Player Matchup

Charybdis
Charybdis
BigGuyBigBeard
Charybdis
Level 136
God Stats
1W - 3L
1,708 SR
Queue Stats
112W - 111L
1,496 Elo+
Party 2
Atlas
Atlas
Tokilus
Atlas
Level 53
God Stats
0W - 2L
1,319 SR
Queue Stats
104W - 116L
1,468 Elo+
Party 2
Hun Batz
Hun Batz
jb00gie8917
Hun Batz
Level 191
God Stats
13W - 10L
1,553 SR
Queue Stats
653W - 696L
1,471 Elo+
Party 2
Zeus
Zeus
salt-L-ife89
Zeus
Level 87
God Stats
4W - 2L
1,757 SR
Queue Stats
129W - 109L
1,545 Elo+
Solo
Cabrakan
Cabrakan
tehfig
Cabrakan
Level 113
God Stats
1W - 7L
1,265 SR
Queue Stats
192W - 198L
1,472 Elo+
Party 2
Team Averages
Level 116
1,520 SR
1,490 Elo+

VS

Team Averages
Level 124
1,536 SR
1,468 Elo+
Bastet
Bastet
DisplayRJ
Bastet
Level 125
God Stats
2W - 3L
1,377 SR
Queue Stats
195W - 206L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
ItsYoHomieBB
Gilgamesh
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 93L
1,504 Elo+
Party 1
Medusa
Medusa
MurasameOneCut
Medusa
Level 126
God Stats
4W - 3L
1,454 SR
Queue Stats
144W - 145L
1,473 Elo+
Party 1
Hera
Hera
PleasedJoseph66
Hera
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 112L
1,462 Elo+
Party 3
Nu Wa
Nu Wa
pleasedjak
Nu Wa
Level 140
God Stats
4W - 0L
1,850 SR
Queue Stats
176W - 173L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigGuyBigBeard
Charybdis
14
4 / 5 / 6
8,548
855
8,343
8,514
3,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Tokilus
Atlas
14
2 / 5 / 7
8,299
830
7,549
10,967
7,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
jb00gie8917
Hun Batz
12
1 / 6 / 7
7,049
705
10,501
11,240
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 3 / 6
8,254
825
11,664
6,279
2,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
tehfig
Cabrakan
13
0 / 6 / 7
7,401
740
3,979
12,782
17,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DisplayRJ
Bastet
16
12 / 2 / 10
10,492
1,049
14,938
11,363
5,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
ItsYoHomieBB
Gilgamesh
14
3 / 3 / 15
8,306
831
6,424
12,235
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
6 / 2 / 10
8,446
845
8,060
9,511
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 13
7,689
769
7,136
7,617
2,716
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
15
4 / 2 / 18
8,789
879
10,265
6,298
2,354
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
10
Kills
25
25
Deaths
11
33
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BigGuyBigBeard
Charybdis
4
5
6
1.4
W
Bastet
DisplayRJ
Bastet
12
2
10
8.5
W
Gilgamesh
ItsYoHomieBB
Gilgamesh
3
3
15
3.5
W
6
2
10
5.5
W
0
2
13
3.25
L
Atlas
Tokilus
Atlas
2
5
7
1.1
L
Hun Batz
jb00gie8917
Hun Batz
1
6
7
0.75
W
Nu Wa
4
2
18
6.5
L
3
3
6
2
L
Cabrakan
tehfig
Cabrakan
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,036
Damage
46,823
49,782
Taken
47,024
36,166
Mitigated
24,789
4,862
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BigGuyBigBeard
Charybdis
8,343
2,836
742
422
8,514
3,271
0
3,924
4,475
0
19,452
W
Bastet
DisplayRJ
Bastet
14,938
3,877
2,990
5,098
11,363
5,012
359
5,464
5,899
0
22,392
W
Gilgamesh
ItsYoHomieBB
Gilgamesh
6,424
941
534
1,432
12,235
10,728
270
7,159
5,076
2,014
7,198
W
8,060
2,001
1,487
1,326
9,511
3,979
0
5,096
4,415
0
21,415
W
7,136
1,785
347
814
7,617
2,716
602
3,324
4,293
15,030
0
L
Atlas
Tokilus
Atlas
7,549
2,396
0
276
10,967
7,313
0
4,547
6,193
21,070
0
L
Hun Batz
jb00gie8917
Hun Batz
10,501
1,103
485
841
11,240
5,548
0
4,356
6,618
0
21,500
W
Nu Wa
10,265
1,888
804
1,463
6,298
2,354
634
2,149
4,149
19,033
0
L
11,664
619
421
687
6,279
2,297
0
1,319
4,820
31,869
0
L
Cabrakan
tehfig
Cabrakan
3,979
411
328
660
12,782
17,737
0
4,128
8,289
6,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
43,722
135
Minions Killed
108
0
Camps Cleared
0
785,973
Distance Traveled
1,007,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,548
855
36
4
0
146,325
0
W
Bastet
10,492
1,049
17
2
0
225,540
0
W
Gilgamesh
8,306
831
9
1
0
193,309
0
W
Medusa
8,446
845
26
3
0
218,080
0
W
Hera
7,689
769
30
3
0
185,355
0
L
Atlas
8,299
830
21
2
0
144,290
0
L
Hun Batz
7,049
705
20
2
0
185,412
0
W
Nu Wa
8,789
879
26
3
0
185,650
0
L
Zeus
8,254
825
53
5
0
150,293
0
L
Cabrakan
7,401
740
5
1
0
159,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role