Player Matchup

Maui
Maui
 
Maui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Wh1te_death22
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
ja306ck
Cthulhu
Level 129
God Stats
2W - 4L
1,257 SR
Queue Stats
194W - 179L
1,541 Elo+
Party 1
Charybdis
Charybdis
latinassasin01
Charybdis
Level 68
God Stats
1W - 1L
1,793 SR
Queue Stats
5W - 10L
1,354 Elo+
Party 1
Agni
Agni
shine189
Agni
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 114L
1,494 Elo+
Solo
Team Averages
Level 80
1,510 SR
1,468 Elo+

VS

Team Averages
Level 76
1,486 SR
1,490 Elo+
Heimdallr
Heimdallr
AlmightyW4VE
Heimdallr
Level 41
God Stats
16W - 16L
1,389 SR
Queue Stats
53W - 55L
1,458 Elo+
Party 2
Anubis
Anubis
Dangwow
Anubis
Level 67
God Stats
7W - 1L
1,626 SR
Queue Stats
61W - 49L
1,535 Elo+
Solo
Thanatos
Thanatos
SunwardChip1076
Thanatos
Level 125
God Stats
2W - 2L
1,236 SR
Queue Stats
113W - 97L
1,494 Elo+
Party 2
Khepri
Khepri
jackman62789
Khepri
Level 86
God Stats
3W - 0L
1,891 SR
Queue Stats
73W - 68L
1,491 Elo+
Party 2
Chaac
Chaac
skeleton0405
Chaac
Level 59
God Stats
1W - 1L
1,285 SR
Queue Stats
147W - 130L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 3 / 3
6,319
486
3,063
11,409
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Wh1te_death22
Cernunnos
9
0 / 1 / 0
6,006
462
2,569
9,076
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
ja306ck
Cthulhu
12
2 / 2 / 0
7,603
585
7,290
11,951
7,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
latinassasin01
Charybdis
10
1 / 3 / 0
6,319
486
4,882
7,255
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
11
0 / 5 / 1
6,444
496
1,719
7,949
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlmightyW4VE
Heimdallr
11
1 / 1 / 0
6,521
502
3,067
4,339
1,929
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Dangwow
Anubis
13
4 / 0 / 3
7,961
612
10,139
7,927
3,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
8 / 1 / 5
8,169
628
10,173
10,962
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
11
0 / 0 / 6
6,996
538
2,359
5,684
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 0
7,271
559
7,310
11,846
8,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
14
14
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
3
0.5
W
Heimdallr
AlmightyW4VE
Heimdallr
1
1
0
1
W
Anubis
Dangwow
Anubis
4
0
3
5.5
W
Thanatos
8
1
5
10.5
L
Cernunnos
Wh1te_death22
Cernunnos
0
1
0
0
L
Cthulhu
ja306ck
Cthulhu
2
2
0
1
W
Khepri
0
0
6
3
L
Charybdis
latinassasin01
Charybdis
1
3
0
0.33
L
Agni
0
5
1
0.1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
33,048
47,640
Taken
40,758
22,603
Mitigated
23,133
11,165
Healing
19,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,063
745
0
3,442
11,409
5,119
0
3,734
7,675
35,007
394
W
Heimdallr
AlmightyW4VE
Heimdallr
3,067
1,221
0
540
4,339
1,929
788
664
3,675
0
35,679
W
Anubis
Dangwow
Anubis
10,139
662
0
6,430
7,927
3,893
275
1,745
6,182
75,682
0
W
Thanatos
10,173
3,218
0
7,594
10,962
4,319
0
2,319
8,557
0
46,694
L
Cernunnos
Wh1te_death22
Cernunnos
2,569
667
0
2,191
9,076
5,670
0
3,029
6,047
0
20,562
L
Cthulhu
ja306ck
Cthulhu
7,290
895
99
1,785
11,951
7,459
0
1,060
10,891
43,437
0
W
Khepri
2,359
334
0
2,126
5,684
4,327
78
517
5,159
22,599
0
L
Charybdis
latinassasin01
Charybdis
4,882
2,716
0
2,868
7,255
2,154
0
1,401
5,854
0
39,230
L
Agni
1,719
144
0
780
7,949
2,201
259
3,274
4,675
41,386
0
W
7,310
290
0
2,813
11,846
8,665
279
6,144
5,182
0
48,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,691
Gold Earned
36,918
324
Minions Killed
344
0
Camps Cleared
0
1,223,407
Distance Traveled
1,265,437
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,319
486
69
5
0
287,258
0
W
Heimdallr
6,521
502
72
6
0
236,907
0
W
Anubis
7,961
612
102
8
0
243,309
1
W
Thanatos
8,169
628
63
5
0
277,927
0
L
Cernunnos
6,006
462
33
3
0
233,741
0
L
Cthulhu
7,603
585
88
7
0
245,478
1
W
Khepri
6,996
538
30
2
0
265,379
0
L
Charybdis
6,319
486
69
5
0
219,425
0
L
Agni
6,444
496
65
5
0
237,505
0
W
Chaac
7,271
559
77
6
0
241,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role