Player Matchup

Achilles
Achilles
Balkal
Achilles
Level 142
God Stats
21W - 26L
1,514 SR
Queue Stats
514W - 470L
1,489 Elo+
Solo
Ishtar
Ishtar
Captain-Doofy-SF
Ishtar
Level 82
God Stats
0W - 2L
1,337 SR
Queue Stats
192W - 174L
1,481 Elo+
Solo
Atlas
Atlas
JohnnySpaceWalk
Atlas
Level 129
God Stats
0W - 2L
1,232 SR
Queue Stats
101W - 109L
1,513 Elo+
Party 2
Janus
Janus
SpacingDust
Janus
Level 124
God Stats
8W - 7L
1,571 SR
Queue Stats
41W - 46L
1,516 Elo+
Party 2
Discordia
Discordia
wint3rs97
Discordia
Level 89
God Stats
2W - 6L
1,337 SR
Queue Stats
24W - 41L
1,383 Elo+
Party 2
Team Averages
Level 113
1,398 SR
1,476 Elo+

VS

Team Averages
Level 124
1,626 SR
1,488 Elo+
King Arthur
King Arthur
Andfa1702
King Arthur
Level 137
God Stats
23W - 19L
1,517 SR
Queue Stats
721W - 671L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
MSchro02
Cernunnos
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 118L
1,474 Elo+
Solo
Ah Puch
Ah Puch
MrPache95
Ah Puch
Level 147
God Stats
5W - 1L
1,804 SR
Queue Stats
821W - 762L
1,414 Elo+
Party 1
Susano
Susano
ShadowStalker229
Susano
Level 124
God Stats
5W - 11L
1,558 SR
Queue Stats
142W - 121L
1,529 Elo+
Solo
Sobek
Sobek
rich_namaste
Sobek
Level 143
God Stats
10W - 7L
1,754 SR
Queue Stats
316W - 272L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Balkal
Achilles
8
1 / 2 / 0
5,937
424
4,498
8,784
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
5,737
410
2,662
7,398
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 0
7,520
537
9,463
14,877
13,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 0
6,426
459
3,352
9,861
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
wint3rs97
Discordia
12
0 / 3 / 0
6,708
479
3,538
5,791
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andfa1702
King Arthur
15
1 / 2 / 2
9,319
666
8,934
13,691
12,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
MSchro02
Cernunnos
14
1 / 1 / 6
8,807
629
5,253
7,431
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
MrPache95
Ah Puch
16
3 / 0 / 0
9,675
691
3,653
5,761
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 4
8,574
612
9,310
11,112
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
4 / 0 / 4
8,066
576
4,479
13,900
11,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
14
14
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Andfa1702
King Arthur
1
2
2
1
L
Achilles
Balkal
Achilles
1
2
0
0.5
L
0
3
0
0
L
2
3
0
0.67
W
Cernunnos
MSchro02
Cernunnos
1
1
6
4
W
Ah Puch
MrPache95
Ah Puch
3
0
0
3
W
5
0
4
7
L
0
3
0
0
W
4
0
4
6
L
Discordia
wint3rs97
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,513
Damage
31,629
46,711
Taken
51,895
26,480
Mitigated
34,132
10,187
Healing
21,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Andfa1702
King Arthur
8,934
992
0
2,844
13,691
12,412
0
7,505
5,390
259
71,613
L
Achilles
Balkal
Achilles
4,498
1,264
0
2,894
8,784
6,082
0
1,895
6,889
0
17,942
L
2,662
1,542
0
1,972
7,398
2,331
0
1,531
5,867
0
27,540
L
9,463
2,948
0
1,745
14,877
13,042
0
163
14,714
48,484
356
W
Cernunnos
MSchro02
Cernunnos
5,253
2,959
0
3,282
7,431
2,828
2,631
589
6,842
0
63,390
W
Ah Puch
MrPache95
Ah Puch
3,653
159
0
3,910
5,761
2,510
864
2,499
3,262
78,225
0
W
9,310
3,279
0
6,125
11,112
4,560
0
3,419
7,655
0
63,607
L
3,352
261
0
3,153
9,861
2,895
0
1,353
8,508
45,361
0
W
4,479
501
0
5,013
13,900
11,822
93
1,847
12,053
21,411
0
L
Discordia
wint3rs97
Discordia
3,538
44
0
423
5,791
2,130
0
3,353
2,438
53,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,328
Gold Earned
44,441
323
Minions Killed
486
0
Camps Cleared
0
1,251,051
Distance Traveled
1,459,377
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,319
666
112
8
0
274,813
2
L
Achilles
5,937
424
18
1
0
234,598
2
L
Ishtar
5,737
410
45
3
0
189,125
0
L
Atlas
7,520
537
77
6
0
246,547
1
W
Cernunnos
8,807
629
124
9
0
275,570
0
W
Ah Puch
9,675
691
154
11
0
262,285
4
W
Susano
8,574
612
81
6
0
334,373
3
L
Janus
6,426
459
82
6
0
326,579
0
W
Sobek
8,066
576
15
1
0
312,336
4
L
Discordia
6,708
479
101
7
0
254,202
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role