Player Matchup

Apollo
Apollo
EsdeathCupid
Apollo
Level 154
God Stats
0W - 1L
1,286 SR
Queue Stats
23W - 25L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
GRAVITI31
Baron Samedi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,442 Elo+
Party 2
Bacchus
Bacchus
POWERDIVA23
Bacchus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,368 Elo+
Party 2
Team Averages
Level 96
1,429 SR
1,437 Elo+

VS

Team Averages
Level 111
1,581 SR
1,490 Elo+
Neith
Neith
DetsukaJ
Neith
Level 138
God Stats
5W - 7L
1,539 SR
Queue Stats
294W - 307L
1,475 Elo+
Solo
Anubis
Anubis
Knobs88
Anubis
Level 86
God Stats
32W - 28L
1,504 SR
Queue Stats
200W - 196L
1,495 Elo+
Party 1
Ymir
Ymir
Zeroboy88
Ymir
Level 109
God Stats
27W - 18L
1,701 SR
Queue Stats
186W - 178L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 2 / 1
7,447
677
3,225
11,457
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
GRAVITI31
Baron Samedi
10
2 / 3 / 0
7,855
714
5,828
8,194
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
POWERDIVA23
Bacchus
9
0 / 2 / 1
6,902
627
2,188
7,924
6,353
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DetsukaJ
Neith
12
2 / 0 / 5
8,324
757
8,054
5,651
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Knobs88
Anubis
12
3 / 1 / 4
8,609
783
10,899
4,152
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
2 / 1 / 5
8,159
742
4,946
9,617
7,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
DetsukaJ
Neith
2
0
5
4.5
L
Apollo
0
2
1
0.25
L
Baron Samedi
GRAVITI31
Baron Samedi
2
3
0
0.67
W
Anubis
Knobs88
Anubis
3
1
4
5
L
Bacchus
POWERDIVA23
Bacchus
0
2
1
0.25
W
Ymir
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,241
Damage
23,899
27,575
Taken
19,420
12,964
Mitigated
11,675
7,806
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DetsukaJ
Neith
8,054
1,743
0
3,753
5,651
2,087
813
2,330
3,321
0
36,355
L
Apollo
3,225
1,508
0
4,801
11,457
3,606
0
6,414
5,043
0
37,880
L
Baron Samedi
GRAVITI31
Baron Samedi
5,828
339
796
1,582
8,194
3,005
0
5,054
3,140
24,697
0
W
Anubis
Knobs88
Anubis
10,899
218
0
1,553
4,152
2,014
384
2,827
1,325
36,381
0
L
Bacchus
POWERDIVA23
Bacchus
2,188
252
0
627
7,924
6,353
0
4,567
3,357
6,857
0
W
Ymir
4,946
858
0
2,409
9,617
7,574
252
3,019
6,598
16,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,204
Gold Earned
25,092
106
Minions Killed
113
0
Camps Cleared
0
520,237
Distance Traveled
554,840
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,324
757
44
4
0
194,768
0
L
Apollo
7,447
677
64
6
0
179,166
1
L
Baron Samedi
7,855
714
39
4
0
170,571
0
W
Anubis
8,609
783
46
4
0
161,079
0
L
Bacchus
6,902
627
3
0
0
170,500
0
W
Ymir
8,159
742
23
2
0
198,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role