Player Matchup

Shiva
Shiva
Silver III
CrozzOverz
Shiva
Silver III
Level 52
God Stats
14W - 12L
1,485 SR
Queue Stats
40W - 52L
920 MMR
Party 1
Neith
Neith
Silver I
JRMxSkillz
Neith
Silver I
Level 84
God Stats
7W - 7L
1,541 SR
Queue Stats
35W - 40L
1,248 MMR
Party 1
Anubis
Anubis
Silver III
lMxdara
Anubis
Silver III
Level 126
God Stats
3W - 1L
1,717 SR
Queue Stats
44W - 55L
958 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,581 SR
1,042 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,514 SR
1,188 MMR
Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Minniee Mia
Gilgamesh
Silver III
Level 112
God Stats
4W - 7L
1,429 SR
Queue Stats
208W - 205L
915 MMR
Party 2
Arachne
Arachne
Silver I
XADaddy2
Arachne
Silver I
Level 182
God Stats
33W - 27L
1,613 SR
Queue Stats
526W - 518L
1,147 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
1 / 3 / 9
10,713
765
8,985
14,253
10,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
14
3 / 3 / 8
11,533
824
10,902
10,156
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
lMxdara
Anubis
15
9 / 3 / 4
12,839
917
20,995
13,853
7,323
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangAthenaKuzenboAchillesBacchus

VS

Bans
AresCthulhuKumbhakarnaAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 4 / 3
10,613
758
14,662
12,872
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Minniee Mia
Gilgamesh
13
2 / 4 / 6
10,149
725
8,573
17,166
13,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
XADaddy2
Arachne
12
3 / 5 / 5
9,950
711
5,348
18,134
12,193
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
13
Kills
9
9
Deaths
13
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
4
3
1.38
W
Shiva
1
3
9
1.83
W
Neith
3
3
8
2.33
L
Gilgamesh
Minniee Mia
Gilgamesh
2
4
6
1.25
L
Arachne
XADaddy2
Arachne
3
5
5
1.1
W
Anubis
lMxdara
Anubis
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,882
Damage
28,583
38,262
Taken
48,172
21,718
Mitigated
30,217
14,818
Healing
4,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
14,662
5,452
0
2,085
12,872
4,513
471
4,502
8,370
48,592
0
W
Shiva
8,985
1,388
0
2,524
14,253
10,263
266
7,090
7,163
0
31,017
W
Neith
10,902
4,500
94
4,323
10,156
4,132
1,918
1,624
8,532
0
54,881
L
Gilgamesh
Minniee Mia
Gilgamesh
8,573
999
0
660
17,166
13,511
276
8,018
9,148
0
39,687
L
Arachne
XADaddy2
Arachne
5,348
4,085
0
1,285
18,134
12,193
518
8,791
9,343
0
17,702
W
Anubis
lMxdara
Anubis
20,995
744
0
7,877
13,853
7,323
1,202
6,659
7,194
77,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,085
Gold Earned
30,712
235
Minions Killed
120
0
Camps Cleared
0
766,506
Distance Traveled
795,037
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,613
758
61
4
0
264,157
0
W
Shiva
10,713
765
38
3
0
288,552
0
W
Neith
11,533
824
95
7
0
237,330
0
L
Gilgamesh
10,149
725
43
3
0
266,002
0
L
Arachne
9,950
711
16
1
0
264,878
0
W
Anubis
12,839
917
102
7
0
240,624
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role