
0
L
He Bo
8,351
522
88
6
0
317,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role