Player Matchup

Ymir
Ymir
Gio NBS
Ymir
Level 105
God Stats
1W - 2L
1,590 SR
Queue Stats
11W - 7L
1,673 Elo+
Party 2
Hachiman
Hachiman
JungKookyMonster
Hachiman
Level 15
God Stats
6W - 2L
1,626 SR
Queue Stats
8W - 4L
1,764 Elo+
Party 2
Anubis
Anubis
StormyChuu
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,789 Elo+
Party 2
Team Averages
Level 45
1,572 SR
1,742 Elo+

VS

Team Averages
Level 59
1,577 SR
1,470 Elo+
Pele
Pele
Donahue421
Pele
Level 66
God Stats
14W - 14L
1,532 SR
Queue Stats
51W - 39L
1,536 Elo+
Party 1
Sobek
Sobek
Drewtwo
Sobek
Level 83
God Stats
13W - 12L
1,517 SR
Queue Stats
77W - 73L
1,435 Elo+
Party 1
Discordia
Discordia
SunnieDAZE
Discordia
Level 28
God Stats
6W - 3L
1,681 SR
Queue Stats
63W - 69L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gio NBS
Ymir
10
2 / 8 / 3
8,373
698
5,356
15,562
10,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 5
8,081
673
6,517
15,236
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
StormyChuu
Anubis
11
3 / 9 / 1
8,734
728
8,910
12,680
5,789
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 10
10,847
904
5,558
9,143
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Drewtwo
Sobek
12
2 / 3 / 14
9,677
806
6,527
12,467
12,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
SunnieDAZE
Discordia
15
14 / 0 / 9
12,280
1,023
27,566
6,121
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
5
Kills
23
23
Deaths
5
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
W
Sobek
Drewtwo
Sobek
2
3
14
3
L
Ymir
Gio NBS
Ymir
2
8
3
0.44
L
0
6
5
0.42
L
Anubis
StormyChuu
Anubis
3
9
1
0.39
W
Discordia
SunnieDAZE
Discordia
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
39,651
43,478
Taken
27,731
20,574
Mitigated
18,340
4,580
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,558
974
0
4,409
9,143
3,534
1,534
4,211
4,932
0
36,689
W
Sobek
Drewtwo
Sobek
6,527
166
0
2,691
12,467
12,409
260
7,586
4,881
14,587
626
L
Ymir
Gio NBS
Ymir
5,356
669
0
650
15,562
10,136
0
11,135
3,769
21,606
1,634
L
6,517
4,262
0
1,946
15,236
4,649
0
10,397
4,030
0
26,545
L
Anubis
StormyChuu
Anubis
8,910
909
0
1,984
12,680
5,789
0
10,031
1,983
26,543
0
W
Discordia
SunnieDAZE
Discordia
27,566
1,036
0
925
6,121
2,397
714
2,742
3,379
62,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,188
Gold Earned
32,804
94
Minions Killed
146
0
Camps Cleared
0
522,536
Distance Traveled
657,128
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,847
904
51
4
0
230,250
3
W
Sobek
9,677
806
7
1
0
184,063
0
L
Ymir
8,373
698
23
2
0
176,256
4
L
Hachiman
8,081
673
34
3
0
191,228
0
L
Anubis
8,734
728
37
3
0
155,052
0
W
Discordia
12,280
1,023
88
7
0
242,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role