Player Matchup

Lancelot
Lancelot
Ashm1st01
Lancelot
Level 46
God Stats
5W - 6L
1,628 SR
Queue Stats
97W - 95L
1,494 Elo+
Solo
Chernobog
Chernobog
Brandonsmaid
Chernobog
Level 22
God Stats
9W - 9L
1,555 SR
Queue Stats
90W - 83L
1,424 Elo+
Party 2
Charon
Charon
Lindovert
Charon
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 182L
1,369 Elo+
Solo
Merlin
Merlin
PainFL
Merlin
Level 66
God Stats
2W - 1L
1,806 SR
Queue Stats
90W - 87L
1,427 Elo+
Party 2
Hou Yi
Hou Yi
bouncyrizzlord
Hou Yi
Level 62
God Stats
6W - 2L
1,819 SR
Queue Stats
315W - 285L
1,487 Elo+
Solo
Team Averages
Level 47
1,661 SR
1,440 Elo+

VS

Team Averages
Level 42
1,556 SR
1,490 Elo+
Ares
Ares
AxillaryBark84
Ares
Level 25
God Stats
2W - 0L
1,752 SR
Queue Stats
3W - 1L
1,474 Elo+
Party 3
Thanatos
Thanatos
BANSHECREEPY23
Thanatos
Level 64
God Stats
1W - 1L
1,292 SR
Queue Stats
3W - 1L
1,474 Elo+
Party 3
Xbalanque
Xbalanque
BeNLeeGaming927
Xbalanque
Level 39
God Stats
4W - 3L
1,532 SR
Queue Stats
39W - 21L
1,690 Elo+
Party 1
Bakasura
Bakasura
WhackticalNuke
Bakasura
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,332 Elo+
Solo
Skadi
Skadi
chwezz
Skadi
Level 42
God Stats
2W - 0L
1,705 SR
Queue Stats
27W - 30L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ashm1st01
Lancelot
14
6 / 4 / 3
9,352
550
10,042
15,490
6,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Brandonsmaid
Chernobog
15
7 / 4 / 5
10,312
607
10,527
16,147
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Lindovert
Charon
10
1 / 7 / 4
7,718
454
5,452
20,702
19,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
PainFL
Merlin
12
1 / 5 / 8
8,265
486
10,364
10,981
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 8 / 7
8,372
492
11,813
19,685
7,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 9
7,906
465
3,196
15,112
13,226
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
15
2 / 3 / 4
8,877
522
6,137
11,822
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
BeNLeeGaming927
Xbalanque
17
15 / 4 / 4
11,816
695
25,927
17,106
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
19
8 / 0 / 6
10,895
641
12,042
16,221
8,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
chwezz
Skadi
13
2 / 8 / 7
8,083
475
9,903
14,947
5,392
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
18
Kills
27
28
Deaths
18
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Ashm1st01
Lancelot
6
4
3
1.88
W
0
3
9
1.5
W
Thanatos
2
3
4
1.33
W
Xbalanque
BeNLeeGaming927
Xbalanque
15
4
4
4.25
L
Chernobog
Brandonsmaid
Chernobog
7
4
5
2.38
L
Charon
Lindovert
Charon
1
7
4
0.43
L
Merlin
PainFL
Merlin
1
5
8
1
W
Bakasura
8
0
6
11
L
3
8
7
0.81
W
Skadi
chwezz
Skadi
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,198
Damage
57,205
83,005
Taken
75,208
45,836
Mitigated
40,133
18,884
Healing
23,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Ashm1st01
Lancelot
10,042
1,955
0
3,735
15,490
6,955
301
1,648
13,420
0
51,890
W
3,196
587
0
2,253
15,112
13,226
885
2,894
12,173
22,037
0
W
Thanatos
6,137
1,135
0
5,956
11,822
5,341
148
1,392
10,401
0
45,946
W
Xbalanque
BeNLeeGaming927
Xbalanque
25,927
15,534
0
8,150
17,106
7,738
3,398
4,026
13,066
0
96,793
L
Chernobog
Brandonsmaid
Chernobog
10,527
5,444
0
5,163
16,147
6,867
883
0
15,517
0
72,354
L
Charon
Lindovert
Charon
5,452
504
180
3,523
20,702
19,736
120
2,204
18,428
27,689
0
L
Merlin
PainFL
Merlin
10,364
1,394
0
1,419
10,981
4,287
0
360
10,174
47,572
0
W
Bakasura
12,042
7,667
0
6,076
16,221
8,436
275
2,910
13,290
0
93,291
L
11,813
6,264
0
4,864
19,685
7,991
1,098
1,479
17,617
0
55,501
W
Skadi
chwezz
Skadi
9,903
5,673
0
809
14,947
5,392
1,009
4,478
10,462
0
43,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,019
Gold Earned
47,577
324
Minions Killed
426
0
Camps Cleared
0
1,570,199
Distance Traveled
1,732,254
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,352
550
60
4
0
382,403
0
W
Ares
7,906
465
35
2
0
348,829
0
W
Thanatos
8,877
522
55
3
0
330,609
0
W
Xbalanque
11,816
695
127
7
0
299,554
0
L
Chernobog
10,312
607
103
6
0
302,082
2
L
Charon
7,718
454
20
1
0
298,782
0
L
Merlin
8,265
486
59
3
0
274,066
3
W
Bakasura
10,895
641
157
9
0
456,592
0
L
Hou Yi
8,372
492
82
5
0
312,866
0
W
Skadi
8,083
475
52
3
0
296,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role