Player Matchup

Jormungandr
Jormungandr
Dovahgeek
Jormungandr
Level 92
God Stats
10W - 6L
1,653 SR
Queue Stats
86W - 84L
1,424 Elo+
Party 2
Charybdis
Charybdis
Stormlord44
Charybdis
Level 110
God Stats
5W - 5L
1,445 SR
Queue Stats
37W - 40L
1,392 Elo+
Party 2
Hera
Hera
ellie-mussr
Hera
Level 124
God Stats
29W - 16L
1,656 SR
Queue Stats
61W - 44L
1,518 Elo+
Solo
Team Averages
Level 109
1,585 SR
1,445 Elo+

VS

Team Averages
Level 133
1,561 SR
1,473 Elo+
Serqet
Serqet
AxelKUIN
Serqet
Level 142
God Stats
1W - 1L
1,566 SR
Queue Stats
57W - 58L
1,472 Elo+
Solo
Heimdallr
Heimdallr
LadyVengeful
Heimdallr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 78L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
Still Nameless
Kukulkan
Level 129
God Stats
0W - 1L
1,617 SR
Queue Stats
31W - 30L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dovahgeek
Jormungandr
11
3 / 4 / 6
8,965
815
5,717
13,942
9,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Stormlord44
Charybdis
10
1 / 4 / 5
7,749
704
4,321
9,949
3,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 2 / 3
9,384
853
13,030
7,823
2,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AxelKUIN
Serqet
12
5 / 2 / 5
9,213
838
12,978
9,519
5,010
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
LadyVengeful
Heimdallr
10
0 / 4 / 5
7,625
693
4,533
10,106
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
11
5 / 3 / 5
8,933
812
9,003
8,691
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
9
Kills
10
10
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
AxelKUIN
Serqet
5
2
5
3.75
W
Jormungandr
Dovahgeek
Jormungandr
3
4
6
1.5
L
Heimdallr
LadyVengeful
Heimdallr
0
4
5
0.63
L
Kukulkan
5
3
5
2.5
W
Charybdis
Stormlord44
Charybdis
1
4
5
0.88
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,068
Damage
26,514
31,714
Taken
28,316
15,570
Mitigated
11,938
5,490
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AxelKUIN
Serqet
12,978
2,064
0
1,150
9,519
5,010
0
5,844
3,675
0
33,097
W
Jormungandr
Dovahgeek
Jormungandr
5,717
1,460
249
1,184
13,942
9,617
86
4,217
9,278
17,259
0
L
Heimdallr
LadyVengeful
Heimdallr
4,533
2,388
0
1,050
10,106
3,921
64
6,857
3,249
0
21,478
L
Kukulkan
9,003
537
0
1,847
8,691
3,007
0
6,350
2,341
29,997
0
W
Charybdis
Stormlord44
Charybdis
4,321
1,709
0
2,561
9,949
3,287
101
2,792
7,023
0
17,120
W
13,030
3,775
0
1,496
7,823
2,666
283
2,343
5,042
46,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,098
Gold Earned
25,771
112
Minions Killed
102
0
Camps Cleared
0
555,223
Distance Traveled
608,906
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,213
838
28
3
0
226,956
0
W
Jormungandr
8,965
815
17
2
0
193,268
4
L
Heimdallr
7,625
693
27
2
0
180,335
0
L
Kukulkan
8,933
812
47
4
0
201,615
0
W
Charybdis
7,749
704
28
3
0
177,149
3
W
Hera
9,384
853
67
6
0
184,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role