Player Matchup

Tyr
Tyr
 
Tyr
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SyrupyStanza
Thor
Level 208
God Stats
11W - 7L
1,620 SR
Queue Stats
245W - 257L
1,519 Elo+
Solo
Freya
Freya
TLG Rival
Freya
Level 126
God Stats
7W - 0L
1,782 SR
Queue Stats
133W - 122L
1,528 Elo+
Party 2
Awilix
Awilix
Tiburon_Blanco_3
Awilix
Level 61
God Stats
2W - 3L
1,682 SR
Queue Stats
24W - 33L
1,443 Elo+
Solo
Chang'e
Chang'e
iHDz x ShadowZ
Chang'e
Level 137
God Stats
3W - 1L
1,317 SR
Queue Stats
275W - 273L
1,538 Elo+
Party 2
Team Averages
Level 153
1,580 SR
1,506 Elo+

VS

Team Averages
Level 119
1,621 SR
1,492 Elo+
Ganesha
Ganesha
Amitra
Ganesha
Level 145
God Stats
11W - 14L
1,668 SR
Queue Stats
46W - 54L
1,602 Elo+
Party 1
Thanatos
Thanatos
Crunktastique
Thanatos
Level 195
God Stats
4W - 3L
1,575 SR
Queue Stats
47W - 69L
1,565 Elo+
Party 1
Anubis
Anubis
DarkiPiccolo
Anubis
Level 28
God Stats
1W - 1L
1,761 SR
Queue Stats
1W - 5L
1,279 Elo+
Solo
Hercules
Hercules
Malidur
Hercules
Level 118
God Stats
15W - 21L
1,585 SR
Queue Stats
313W - 311L
1,492 Elo+
Solo
Anhur
Anhur
TravisCool69
Anhur
Level 107
God Stats
35W - 27L
1,514 SR
Queue Stats
277W - 221L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 3 / 6
7,445
931
7,960
11,312
9,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 2 / 5
7,101
888
9,510
8,984
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
TLG Rival
Freya
13
2 / 2 / 3
6,714
839
6,594
7,995
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 3
5,927
741
1,159
6,327
2,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 0 / 3
7,443
930
9,069
6,286
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Amitra
Ganesha
12
0 / 2 / 4
6,587
823
3,834
9,239
6,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Crunktastique
Thanatos
13
2 / 3 / 4
6,673
834
7,014
10,216
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
3 / 5 / 3
7,061
883
8,200
9,604
4,724
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Malidur
Hercules
13
3 / 1 / 2
7,035
879
7,959
8,820
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 1
5,796
725
1,860
2,995
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
12
Kills
9
9
Deaths
12
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
3
6
2
L
Ganesha
Amitra
Ganesha
0
2
4
1
L
Thanatos
Crunktastique
Thanatos
2
3
4
1.33
L
Anubis
3
5
3
0.9
L
Hercules
Malidur
Hercules
3
1
2
4
W
2
2
5
2.25
W
Freya
TLG Rival
Freya
2
2
3
1.75
W
0
2
3
0.75
L
1
1
1
1.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,292
Damage
28,867
40,904
Taken
40,874
22,896
Mitigated
24,959
14,827
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,960
990
0
3,570
11,312
9,499
96
3,468
7,685
1,590
18,189
L
Ganesha
Amitra
Ganesha
3,834
247
1,065
1,330
9,239
6,174
0
4,908
4,083
14,186
0
L
Thanatos
Crunktastique
Thanatos
7,014
1,003
0
4,640
10,216
4,568
0
3,383
6,687
0
21,242
L
Anubis
8,200
793
0
2,265
9,604
4,724
0
2,082
7,482
23,795
0
L
Hercules
Malidur
Hercules
7,959
1,784
0
2,582
8,820
8,417
0
3,759
5,003
0
20,787
W
9,510
1,388
0
2,100
8,984
5,971
64
2,801
6,007
146
23,679
W
Freya
TLG Rival
Freya
6,594
1,703
0
1,113
7,995
2,800
1,561
1,610
6,251
17,249
0
W
1,159
367
0
1,502
6,327
2,909
461
2,141
4,007
28
6,295
L
1,860
1,156
0
1,136
2,995
1,076
0
1,930
1,017
0
6,695
W
9,069
397
2,795
3,747
6,286
1,717
1,132
2,014
4,224
28,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
33,152
153
Minions Killed
140
0
Camps Cleared
0
926,885
Distance Traveled
795,262
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,445
931
30
4
0
194,110
0
L
Ganesha
6,587
823
4
1
0
181,452
0
L
Thanatos
6,673
834
30
4
0
193,675
2
L
Anubis
7,061
883
36
5
0
157,167
0
L
Hercules
7,035
879
44
6
0
185,501
0
W
Thor
7,101
888
31
4
0
194,497
0
W
Freya
6,714
839
33
4
0
170,764
0
W
Awilix
5,927
741
11
1
0
169,755
0
L
Anhur
5,796
725
26
3
0
77,467
0
W
Chang'e
7,443
930
48
6
0
197,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role