Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
IocerCM
Tiamat
Level 119
God Stats
2W - 3L
1,551 SR
Queue Stats
122W - 100L
1,556 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lurkkez24
Cu Chulainn
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,537 Elo+
Party 2
Charon
Charon
OldChiefSosa300
Charon
Level 4
God Stats
5W - 3L
1,755 SR
Queue Stats
6W - 6L
1,714 Elo+
Party 2
Martichoras
Martichoras
SplooshieJuice
Martichoras
Level 64
God Stats
25W - 27L
1,527 SR
Queue Stats
149W - 135L
1,509 Elo+
Party 2
Team Averages
Level 81
1,567 SR
1,563 Elo+

VS

Team Averages
Level 105
1,526 SR
1,484 Elo+
Danzaburou
Danzaburou
ChrisMcNutty
Danzaburou
Level 142
God Stats
14W - 10L
1,639 SR
Queue Stats
336W - 287L
1,596 Elo+
Party 3
Cliodhna
Cliodhna
Fatal Blight
Cliodhna
Level 107
God Stats
42W - 35L
1,565 SR
Queue Stats
466W - 416L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
Lord_Proceed
Sun Wukong
Level 41
God Stats
11W - 21L
1,246 SR
Queue Stats
139W - 163L
1,341 Elo+
Solo
Atlas
Atlas
Turtleurp Kilo
Atlas
Level 146
God Stats
31W - 40L
1,517 SR
Queue Stats
351W - 324L
1,479 Elo+
Party 3
Anubis
Anubis
zachonsmite
Anubis
Level 89
God Stats
19W - 8L
1,661 SR
Queue Stats
179W - 157L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 1 / 3
6,265
522
6,125
10,451
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
IocerCM
Tiamat
11
1 / 2 / 2
6,290
524
7,035
8,046
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Lurkkez24
Cu Chulainn
11
2 / 2 / 0
7,034
586
9,168
10,567
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
2 / 4 / 0
6,045
504
2,574
11,413
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
SplooshieJuice
Martichoras
9
0 / 6 / 0
5,535
461
2,895
9,924
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChrisMcNutty
Danzaburou
13
10 / 0 / 2
8,767
731
9,777
7,190
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Fatal Blight
Cliodhna
12
0 / 1 / 7
6,458
538
6,281
8,571
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Lord_Proceed
Sun Wukong
11
1 / 2 / 0
6,306
526
4,119
10,370
6,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 12
7,154
596
6,055
10,183
9,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
12
4 / 2 / 1
7,423
619
8,836
7,406
4,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
15
15
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
1
3
2.5
W
Danzaburou
ChrisMcNutty
Danzaburou
10
0
2
11
W
Cliodhna
Fatal Blight
Cliodhna
0
1
7
3.5
L
Tiamat
IocerCM
Tiamat
1
2
2
1
W
Sun Wukong
Lord_Proceed
Sun Wukong
1
2
0
0.5
L
Cu Chulainn
Lurkkez24
Cu Chulainn
2
2
0
1
L
2
4
0
0.5
L
Martichoras
SplooshieJuice
Martichoras
0
6
0
0
W
0
1
12
6
W
Anubis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,797
Damage
35,068
50,401
Taken
43,720
26,392
Mitigated
26,725
8,631
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,125
1,235
0
1,487
10,451
3,551
0
3,173
7,278
0
45,593
W
Danzaburou
ChrisMcNutty
Danzaburou
9,777
5,094
0
2,866
7,190
3,251
1,586
1,665
5,478
0
61,725
W
Cliodhna
Fatal Blight
Cliodhna
6,281
1,558
0
4,766
8,571
3,357
0
1,009
7,523
0
46,463
L
Tiamat
IocerCM
Tiamat
7,035
697
0
1,930
8,046
4,294
0
4,257
3,789
43,421
0
W
Sun Wukong
Lord_Proceed
Sun Wukong
4,119
1,132
0
2,099
10,370
6,682
0
351
9,309
0
39,369
L
Cu Chulainn
Lurkkez24
Cu Chulainn
9,168
1,259
0
1,841
10,567
8,579
267
1,426
9,141
155
51,290
L
2,574
458
0
1,280
11,413
6,858
0
3,611
7,802
14,366
0
L
Martichoras
SplooshieJuice
Martichoras
2,895
1,094
0
2,093
9,924
3,110
0
2,424
7,500
0
38,069
W
6,055
2,558
0
1,658
10,183
9,419
150
3,094
7,089
21,453
0
W
Anubis
8,836
333
0
4,248
7,406
4,016
114
3,645
3,761
60,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
36,108
322
Minions Killed
369
0
Camps Cleared
0
1,175,433
Distance Traveled
1,278,381
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,265
522
65
5
0
302,595
0
W
Danzaburou
8,767
731
99
8
0
258,042
2
W
Cliodhna
6,458
538
77
6
0
300,403
0
L
Tiamat
6,290
524
84
7
0
246,936
2
W
Sun Wukong
6,306
526
66
6
0
257,769
4
L
Cu Chulainn
7,034
586
87
7
0
240,177
0
L
Charon
6,045
504
9
1
0
200,431
1
L
Martichoras
5,535
461
77
6
0
185,294
2
W
Atlas
7,154
596
20
2
0
236,860
4
W
Anubis
7,423
619
107
9
0
225,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role