Player Matchup

Ra
Ra
Fishermanbi
Ra
Level 64
God Stats
1W - 4L
1,335 SR
Queue Stats
53W - 54L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Matt_497
Cthulhu
Level 18
God Stats
42W - 35L
1,475 SR
Queue Stats
42W - 40L
1,356 Elo+
Party 2
Bakasura
Bakasura
osa_356
Bakasura
Level 47
God Stats
10W - 5L
1,532 SR
Queue Stats
36W - 22L
1,417 Elo+
Solo
Team Averages
Level 43
1,447 SR
1,408 Elo+

VS

Team Averages
Level 53
1,438 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
Faawqu
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,382 Elo+
Solo
Cerberus
Cerberus
IDC I lv it
Cerberus
Level 37
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
yvillewolf
Cliodhna
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
8,814
735
6,603
3,604
1,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Matt_497
Cthulhu
12
3 / 0 / 4
8,929
744
6,847
8,018
6,708
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
osa_356
Bakasura
12
5 / 0 / 3
9,599
800
7,777
6,936
3,631
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Faawqu
Ah Muzen Cab
10
0 / 6 / 0
7,413
618
4,936
9,784
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
IDC I lv it
Cerberus
10
0 / 1 / 0
7,235
603
1,958
11,554
8,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
yvillewolf
Cliodhna
11
0 / 1 / 0
7,485
624
6,826
7,030
3,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Faawqu
Ah Muzen Cab
0
6
0
0
W
0
0
6
3
L
Cerberus
IDC I lv it
Cerberus
0
1
0
0
W
Cthulhu
Matt_497
Cthulhu
3
0
4
5
W
Bakasura
osa_356
Bakasura
5
0
3
6.5
L
Cliodhna
yvillewolf
Cliodhna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,227
Damage
13,720
18,558
Taken
28,368
11,650
Mitigated
15,228
7,001
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Faawqu
Ah Muzen Cab
4,936
1,330
0
344
9,784
3,181
0
3,891
4,951
0
25,068
W
6,603
184
904
792
3,604
1,311
0
345
3,259
52,609
0
L
Cerberus
IDC I lv it
Cerberus
1,958
31
0
2,675
11,554
8,933
0
5,578
4,802
19,053
0
W
Cthulhu
Matt_497
Cthulhu
6,847
37
172
1,963
8,018
6,708
0
1,054
6,964
18,722
680
W
Bakasura
osa_356
Bakasura
7,777
5,455
0
3,170
6,936
3,631
0
1,115
5,821
0
21,434
L
Cliodhna
yvillewolf
Cliodhna
6,826
221
0
773
7,030
3,114
0
3,340
3,372
0
34,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,342
Gold Earned
22,133
164
Minions Killed
106
0
Camps Cleared
0
700,636
Distance Traveled
672,538
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,413
618
38
3
0
190,402
4
W
Ra
8,814
735
79
7
0
233,878
3
L
Cerberus
7,235
603
29
2
0
227,534
0
W
Cthulhu
8,929
744
30
3
0
231,465
0
W
Bakasura
9,599
800
55
5
0
235,293
0
L
Cliodhna
7,485
624
39
3
0
254,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role