Player Matchup

Skadi
Skadi
Bronze III
DekShyKee
Skadi
Bronze III
Level 110
God Stats
2W - 3L
1,542 SR
Queue Stats
17W - 32L
1,284 MMR
Solo
Sobek
Sobek
Silver II
Elempira
Sobek
Silver II
Level 135
God Stats
6W - 3L
1,664 SR
Queue Stats
51W - 70L
1,149 MMR
Solo
Nu Wa
Nu Wa
Silver V
STONED CANDY
Nu Wa
Silver V
Level 156
God Stats
1W - 2L
1,575 SR
Queue Stats
238W - 283L
1,343 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 134
1,593 SR
1,259 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,451 SR
1,185 MMR
Ymir
Ymir
Silver IV
KingCage2994
Ymir
Silver IV
Level 84
God Stats
54W - 61L
1,477 SR
Queue Stats
134W - 185L
822 MMR
Solo
Cliodhna
Cliodhna
Gold IV
Voltzi
Cliodhna
Gold IV
Level 105
God Stats
13W - 14L
1,448 SR
Queue Stats
97W - 111L
1,408 MMR
Solo
Nox
Nox
Gold V
llLambentll
Nox
Gold V
Level 116
God Stats
7W - 4L
1,427 SR
Queue Stats
30W - 58L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DekShyKee
Skadi
13
2 / 3 / 3
10,724
715
13,800
10,753
3,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Elempira
Sobek
12
0 / 1 / 5
9,900
660
9,034
17,936
22,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 2
11,145
743
8,952
7,540
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaCharonAtlasSerqetDiscordia

VS

Bans
BastetAresBacchusSylvanusMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
10,695
713
5,707
16,170
18,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
Voltzi
Cliodhna
14
4 / 2 / 1
11,539
769
13,742
15,041
9,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 6
10,655
710
11,931
8,555
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
5
Kills
6
6
Deaths
5
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
DekShyKee
Skadi
2
3
3
1.17
L
Sobek
Elempira
Sobek
0
1
5
2.5
W
2
0
4
4
L
3
2
2
2
W
Cliodhna
Voltzi
Cliodhna
4
2
1
2.25
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,786
Damage
31,380
36,229
Taken
39,766
29,069
Mitigated
31,445
8,289
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DekShyKee
Skadi
13,800
7,916
0
3,561
10,753
3,502
1,095
3,502
6,904
0
52,310
L
Sobek
Elempira
Sobek
9,034
346
0
3,868
17,936
22,944
0
9,899
7,391
23,240
0
W
5,707
1,324
406
1,121
16,170
18,171
291
7,444
7,995
19,587
0
L
8,952
2,178
0
860
7,540
2,623
441
4,825
2,603
51,332
0
W
Cliodhna
Voltzi
Cliodhna
13,742
1,748
0
3,724
15,041
9,135
667
5,161
9,557
0
54,514
W
11,931
800
0
952
8,555
4,139
1,211
4,450
3,768
59,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,769
Gold Earned
32,889
172
Minions Killed
172
0
Camps Cleared
0
785,576
Distance Traveled
879,389
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,724
715
86
6
0
243,528
0
L
Sobek
9,900
660
17
1
0
281,266
1
W
Ymir
10,695
713
16
1
0
277,975
0
L
Nu Wa
11,145
743
69
5
0
260,782
2
W
Cliodhna
11,539
769
70
5
0
320,480
0
W
Nox
10,655
710
86
6
0
280,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role